Player Matchup

Olorun
Olorun
Jpez_E
Olorun
Level 147
God Stats
2W - 2L
1,527 SR
Queue Stats
607W - 611L
1,511 Elo+
Solo
Fenrir
Fenrir
Kintet
Fenrir
Level 65
God Stats
34W - 28L
1,331 SR
Queue Stats
258W - 311L
1,351 Elo+
Party 1
Fafnir
Fafnir
Razeths
Fafnir
Level 107
God Stats
10W - 12L
1,533 SR
Queue Stats
184W - 189L
1,501 Elo+
Solo
Hachiman
Hachiman
Xunter19
Hachiman
Level 149
God Stats
0W - 5L
1,508 SR
Queue Stats
104W - 104L
1,489 Elo+
Solo
Arachne
Arachne
atrius7
Arachne
Level 20
God Stats
19W - 16L
1,770 SR
Queue Stats
55W - 67L
1,346 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,439 Elo+

VS

Team Averages
Level 98
1,544 SR
1,501 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrustyyBunzz
Izanami
Level 117
God Stats
12W - 7L
1,628 SR
Queue Stats
721W - 793L
1,492 Elo+
Solo
Neith
Neith
KJ TORCEPA
Neith
Level 86
God Stats
4W - 4L
1,400 SR
Queue Stats
217W - 228L
1,441 Elo+
Solo
Bacchus
Bacchus
Panchitonarvaez
Bacchus
Level 47
God Stats
2W - 0L
1,693 SR
Queue Stats
23W - 8L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jpez_E
Olorun
7
0 / 0 / 0
3,940
657
460
1,252
440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Kintet
Fenrir
5
0 / 2 / 0
3,305
551
2,480
5,626
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Razeths
Fafnir
5
0 / 1 / 1
3,532
589
1,890
5,554
3,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Xunter19
Hachiman
6
1 / 2 / 0
3,592
599
3,503
5,173
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
atrius7
Arachne
3
0 / 1 / 0
2,992
499
16
2,179
529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 0 / 0
4,147
691
651
1,364
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
 
Kali
6
2 / 0 / 0
4,054
676
1,155
4,034
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
CrustyyBunzz
Izanami
6
2 / 1 / 1
3,782
630
4,067
3,589
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
7
2 / 0 / 0
4,495
749
3,443
3,008
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 0 / 2
3,949
658
2,434
4,163
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
0
0
W
Kali
 
Kali
2
0
0
2
W
Izanami
CrustyyBunzz
Izanami
2
1
1
2.5
L
Olorun
Jpez_E
Olorun
0
0
0
0
W
Neith
2
0
0
2
L
Fenrir
Kintet
Fenrir
0
2
0
0
W
0
0
2
1
L
Fafnir
Razeths
Fafnir
0
1
1
0.5
L
Hachiman
Xunter19
Hachiman
1
2
0
0.5
L
Arachne
atrius7
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,349
Damage
11,750
19,784
Taken
16,158
7,669
Mitigated
6,009
6,460
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
651
0
0
537
1,364
446
0
325
1,039
20,693
0
W
Kali
 
Kali
1,155
633
0
941
4,034
1,281
0
326
3,708
0
17,842
W
Izanami
CrustyyBunzz
Izanami
4,067
2,976
0
1,624
3,589
910
0
793
2,796
0
23,701
L
Olorun
Jpez_E
Olorun
460
59
0
811
1,252
440
0
503
749
20,965
0
W
Neith
3,443
1,482
0
1,635
3,008
1,089
0
0
2,726
0
19,927
L
Fenrir
Kintet
Fenrir
2,480
855
0
2,481
5,626
2,305
0
0
5,626
0
11,628
W
2,434
513
0
1,395
4,163
2,283
0
859
3,304
7,448
0
L
Fafnir
Razeths
Fafnir
1,890
670
234
1,328
5,554
3,141
0
1,084
4,470
9,028
47
L
Hachiman
Xunter19
Hachiman
3,503
2,160
0
1,505
5,173
1,254
0
1,498
3,675
0
16,405
L
Arachne
atrius7
Arachne
16
16
0
101
2,179
529
0
0
2,179
0
5,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,361
Gold Earned
20,427
134
Minions Killed
186
0
Camps Cleared
0
483,559
Distance Traveled
527,944
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,147
691
56
9
0
111,314
0
W
Kali
4,054
676
42
7
0
127,587
2
W
Izanami
3,782
630
47
8
0
89,089
0
L
Olorun
3,940
657
62
10
0
99,681
3
W
Neith
4,495
749
36
6
0
77,412
2
L
Fenrir
3,305
551
19
3
0
123,514
0
W
Bacchus
3,949
658
5
1
0
122,542
2
L
Fafnir
3,532
589
11
2
0
106,755
1
L
Hachiman
3,592
599
25
4
0
100,846
0
L
Arachne
2,992
499
17
3
0
52,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role