Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Loonachi
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 1
Athena
Athena
MANUTOCANUTO
Athena
Level 42
God Stats
2W - 3L
1,707 SR
Queue Stats
33W - 42L
1,448 Elo+
Party 3
Chaac
Chaac
Mr Kong 98
Chaac
Level 125
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 1
Jing Wei
Jing Wei
ciru6
Jing Wei
Level 65
God Stats
1W - 1L
1,563 SR
Queue Stats
62W - 75L
1,468 Elo+
Party 3
Team Averages
Level 61
1,537 SR
1,387 Elo+

VS

Team Averages
Level 52
1,548 SR
1,549 Elo+
Odin
Odin
BloodyRevenant
Odin
Level 94
God Stats
29W - 15L
1,625 SR
Queue Stats
443W - 440L
1,534 Elo+
Solo
Apollo
Apollo
ExSPLPLayer
Apollo
Level 21
God Stats
2W - 1L
1,612 SR
Queue Stats
27W - 16L
1,680 Elo+
Party 2
Lancelot
Lancelot
SpamuraiOG
Lancelot
Level 30
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
WindyBois
Ymir
Level 72
God Stats
7W - 6L
1,482 SR
Queue Stats
224W - 183L
1,559 Elo+
Party 2
The Morrigan
The Morrigan
b000t
The Morrigan
Level 45
God Stats
3W - 9L
1,500 SR
Queue Stats
102W - 113L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 0
7,203
554
6,830
4,213
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Loonachi
Nemesis
8
0 / 3 / 1
5,315
409
3,288
9,626
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
8
0 / 1 / 0
5,572
429
3,003
8,694
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
11
0 / 0 / 0
5,864
451
3,083
7,312
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ciru6
Jing Wei
10
0 / 1 / 0
5,798
446
5,268
9,651
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,921
609
6,423
8,012
8,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
13
2 / 0 / 0
7,850
604
8,759
10,899
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
SpamuraiOG
Lancelot
12
1 / 1 / 2
7,070
544
3,653
8,801
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
0 / 0 / 3
7,062
543
4,421
8,583
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
b000t
The Morrigan
11
0 / 0 / 2
6,882
529
1,463
5,008
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
0
1
W
3
0
0
3
W
Apollo
2
0
0
2
L
Nemesis
Loonachi
Nemesis
0
3
1
0.17
L
Athena
0
1
0
0
L
Chaac
0
0
0
0
W
Lancelot
SpamuraiOG
Lancelot
1
1
2
2
W
Ymir
0
0
3
1.5
W
The Morrigan
b000t
The Morrigan
0
0
2
1
L
Jing Wei
ciru6
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
24,719
39,496
Taken
41,303
19,753
Mitigated
27,120
11,417
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,830
2,514
0
916
4,213
1,962
0
1,479
2,734
66,916
0
W
6,423
1,429
0
2,706
8,012
8,909
0
279
7,106
0
46,501
W
Apollo
8,759
6,632
0
6,691
10,899
3,952
2,289
1,158
9,741
0
70,934
L
Nemesis
Loonachi
Nemesis
3,288
2,063
0
482
9,626
3,726
0
1,180
8,446
0
31,251
L
Athena
3,003
563
0
1,845
8,694
5,211
0
2,153
6,541
15,103
0
L
Chaac
3,083
421
0
3,826
7,312
6,177
0
48
7,264
0
30,909
W
Lancelot
SpamuraiOG
Lancelot
3,653
962
0
190
8,801
3,647
556
2,073
6,684
0
53,789
W
Ymir
4,421
1,305
490
2,605
8,583
8,556
0
3,268
5,270
21,076
3,909
W
The Morrigan
b000t
The Morrigan
1,463
122
0
468
5,008
2,056
0
3,055
1,953
49,273
0
L
Jing Wei
ciru6
Jing Wei
5,268
3,096
0
4,348
9,651
2,677
0
653
8,998
0
40,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
36,785
310
Minions Killed
435
0
Camps Cleared
0
1,288,735
Distance Traveled
1,327,091
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,203
554
112
9
0
251,539
7
W
Odin
7,921
609
85
7
0
257,376
2
W
Apollo
7,850
604
121
9
0
247,906
6
L
Nemesis
5,315
409
50
4
0
283,874
3
L
Athena
5,572
429
19
1
0
263,159
5
L
Chaac
5,864
451
53
4
0
263,123
5
W
Lancelot
7,070
544
96
7
0
327,465
0
W
Ymir
7,062
543
27
2
0
254,697
3
W
The Morrigan
6,882
529
106
8
0
239,647
1
L
Jing Wei
5,798
446
76
6
0
227,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role