Player Matchup

Zeus
Zeus
Murray52008
Zeus
Level 106
God Stats
5W - 0L
1,748 SR
Queue Stats
22W - 11L
1,696 Elo+
Party 1
Neith
Neith
Woodsman152
Neith
Level 92
God Stats
1W - 0L
1,676 SR
Queue Stats
27W - 22L
1,551 Elo+
Party 1
Shiva
Shiva
cbound2
Shiva
Level 159
God Stats
1W - 0L
1,590 SR
Queue Stats
29W - 19L
1,703 Elo+
Party 1
Team Averages
Level 119
1,671 SR
1,650 Elo+

VS

Team Averages
Level 140
1,545 SR
1,528 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ixAcee
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,581 SR
Queue Stats
10W - 11L
1,504 Elo+
Party 2
Mulan
Mulan
ixFloww
Mulan
Level 151
God Stats
12W - 8L
1,555 SR
Queue Stats
87W - 67L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,683
712
12,044
7,272
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 4
9,962
664
12,777
11,969
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
cbound2
Shiva
17
6 / 1 / 2
11,800
787
18,453
17,966
24,049
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 3 / 2
9,576
638
7,166
14,645
6,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ixAcee
Morgan Le Fay
15
0 / 2 / 3
9,281
619
10,946
15,187
6,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
ixFloww
Mulan
14
2 / 4 / 2
9,638
643
9,755
18,970
11,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
4
5
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
2
1
W
1
2
5
1.75
W
2
2
4
2
W
Shiva
cbound2
Shiva
6
1
2
7
L
Morgan Le Fay
ixAcee
Morgan Le Fay
0
2
3
0.75
L
Mulan
ixFloww
Mulan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,274
Damage
27,867
37,207
Taken
48,802
33,980
Mitigated
25,111
10,824
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,166
3,117
0
2,339
14,645
6,663
0
4,264
10,381
0
43,571
W
12,044
1,112
0
971
7,272
3,052
1,525
2,030
5,242
43,562
0
W
12,777
4,955
0
3,308
11,969
6,879
1,191
2,127
9,842
0
53,161
W
Shiva
cbound2
Shiva
18,453
2,789
476
6,069
17,966
24,049
408
6,828
11,138
379
40,615
L
Morgan Le Fay
ixAcee
Morgan Le Fay
10,946
2,230
103
3,199
15,187
6,995
0
2,401
12,786
43,776
0
L
Mulan
ixFloww
Mulan
9,755
1,826
0
1,558
18,970
11,453
0
5,829
13,141
0
32,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
28,495
199
Minions Killed
190
0
Camps Cleared
0
843,907
Distance Traveled
762,575
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,576
638
63
4
0
263,004
3
W
Zeus
10,683
712
83
6
0
256,107
2
W
Neith
9,962
664
75
5
0
277,775
4
W
Shiva
11,800
787
41
3
0
310,025
3
L
Morgan Le Fay
9,281
619
77
5
0
257,739
0
L
Mulan
9,638
643
50
3
0
241,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role