Player Matchup

Cerberus
Cerberus
Blight714
Cerberus
Level 128
God Stats
2W - 1L
1,448 SR
Queue Stats
226W - 237L
1,412 Elo+
Party 3
Mercury
Mercury
Eduardo26
Mercury
Level 117
God Stats
3W - 0L
1,635 SR
Queue Stats
13W - 3L
1,701 Elo+
Party 2
Loki
Loki
FahQx10
Loki
Level 41
God Stats
4W - 4L
1,280 SR
Queue Stats
40W - 49L
1,342 Elo+
Solo
Hachiman
Hachiman
Javi281216
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,852 Elo+
Party 2
Merlin
Merlin
NotHaymaker
Merlin
Level 147
God Stats
13W - 11L
1,523 SR
Queue Stats
420W - 466L
1,413 Elo+
Party 3
Team Averages
Level 91
1,477 SR
1,544 Elo+

VS

Team Averages
Level 93
1,640 SR
1,424 Elo+
Pele
Pele
ASCardinal
Pele
Level 59
God Stats
0W - 1L
1,778 SR
Queue Stats
4W - 6L
1,438 Elo+
Solo
Hades
Hades
CHUBBzilla9
Hades
Level 128
God Stats
10W - 9L
1,550 SR
Queue Stats
199W - 300L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
FireFlame247
Cernunnos
Level 126
God Stats
2W - 2L
1,623 SR
Queue Stats
127W - 177L
1,395 Elo+
Party 1
Bacchus
Bacchus
KahunaFrais
Bacchus
Level 49
God Stats
12W - 11L
1,517 SR
Queue Stats
115W - 182L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
xBossLG
Zhong Kui
Level 101
God Stats
3W - 3L
1,733 SR
Queue Stats
121W - 128L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blight714
Cerberus
20
1 / 5 / 19
15,553
502
11,554
40,400
60,289
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Eduardo26
Mercury
20
18 / 6 / 7
21,089
680
45,748
40,183
22,204
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
FahQx10
Loki
20
4 / 4 / 9
18,937
611
19,665
24,428
13,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Javi281216
Hachiman
20
6 / 7 / 13
16,934
546
22,264
35,938
17,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
1 / 8 / 12
16,327
527
22,280
23,214
12,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 6
16,817
542
22,138
38,471
27,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 5 / 8
15,959
515
27,575
28,756
35,470
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
FireFlame247
Cernunnos
20
5 / 10 / 5
14,853
479
25,249
34,534
20,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
KahunaFrais
Bacchus
19
4 / 4 / 9
14,658
473
11,426
28,406
48,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
xBossLG
Zhong Kui
20
4 / 7 / 11
15,027
485
30,367
37,237
29,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
30
Kills
30
30
Deaths
30
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
11
4
6
3.5
W
Cerberus
Blight714
Cerberus
1
5
19
2.1
L
6
5
8
2
W
Mercury
Eduardo26
Mercury
18
6
7
3.58
W
Loki
FahQx10
Loki
4
4
9
2.13
L
Cernunnos
FireFlame247
Cernunnos
5
10
5
0.75
W
Hachiman
Javi281216
Hachiman
6
7
13
1.79
L
Bacchus
KahunaFrais
Bacchus
4
4
9
2.13
W
Merlin
1
8
12
0.88
L
Zhong Kui
xBossLG
Zhong Kui
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,511
Damage
116,755
164,163
Taken
167,404
126,366
Mitigated
160,726
58,511
Healing
61,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,138
5,697
0
16,420
38,471
27,661
0
5,403
32,998
0
166,768
W
Cerberus
Blight714
Cerberus
11,554
1,019
0
15,176
40,400
60,289
168
17,007
23,067
52,562
2,188
L
27,575
539
772
8,854
28,756
35,470
479
4,305
24,248
111,867
0
W
Mercury
Eduardo26
Mercury
45,748
32,046
0
17,813
40,183
22,204
1,927
18,133
21,805
0
212,281
W
Loki
FahQx10
Loki
19,665
2,273
0
3,926
24,428
13,643
10,743
8,286
16,101
0
190,397
L
Cernunnos
FireFlame247
Cernunnos
25,249
12,111
0
12,929
34,534
20,546
814
5,192
29,342
0
147,471
W
Hachiman
Javi281216
Hachiman
22,264
18,002
0
17,576
35,938
17,602
2,888
15,321
20,501
0
152,485
L
Bacchus
KahunaFrais
Bacchus
11,426
1,234
0
5,027
28,406
48,040
0
10,143
17,835
29,325
2,714
W
Merlin
22,280
1,707
309
3,711
23,214
12,628
2,291
13,400
9,320
127,023
0
L
Zhong Kui
xBossLG
Zhong Kui
30,367
2,030
460
16,742
37,237
29,009
531
9,967
27,200
113,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,840
Gold Earned
77,314
873
Minions Killed
800
0
Camps Cleared
0
2,920,637
Distance Traveled
2,595,102
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
16,817
542
212
7
0
532,633
4
W
Cerberus
15,553
502
78
3
0
559,423
12
L
Hades
15,959
515
186
6
0
488,316
7
W
Mercury
21,089
680
220
7
0
721,444
0
W
Loki
18,937
611
240
8
0
613,322
6
L
Cernunnos
14,853
479
197
6
0
501,568
8
W
Hachiman
16,934
546
157
5
0
507,415
12
L
Bacchus
14,658
473
24
1
0
546,925
5
W
Merlin
16,327
527
178
6
0
519,033
4
L
Zhong Kui
15,027
485
181
6
0
525,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role