Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bloodstein
Chaac
Level 126
God Stats
2W - 3L
1,496 SR
Queue Stats
7W - 8L
1,267 Elo+
Solo
Thoth
Thoth
BudderShark22
Thoth
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 14L
1,405 Elo+
Party 1
Sol
Sol
Knight4Night
Sol
Level 87
God Stats
113W - 111L
1,432 SR
Queue Stats
274W - 287L
1,401 Elo+
Solo
Susano
Susano
slimslime
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,372 Elo+
Party 1
Team Averages
Level 69
1,486 SR
1,389 Elo+

VS

Team Averages
Level 98
1,493 SR
1,402 Elo+
Bellona
Bellona
BeSmooove
Bellona
Level 121
God Stats
18W - 17L
1,472 SR
Queue Stats
133W - 168L
1,405 Elo+
Party 3
Geb
Geb
BigCheifSoe
Geb
Level 84
God Stats
19W - 17L
1,713 SR
Queue Stats
381W - 426L
1,439 Elo+
Party 2
Sol
Sol
Kintet
Sol
Level 65
God Stats
17W - 15L
1,488 SR
Queue Stats
258W - 311L
1,360 Elo+
Solo
Ne Zha
Ne Zha
SkyyThomass
Ne Zha
Level 135
God Stats
35W - 34L
1,455 SR
Queue Stats
359W - 403L
1,462 Elo+
Party 3
Hachiman
Hachiman
iDeuceX
Hachiman
Level 86
God Stats
0W - 7L
1,338 SR
Queue Stats
206W - 239L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
8 / 1 / 5
9,764
610
17,009
17,645
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
0 / 0 / 3
8,790
549
8,941
12,448
12,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 4
7,813
488
3,856
4,988
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 5
8,436
527
9,954
9,111
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
slimslime
Susano
15
8 / 1 / 2
9,578
599
6,949
14,414
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeSmooove
Bellona
13
0 / 2 / 0
7,920
495
7,531
14,745
15,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 0
7,166
448
4,618
14,813
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Kintet
Sol
15
4 / 4 / 0
9,308
582
12,453
15,209
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
0 / 3 / 1
7,635
477
3,725
13,903
5,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
iDeuceX
Hachiman
10
0 / 6 / 1
5,996
375
4,170
11,789
3,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
5
5
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
5
10.5
L
Bellona
BeSmooove
Bellona
0
2
0
0
L
1
3
0
0.33
W
Chaac
0
0
3
1.5
W
1
2
4
1.5
L
Sol
Kintet
Sol
4
4
0
1
W
1
1
5
3.5
L
Ne Zha
0
3
1
0.17
L
Hachiman
iDeuceX
Hachiman
0
6
1
0.08
W
Susano
slimslime
Susano
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,709
Damage
32,497
58,606
Taken
70,459
32,342
Mitigated
44,991
21,016
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,009
10,167
0
5,781
17,645
7,349
770
4,570
13,075
0
79,233
L
Bellona
BeSmooove
Bellona
7,531
3,599
0
5,809
14,745
15,633
679
1,028
13,717
0
64,346
L
4,618
286
0
1,185
14,813
13,208
0
4,539
10,274
32,533
0
W
Chaac
8,941
1,876
0
6,861
12,448
12,956
584
358
12,090
0
65,665
W
3,856
237
0
303
4,988
1,984
427
3,403
1,585
31,949
0
L
Sol
Kintet
Sol
12,453
4,181
0
7,053
15,209
6,421
3,336
5,144
10,065
69,743
8,606
W
9,954
3,131
0
3,521
9,111
4,070
3,006
4,882
4,229
56,833
5,107
L
Ne Zha
3,725
1,214
0
4,254
13,903
5,743
0
112
13,791
0
64,973
L
Hachiman
iDeuceX
Hachiman
4,170
2,534
0
2,679
11,789
3,986
0
1,928
9,861
0
28,175
W
Susano
slimslime
Susano
6,949
1,478
0
4,550
14,414
5,983
0
3,160
11,254
0
69,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
38,025
460
Minions Killed
451
0
Camps Cleared
0
1,601,190
Distance Traveled
1,466,197
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,764
610
104
7
0
305,940
1
L
Bellona
7,920
495
106
7
0
273,916
0
L
Geb
7,166
448
58
4
0
329,841
0
W
Chaac
8,790
549
118
7
0
327,761
1
W
Thoth
7,813
488
54
3
0
315,349
0
L
Sol
9,308
582
137
9
0
290,391
0
W
Sol
8,436
527
93
6
0
299,397
0
L
Ne Zha
7,635
477
107
7
0
304,374
0
L
Hachiman
5,996
375
43
3
0
267,675
2
W
Susano
9,578
599
91
6
0
352,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role