Player Matchup

Kumbhakarna
Kumbhakarna
FirxWxlf
Kumbhakarna
Level 43
God Stats
4W - 1L
1,722 SR
Queue Stats
5W - 3L
1,550 Elo+
Party 1
Serqet
Serqet
TheIkerflaXx
Serqet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
WaterMean02
Ao Kuang
Level 141
God Stats
1W - 0L
1,609 SR
Queue Stats
3W - 2L
1,550 Elo+
Party 1
Team Averages
Level 76
1,610 SR
1,480 Elo+

VS

Team Averages
Level 71
1,450 SR
1,322 Elo+
Ullr
Ullr
iApolo
Ullr
Level 83
God Stats
0W - 1L
1,733 SR
Queue Stats
105W - 113L
1,415 Elo+
Solo
Discordia
Discordia
kinyaczek
Discordia
Level 8
God Stats
9W - 20L
1,219 SR
Queue Stats
30W - 62L
1,237 Elo+
Party 2
Chaac
Chaac
piter17528
Chaac
Level 122
God Stats
7W - 20L
1,399 SR
Queue Stats
49W - 103L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FirxWxlf
Kumbhakarna
18
0 / 0 / 9
12,206
763
8,112
20,491
31,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
15
2 / 2 / 6
10,506
657
7,205
18,473
21,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
WaterMean02
Ao Kuang
18
8 / 1 / 2
12,618
789
21,422
13,378
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
iApolo
Ullr
16
2 / 4 / 1
10,698
669
17,013
15,751
7,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
kinyaczek
Discordia
14
1 / 3 / 2
9,864
617
9,209
9,433
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
0 / 3 / 2
9,560
598
9,340
17,874
16,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FirxWxlf
Kumbhakarna
0
0
9
4.5
W
Serqet
2
2
6
2.5
W
Ao Kuang
WaterMean02
Ao Kuang
8
1
2
9
L
Ullr
iApolo
Ullr
2
4
1
0.63
L
Discordia
kinyaczek
Discordia
1
3
2
0.67
L
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
35,562
52,342
Taken
43,058
60,816
Mitigated
28,667
17,041
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FirxWxlf
Kumbhakarna
8,112
581
0
6,430
20,491
31,016
62
4,316
15,847
39,647
0
W
Serqet
7,205
1,901
1,042
3,823
18,473
21,511
0
2,958
14,894
0
24,844
W
Ao Kuang
WaterMean02
Ao Kuang
21,422
7,002
0
5,746
13,378
8,289
3,755
2,064
10,893
88,272
11,418
L
Ullr
iApolo
Ullr
17,013
10,961
0
832
15,751
7,373
858
9,149
5,952
0
65,100
L
Discordia
kinyaczek
Discordia
9,209
291
0
59
9,433
4,389
30
7,771
1,662
34,490
0
L
Chaac
9,340
1,653
255
7,320
17,874
16,905
0
10,760
6,488
0
23,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
30,122
206
Minions Killed
171
0
Camps Cleared
0
954,475
Distance Traveled
845,136
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,206
763
39
2
0
333,954
1
W
Serqet
10,506
657
26
2
0
306,622
5
W
Ao Kuang
12,618
789
141
9
0
313,899
0
L
Ullr
10,698
669
75
5
0
280,663
0
L
Discordia
9,864
617
58
4
0
290,405
3
L
Chaac
9,560
598
38
2
0
274,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role