Player Matchup

Eset
Eset
AlexxRamm
Eset
Level 124
God Stats
1W - 1L
1,354 SR
Queue Stats
36W - 42L
1,324 Elo+
Solo
King Arthur
King Arthur
TvP Fate
King Arthur
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 139L
1,391 Elo+
Solo
Fenrir
Fenrir
WA Cubaca WIS
Fenrir
Level 124
God Stats
15W - 12L
1,501 SR
Queue Stats
176W - 194L
1,413 Elo+
Solo
Cernunnos
Cernunnos
vCheetoh
Cernunnos
Level 78
God Stats
42W - 41L
1,595 SR
Queue Stats
128W - 118L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
zay-gaymer
Baron Samedi
Level 81
God Stats
6W - 7L
1,324 SR
Queue Stats
377W - 405L
1,356 Elo+
Solo
Team Averages
Level 91
1,455 SR
1,357 Elo+

VS

Team Averages
Level 74
1,526 SR
1,360 Elo+
Neith
Neith
LadyMamaT
Neith
Level 17
God Stats
2W - 6L
1,570 SR
Queue Stats
6W - 16L
1,342 Elo+
Party 1
Nike
Nike
Legendario_Camus
Nike
Level 80
God Stats
1W - 6L
1,306 SR
Queue Stats
111W - 133L
1,298 Elo+
Solo
Chang'e
Chang'e
SZackHD_TTV
Chang'e
Level 129
God Stats
5W - 7L
1,541 SR
Queue Stats
24W - 24L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
elasticbaby007
Cthulhu
Level 57
God Stats
1W - 1L
1,786 SR
Queue Stats
37W - 51L
1,271 Elo+
Solo
Ne Zha
Ne Zha
vulgir
Ne Zha
Level 85
God Stats
18W - 21L
1,426 SR
Queue Stats
206W - 221L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
4 / 1 / 9
10,346
470
13,474
22,509
20,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
TvP Fate
King Arthur
16
5 / 2 / 4
10,612
482
8,082
17,266
20,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 3 / 12
11,130
506
17,379
20,117
11,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
vCheetoh
Cernunnos
17
4 / 0 / 9
10,873
494
19,824
15,595
8,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
zay-gaymer
Baron Samedi
17
6 / 0 / 7
11,202
509
21,428
14,020
10,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LadyMamaT
Neith
13
1 / 6 / 4
8,958
407
7,134
16,880
6,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 2
8,775
399
4,745
12,310
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
SZackHD_TTV
Chang'e
15
3 / 3 / 2
9,944
452
13,935
21,027
9,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 4 / 3
8,881
404
11,685
28,922
30,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
vulgir
Ne Zha
14
2 / 5 / 2
8,790
400
9,853
27,601
12,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
23
Kills
6
6
Deaths
23
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
4
1
9
8.5
L
Neith
LadyMamaT
Neith
1
6
4
0.5
L
0
5
2
0.2
L
Chang'e
SZackHD_TTV
Chang'e
3
3
2
1.33
W
King Arthur
TvP Fate
King Arthur
5
2
4
3.5
W
4
3
12
3.33
L
0
4
3
0.38
W
Cernunnos
vCheetoh
Cernunnos
4
0
9
8.5
L
Ne Zha
vulgir
Ne Zha
2
5
2
0.6
W
Baron Samedi
zay-gaymer
Baron Samedi
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,187
Damage
47,352
89,507
Taken
106,740
70,739
Mitigated
65,258
31,499
Healing
32,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
13,474
2,076
494
7,827
22,509
20,453
1,755
6,424
15,503
54,697
6,005
L
Neith
LadyMamaT
Neith
7,134
2,537
0
2,445
16,880
6,709
2,068
4,564
12,028
0
58,474
L
4,745
527
0
1,215
12,310
5,241
450
422
11,834
0
46,824
L
Chang'e
SZackHD_TTV
Chang'e
13,935
305
6,490
8,030
21,027
9,685
215
6,259
14,510
63,494
0
W
King Arthur
TvP Fate
King Arthur
8,082
705
0
435
17,266
20,786
539
3,408
13,858
0
63,721
W
17,379
2,977
0
3,265
20,117
11,067
1,413
4,700
15,417
78
100,074
L
11,685
750
1,231
4,292
28,922
30,873
0
11,484
16,652
34,932
0
W
Cernunnos
vCheetoh
Cernunnos
19,824
8,235
0
8,790
15,595
8,199
4,943
5,142
10,453
0
110,675
L
Ne Zha
vulgir
Ne Zha
9,853
2,015
1,134
7,356
27,601
12,750
0
10,065
17,321
0
53,814
W
Baron Samedi
zay-gaymer
Baron Samedi
21,428
563
3,869
6,819
14,020
10,234
1,021
6,289
7,731
78,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,163
Gold Earned
45,348
564
Minions Killed
384
0
Camps Cleared
0
2,045,362
Distance Traveled
1,865,516
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,346
470
84
4
0
402,559
6
L
Neith
8,958
407
87
4
0
361,193
11
L
Nike
8,775
399
87
4
0
263,162
0
L
Chang'e
9,944
452
99
5
0
417,121
3
W
King Arthur
10,612
482
90
4
0
428,836
0
W
Fenrir
11,130
506
125
6
0
384,802
0
L
Cthulhu
8,881
404
52
2
0
419,965
1
W
Cernunnos
10,873
494
144
7
0
429,816
3
L
Ne Zha
8,790
400
59
3
0
404,075
2
W
Baron Samedi
11,202
509
121
6
0
399,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role