Player Matchup

King Arthur
King Arthur
MArLb0r0MaN
King Arthur
Level 40
God Stats
2W - 1L
1,670 SR
Queue Stats
46W - 50L
1,506 Elo+
Party 1
Zeus
Zeus
TheQuirkyGiraffe
Zeus
Level 29
God Stats
2W - 1L
1,641 SR
Queue Stats
184W - 42L
1,785 Elo+
Party 1
Vamana
Vamana
sleepswithtrees
Vamana
Level 160
God Stats
34W - 12L
1,777 SR
Queue Stats
584W - 302L
1,747 Elo+
Party 1
Team Averages
Level 76
1,696 SR
1,679 Elo+

VS

Team Averages
Level 33
1,432 SR
1,293 Elo+
Vamana
Vamana
Bonkrzz
Vamana
Level 60
God Stats
1W - 2L
1,344 SR
Queue Stats
10W - 25L
1,236 Elo+
Party 2
Neith
Neith
Konciouskid33
Neith
Level 23
God Stats
2W - 6L
1,606 SR
Queue Stats
4W - 13L
1,271 Elo+
Party 2
Olorun
Olorun
YourNansLover96
Olorun
Level 15
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 6L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MArLb0r0MaN
King Arthur
14
3 / 2 / 12
8,878
807
6,025
13,680
12,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
12 / 3 / 5
10,329
939
21,309
8,401
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 11
10,260
933
12,212
14,593
15,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bonkrzz
Vamana
13
2 / 10 / 2
8,618
783
9,118
18,409
14,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 2
8,273
752
8,437
10,794
4,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 9 / 1
8,042
731
4,590
16,497
7,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
6
6
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bonkrzz
Vamana
2
10
2
0.3
L
2
1
2
3
W
King Arthur
MArLb0r0MaN
King Arthur
3
2
12
4.5
W
12
3
5
4.83
L
2
9
1
0.28
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
22,145
36,674
Taken
45,700
32,630
Mitigated
26,228
8,990
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bonkrzz
Vamana
9,118
4,425
0
2,326
18,409
14,100
0
8,730
9,317
0
24,264
L
8,437
3,273
0
2,403
10,794
4,930
0
5,288
5,310
0
31,661
W
King Arthur
MArLb0r0MaN
King Arthur
6,025
704
202
1,338
13,680
12,933
102
772
12,908
0
18,332
W
21,309
3,124
0
500
8,401
3,799
760
2,054
6,347
56,923
0
L
4,590
2,325
262
1,494
16,497
7,198
0
6,517
9,756
19,335
0
W
12,212
6,954
1,988
4,962
14,593
15,898
1,390
1,875
12,718
0
39,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
24,933
150
Minions Killed
93
0
Camps Cleared
0
642,151
Distance Traveled
563,408
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,618
783
33
3
0
179,900
2
L
Neith
8,273
752
37
3
0
217,794
1
W
King Arthur
8,878
807
22
2
0
226,414
1
W
Zeus
10,329
939
79
7
0
187,033
2
L
Olorun
8,042
731
23
2
0
165,714
0
W
Vamana
10,260
933
49
4
0
228,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role