Player Matchup

Cerberus
Cerberus
JonathanKirk
Cerberus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 33L
1,668 Elo+
Party 2
Merlin
Merlin
KrunchyBacon
Merlin
Level 151
God Stats
2W - 0L
1,733 SR
Queue Stats
146W - 60L
1,765 Elo+
Party 2
Pele
Pele
Masonfire
Pele
Level 125
God Stats
2W - 1L
1,622 SR
Queue Stats
154W - 63L
1,728 Elo+
Party 2
Neith
Neith
OniiKing
Neith
Level 80
God Stats
1W - 0L
1,696 SR
Queue Stats
56W - 29L
1,609 Elo+
Party 2
Bellona
Bellona
pekeing
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,467 Elo+
Party 2
Team Averages
Level 81
1,610 SR
1,648 Elo+

VS

Team Averages
Level 76
1,601 SR
1,534 Elo+
Ishtar
Ishtar
Anyachka
Ishtar
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 72L
1,636 Elo+
Party 1
Arachne
Arachne
SmakDatPancake
Arachne
Level 70
God Stats
10W - 4L
1,733 SR
Queue Stats
59W - 39L
1,534 Elo+
Solo
Xing Tian
Xing Tian
StiffSocks
Xing Tian
Level 58
God Stats
6W - 2L
1,873 SR
Queue Stats
262W - 134L
1,643 Elo+
Party 1
Ares
Ares
YnF Meatwad
Ares
Level 95
God Stats
10W - 13L
1,551 SR
Queue Stats
163W - 184L
1,471 Elo+
Solo
Guan Yu
Guan Yu
lilBangin
Guan Yu
Level 128
God Stats
3W - 6L
1,349 SR
Queue Stats
242W - 254L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JonathanKirk
Cerberus
12
1 / 4 / 5
8,034
473
4,545
15,119
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
4 / 1 / 9
9,832
578
14,736
7,280
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
17
13 / 4 / 2
10,663
627
20,490
19,428
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
OniiKing
Neith
16
2 / 2 / 2
9,447
556
11,556
9,429
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
pekeing
Bellona
12
1 / 6 / 2
8,024
472
3,065
12,222
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Anyachka
Ishtar
14
3 / 4 / 3
9,286
546
10,245
19,700
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 8 / 3
9,277
546
10,877
20,163
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
StiffSocks
Xing Tian
13
3 / 5 / 0
8,008
471
6,592
16,580
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 5
7,910
465
5,957
13,255
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
lilBangin
Guan Yu
15
5 / 2 / 6
9,788
576
10,199
12,513
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
21
Kills
16
17
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Anyachka
Ishtar
3
4
3
1.13
W
Cerberus
JonathanKirk
Cerberus
1
4
5
0.88
W
Merlin
4
1
9
8.5
W
Pele
13
4
2
3.5
W
Neith
OniiKing
Neith
2
2
2
1.5
L
4
8
3
0.69
L
Xing Tian
StiffSocks
Xing Tian
3
5
0
0.6
L
1
2
5
1.75
L
Guan Yu
lilBangin
Guan Yu
5
2
6
4
W
Bellona
pekeing
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,392
Damage
43,870
63,478
Taken
82,211
33,283
Mitigated
52,887
20,606
Healing
21,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Anyachka
Ishtar
10,245
7,036
0
8,782
19,700
7,757
0
4,909
14,791
0
79,457
W
Cerberus
JonathanKirk
Cerberus
4,545
550
130
3,659
15,119
12,278
0
4,778
10,157
25,402
0
W
Merlin
14,736
1,069
0
1,036
7,280
2,584
0
1,868
5,083
88,875
0
W
Pele
20,490
7,429
0
9,372
19,428
8,405
443
4,085
14,911
0
98,606
W
Neith
OniiKing
Neith
11,556
4,775
0
3,592
9,429
4,448
344
869
8,513
0
95,275
L
10,877
7,845
0
4,502
20,163
8,449
0
3,963
16,200
0
67,630
L
Xing Tian
StiffSocks
Xing Tian
6,592
504
0
2,047
16,580
10,015
0
6,395
10,185
45,848
0
L
5,957
326
0
1,209
13,255
12,515
0
2,902
10,353
28,905
1,873
L
Guan Yu
lilBangin
Guan Yu
10,199
954
582
4,158
12,513
14,151
308
1,455
11,058
0
65,865
W
Bellona
pekeing
Bellona
3,065
994
0
2,817
12,222
5,568
378
0
11,489
0
31,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,000
Gold Earned
44,269
576
Minions Killed
443
0
Camps Cleared
0
1,682,449
Distance Traveled
1,582,352
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,286
546
124
7
0
263,160
1
W
Cerberus
8,034
473
46
3
0
323,519
1
W
Merlin
9,832
578
157
9
0
332,842
3
W
Pele
10,663
627
152
9
0
385,726
4
W
Neith
9,447
556
154
9
0
316,533
0
L
Arachne
9,277
546
96
6
0
363,404
0
L
Xing Tian
8,008
471
69
4
0
311,511
4
L
Ares
7,910
465
42
2
0
313,718
8
L
Guan Yu
9,788
576
112
7
0
330,559
5
W
Bellona
8,024
472
67
4
0
323,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role