Player Matchup

Cthulhu
Cthulhu
DKV03
Cthulhu
Level 105
God Stats
5W - 1L
1,596 SR
Queue Stats
70W - 38L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
LGICoffee
Guan Yu
Level 111
God Stats
3W - 3L
1,488 SR
Queue Stats
89W - 54L
1,559 Elo+
Party 2
Arachne
Arachne
Mak1722
Arachne
Level 88
God Stats
90W - 39L
1,672 SR
Queue Stats
150W - 112L
1,537 Elo+
Solo
Neith
Neith
ShwiftyV2
Neith
Level 142
God Stats
32W - 21L
1,600 SR
Queue Stats
901W - 962L
1,377 Elo+
Solo
Hades
Hades
nicolas_3020Nico
Hades
Level 86
God Stats
4W - 5L
1,406 SR
Queue Stats
178W - 181L
1,453 Elo+
Solo
Team Averages
Level 106
1,552 SR
1,499 Elo+

VS

Team Averages
Level 89
1,404 SR
1,418 Elo+
Awilix
Awilix
Hiro_reborn69
Awilix
Level 100
God Stats
4W - 18L
1,241 SR
Queue Stats
546W - 653L
1,464 Elo+
Solo
Anubis
Anubis
IlJaegerM20V
Anubis
Level 94
God Stats
5W - 6L
1,465 SR
Queue Stats
407W - 502L
1,442 Elo+
Party 1
Atlas
Atlas
Teutonicbh
Atlas
Level 103
God Stats
1W - 3L
1,465 SR
Queue Stats
17W - 20L
1,430 Elo+
Solo
Cupid
Cupid
UrSancho1
Cupid
Level 65
God Stats
18W - 27L
1,387 SR
Queue Stats
187W - 273L
1,339 Elo+
Party 1
Achilles
Achilles
crayger65
Achilles
Level 85
God Stats
16W - 14L
1,463 SR
Queue Stats
430W - 414L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DKV03
Cthulhu
19
4 / 5 / 6
13,459
481
17,875
33,988
28,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
LGICoffee
Guan Yu
20
8 / 1 / 3
15,641
559
26,840
28,466
45,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Mak1722
Arachne
20
9 / 1 / 6
16,245
580
21,354
21,145
11,452
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ShwiftyV2
Neith
20
2 / 1 / 3
14,017
501
15,159
20,508
9,800
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 2 / 12
12,718
454
20,081
27,580
24,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
11,701
418
9,465
24,361
11,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
18
4 / 6 / 2
12,116
433
25,111
26,610
16,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
15
1 / 3 / 4
10,778
385
9,110
28,981
35,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
UrSancho1
Cupid
20
0 / 2 / 1
12,881
460
14,351
15,450
6,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
crayger65
Achilles
18
0 / 6 / 2
11,542
412
16,008
33,823
56,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
24
Kills
10
10
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DKV03
Cthulhu
4
5
6
1.4
L
5
8
3
0.81
L
Anubis
4
6
2
0.83
W
Guan Yu
LGICoffee
Guan Yu
8
1
3
9.5
W
Arachne
Mak1722
Arachne
9
1
6
12
W
Neith
ShwiftyV2
Neith
2
1
3
3.5
L
Atlas
1
3
4
1
L
Cupid
UrSancho1
Cupid
0
2
1
0.25
L
Achilles
crayger65
Achilles
0
6
2
0.17
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,309
Damage
74,045
131,687
Taken
129,225
120,651
Mitigated
127,365
57,134
Healing
39,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DKV03
Cthulhu
17,875
2,627
544
5,863
33,988
28,592
467
13,800
20,088
95,404
0
L
9,465
3,737
505
7,283
24,361
11,891
0
7,004
17,357
0
79,168
L
Anubis
25,111
2,130
0
14,515
26,610
16,650
537
11,806
14,804
110,226
0
W
Guan Yu
LGICoffee
Guan Yu
26,840
3,774
4,079
10,980
28,466
45,876
722
3,059
23,323
0
113,543
W
Arachne
Mak1722
Arachne
21,354
15,690
0
10,537
21,145
11,452
2,910
4,102
16,829
0
190,768
W
Neith
ShwiftyV2
Neith
15,159
9,335
0
13,820
20,508
9,800
3,558
4,010
16,441
0
152,388
L
Atlas
9,110
3,227
0
4,046
28,981
35,512
0
12,417
16,564
39,746
771
L
Cupid
UrSancho1
Cupid
14,351
9,308
46
5,751
15,450
6,895
4,068
2,186
13,264
0
134,407
L
Achilles
crayger65
Achilles
16,008
4,760
0
7,459
33,823
56,417
0
4,191
29,632
0
101,355
W
20,081
970
1,419
9,892
27,580
24,931
323
10,401
17,074
82,563
1,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,080
Gold Earned
59,018
823
Minions Killed
678
0
Camps Cleared
0
2,690,835
Distance Traveled
2,365,020
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,459
481
135
5
0
518,999
3
L
Awilix
11,701
418
111
4
0
495,464
4
L
Anubis
12,116
433
155
6
0
421,780
3
W
Guan Yu
15,641
559
177
6
0
527,266
1
W
Arachne
16,245
580
222
8
0
645,243
2
W
Neith
14,017
501
179
6
0
451,520
0
L
Atlas
10,778
385
43
2
0
511,426
6
L
Cupid
12,881
460
210
8
0
497,395
0
L
Achilles
11,542
412
159
6
0
438,955
3
W
Hades
12,718
454
110
4
0
547,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role