Player Matchup

Cernunnos
Cernunnos
Its0k1mHigh
Cernunnos
Level 124
God Stats
6W - 1L
1,792 SR
Queue Stats
256W - 242L
1,522 Elo+
Party 1
Merlin
Merlin
Jxboogiex0720
Merlin
Level 160
God Stats
8W - 4L
1,663 SR
Queue Stats
421W - 401L
1,570 Elo+
Party 1
Da Ji
Da Ji
Keviyn
Da Ji
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,507 Elo+
Solo
Khepri
Khepri
Painandfear9124
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,508 Elo+
Solo
Chang'e
Chang'e
jjbubbles__
Chang'e
Level 138
God Stats
1W - 0L
1,562 SR
Queue Stats
40W - 32L
1,546 Elo+
Solo
Team Averages
Level 117
1,603 SR
1,531 Elo+

VS

Team Averages
Level 121
1,548 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AloneZion 2010
Xbalanque
Level 154
God Stats
2W - 1L
1,912 SR
Queue Stats
113W - 121L
1,489 Elo+
Solo
Ne Zha
Ne Zha
StinkyGoblin69
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,526 Elo+
Solo
Horus
Horus
Ts x Angelo
Horus
Level 145
God Stats
0W - 1L
1,502 SR
Queue Stats
73W - 54L
1,543 Elo+
Solo
Anhur
Anhur
VigilantMetal41
Anhur
Level 107
God Stats
2W - 4L
1,325 SR
Queue Stats
98W - 99L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Its0k1mHigh
Cernunnos
18
5 / 2 / 21
11,067
692
17,436
16,682
11,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 1 / 20
12,395
775
27,558
10,407
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Keviyn
Da Ji
20
7 / 2 / 17
11,844
740
13,814
15,455
10,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 2 / 24
11,544
722
7,628
22,853
36,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
jjbubbles__
Chang'e
20
12 / 2 / 17
12,238
765
26,552
21,765
12,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
2 / 5 / 5
10,095
631
9,579
18,211
22,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
AloneZion 2010
Xbalanque
19
3 / 6 / 2
11,217
701
22,691
17,078
7,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 11 / 3
9,270
579
12,168
18,259
8,782
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 4
9,425
589
9,454
31,989
31,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 8 / 5
10,561
660
14,674
17,677
7,947
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
27
34
Kills
8
9
Deaths
34
99
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
5
0.9
L
Xbalanque
AloneZion 2010
Xbalanque
3
6
2
0.67
W
Cernunnos
Its0k1mHigh
Cernunnos
5
2
21
7.75
W
9
1
20
19
W
Da Ji
Keviyn
Da Ji
7
2
17
7.75
W
1
2
24
6.5
L
1
11
3
0.23
L
1
4
4
0.75
L
1
8
5
0.44
W
Chang'e
jjbubbles__
Chang'e
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,988
Damage
68,566
87,162
Taken
103,214
77,610
Mitigated
77,553
40,037
Healing
33,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,579
988
540
1,624
18,211
22,356
473
6,282
11,755
0
17,210
L
Xbalanque
AloneZion 2010
Xbalanque
22,691
10,786
1,878
2,121
17,078
7,092
2,262
11,591
5,353
0
41,949
W
Cernunnos
Its0k1mHigh
Cernunnos
17,436
7,353
2,621
2,816
16,682
11,529
1,774
0
16,682
0
33,885
W
27,558
809
2,178
1,304
10,407
6,669
1,357
0
10,407
58,670
0
W
Da Ji
Keviyn
Da Ji
13,814
4,301
3,191
4,522
15,455
10,625
1,037
0
15,455
0
18,911
W
7,628
157
2,612
5,548
22,853
36,703
235
0
22,853
15,572
0
L
12,168
1,352
1,186
1,340
18,259
8,782
0
9,767
8,172
0
22,405
L
9,454
3,420
7,042
15,560
31,989
31,376
390
20,532
10,741
0
17,371
L
14,674
5,247
668
1,274
17,677
7,947
1,418
12,012
5,455
0
37,299
W
Chang'e
jjbubbles__
Chang'e
26,552
3,276
6,991
8,254
21,765
12,084
1,833
0
21,765
41,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,088
Gold Earned
50,568
174
Minions Killed
140
0
Camps Cleared
0
1,417,202
Distance Traveled
1,206,112
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,095
631
15
1
0
228,924
0
L
Xbalanque
11,217
701
51
3
0
241,134
1
W
Cernunnos
11,067
692
22
1
0
254,906
0
W
Merlin
12,395
775
70
4
0
276,121
2
W
Da Ji
11,844
740
13
1
0
332,516
0
W
Khepri
11,544
722
18
1
0
303,950
1
L
Ne Zha
9,270
579
15
1
0
250,002
0
L
Horus
9,425
589
9
1
0
285,015
0
L
Anhur
10,561
660
50
3
0
201,037
0
W
Chang'e
12,238
765
51
3
0
249,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role