Player Matchup

Danzaburou
Danzaburou
St3p5is
Danzaburou
Level 64
God Stats
24W - 12L
1,701 SR
Queue Stats
231W - 276L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
TingedCone9140
Nu Wa
Level 27
God Stats
26W - 19L
1,725 SR
Queue Stats
88W - 98L
1,496 Elo+
Party 2
King Arthur
King Arthur
X Eskettitt X
King Arthur
Level 35
God Stats
0W - 2L
1,040 SR
Queue Stats
36W - 49L
1,340 Elo+
Solo
Jormungandr
Jormungandr
ianf10
Jormungandr
Level 26
God Stats
19W - 13L
1,609 SR
Queue Stats
31W - 38L
1,489 Elo+
Party 1
Neith
Neith
jacqui 126
Neith
Level 85
God Stats
5W - 10L
1,370 SR
Queue Stats
149W - 150L
1,484 Elo+
Party 1
Team Averages
Level 47
1,489 SR
1,468 Elo+

VS

Team Averages
Level 71
1,527 SR
1,453 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LamarRoze
Loki
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ishtar
Ishtar
Prince Supa
Ishtar
Level 91
God Stats
4W - 9L
1,442 SR
Queue Stats
341W - 370L
1,385 Elo+
Solo
Terra
Terra
Skymph
Terra
Level 39
God Stats
4W - 6L
1,651 SR
Queue Stats
132W - 129L
1,361 Elo+
Solo
Nu Wa
Nu Wa
TheWildCat_51
Nu Wa
Level 159
God Stats
576W - 614L
1,544 SR
Queue Stats
1,356W - 1,494L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
St3p5is
Danzaburou
14
0 / 1 / 3
8,867
985
9,339
10,056
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 4
8,574
953
11,260
8,899
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
X Eskettitt X
King Arthur
14
1 / 4 / 0
8,272
919
2,943
7,721
4,643
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
ianf10
Jormungandr
15
2 / 5 / 3
9,589
1,065
21,037
15,205
7,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
2 / 0 / 2
9,217
1,024
6,632
7,528
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

231

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
6 / 2 / 6
10,862
1,207
10,233
17,681
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
15
3 / 0 / 8
9,897
1,100
10,095
11,225
4,811
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
15
1 / 3 / 7
9,070
1,008
6,424
8,493
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Skymph
Terra
15
2 / 0 / 7
9,146
1,016
6,537
15,456
11,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 0 / 9
9,406
1,045
11,888
2,725
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
5
Kills
13
13
Deaths
5
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
2
6
4.5
W
Loki
3
0
8
7
W
Ishtar
1
3
7
1.5
W
Terra
Skymph
Terra
2
0
7
5.5
L
Danzaburou
St3p5is
Danzaburou
0
1
3
1.5
W
1
0
9
5.5
L
0
3
4
0.67
L
King Arthur
X Eskettitt X
King Arthur
1
4
0
0.25
L
Jormungandr
ianf10
Jormungandr
2
5
3
0.7
L
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,211
Damage
45,177
49,409
Taken
55,580
23,492
Mitigated
33,909
7,318
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,233
5,357
0
2,561
17,681
13,030
0
8,332
9,121
0
15,567
W
Loki
10,095
1,126
0
1,170
11,225
4,811
0
7,186
3,717
0
33,779
W
Ishtar
6,424
4,457
0
0
8,493
3,612
0
4,976
3,293
0
26,365
W
Terra
Skymph
Terra
6,537
794
5,653
6,385
15,456
11,359
0
8,739
6,154
14,547
0
L
Danzaburou
St3p5is
Danzaburou
9,339
3,064
0
2,474
10,056
4,704
0
3,980
6,076
0
37,847
W
11,888
3,221
0
333
2,725
1,097
0
1,551
998
39,004
0
L
11,260
2,103
0
159
8,899
3,674
0
4,076
4,823
26,448
0
L
King Arthur
X Eskettitt X
King Arthur
2,943
453
0
0
7,721
4,643
0
3,134
4,587
0
8,940
L
Jormungandr
ianf10
Jormungandr
21,037
3,274
348
2,679
15,205
7,489
0
3,870
11,335
52,624
0
L
Neith
6,632
2,298
0
1,658
7,528
2,982
0
3,365
4,163
0
35,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
48,381
244
Minions Killed
205
5
Camps Cleared
6
737,163
Distance Traveled
876,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,862
1,207
14
2
3
176,081
0
W
Loki
9,897
1,100
44
5
1
204,668
2
W
Ishtar
9,070
1,008
61
7
1
138,257
0
W
Terra
9,146
1,016
26
3
1
175,445
2
L
Danzaburou
8,867
985
71
8
3
166,526
0
W
Nu Wa
9,406
1,045
60
7
0
182,136
0
L
Nu Wa
8,574
953
30
3
2
172,533
0
L
King Arthur
8,272
919
10
1
0
84,074
0
L
Jormungandr
9,589
1,065
65
7
0
163,610
2
L
Neith
9,217
1,024
68
8
0
150,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role