Player Matchup

Nemesis
Nemesis
CONNRh
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Nu Wa
Nu Wa
Ethyn Johns
Nu Wa
Level 116
God Stats
0W - 1L
1,515 SR
Queue Stats
13W - 12L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
FishStixLegs
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,379 Elo+
Party 1
Team Averages
Level 42
1,505 SR
1,277 Elo+

VS

Team Averages
Level 75
1,665 SR
1,520 Elo+
Ra
Ra
Darnell In Mars
Ra
Level 155
God Stats
9W - 2L
1,938 SR
Queue Stats
230W - 159L
1,672 Elo+
Party 2
Thanatos
Thanatos
SKAGEFTW
Thanatos
Level 66
God Stats
4W - 0L
1,556 SR
Queue Stats
53W - 67L
1,463 Elo+
Solo
Ymir
Ymir
X2029james
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 38L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CONNRh
Nemesis
11
1 / 8 / 1
6,963
696
4,799
13,264
9,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 6 / 1
6,453
645
10,155
9,402
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
FishStixLegs
Baron Samedi
9
1 / 8 / 1
6,218
622
3,225
11,059
5,143
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 9
10,255
1,026
17,224
9,587
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SKAGEFTW
Thanatos
15
8 / 0 / 9
9,393
939
9,282
5,868
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 18
8,663
866
2,579
11,125
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
22
22
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CONNRh
Nemesis
1
8
1
0.19
W
13
0
9
17.5
L
0
6
1
0.08
L
Baron Samedi
FishStixLegs
Baron Samedi
1
8
1
0.19
W
Thanatos
SKAGEFTW
Thanatos
8
0
9
12.5
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
29,085
33,725
Taken
26,580
17,682
Mitigated
16,492
2,435
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CONNRh
Nemesis
4,799
1,596
842
929
13,264
9,240
0
7,727
5,288
0
11,232
W
17,224
1,839
1,297
5,154
9,587
4,503
559
4,239
5,348
61,751
0
L
10,155
2,895
0
0
9,402
3,299
0
5,964
3,381
33,690
0
L
Baron Samedi
FishStixLegs
Baron Samedi
3,225
530
342
322
11,059
5,143
0
6,120
4,622
8,070
0
W
Thanatos
SKAGEFTW
Thanatos
9,282
2,570
0
7,253
5,868
3,103
1,866
2,913
2,955
0
35,735
W
2,579
633
0
1,407
11,125
8,886
0
6,288
4,837
8,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,634
Gold Earned
28,311
69
Minions Killed
157
0
Camps Cleared
0
420,140
Distance Traveled
608,735
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,963
696
24
2
0
160,819
3
W
Ra
10,255
1,026
95
10
0
206,479
0
L
Nu Wa
6,453
645
36
4
0
151,106
0
L
Baron Samedi
6,218
622
9
1
0
108,215
0
W
Thanatos
9,393
939
48
5
0
228,338
0
W
Ymir
8,663
866
14
1
0
173,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role