Player Matchup

Ra
Ra
A_Alim97
Ra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
ElIa_note_ama
Jormungandr
Level 160
God Stats
3W - 0L
1,635 SR
Queue Stats
143W - 82L
1,668 Elo+
Solo
Lancelot
Lancelot
Josh_Olaseinde
Lancelot
Level 154
God Stats
9W - 12L
1,495 SR
Queue Stats
123W - 137L
1,502 Elo+
Party 2
Team Averages
Level 152
1,543 SR
1,553 Elo+

VS

Team Averages
Level 69
1,410 SR
1,541 Elo+
Loki
Loki
Arrowjas99
Loki
Level 98
God Stats
1W - 1L
1,230 SR
Queue Stats
15W - 11L
1,560 Elo+
Party 1
Hades
Hades
JoriofthePants
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,563 Elo+
Party 1
Neith
Neith
dax_broexman
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 6
11,034
849
11,953
9,715
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ElIa_note_ama
Jormungandr
15
3 / 1 / 12
10,430
802
9,375
17,295
22,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
15
5 / 2 / 10
10,076
775
10,719
10,358
6,576
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
9,817
755
7,854
12,918
5,856
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 4
8,337
641
9,647
17,545
10,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 2
7,741
595
1,551
9,518
4,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
5
5
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
5
5
0
1
W
Jormungandr
ElIa_note_ama
Jormungandr
3
1
12
9
L
0
6
4
0.33
W
Lancelot
5
2
10
5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,047
Damage
19,052
37,368
Taken
39,981
33,167
Mitigated
20,255
12,053
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,953
1,838
2,733
4,028
9,715
4,237
618
3,504
6,211
61,068
0
L
7,854
1,496
0
256
12,918
5,856
0
7,899
5,019
0
30,772
W
Jormungandr
ElIa_note_ama
Jormungandr
9,375
3,630
0
2,953
17,295
22,354
338
3,828
13,467
27,427
0
L
9,647
673
361
4,294
17,545
10,309
0
8,446
9,099
32,487
0
W
Lancelot
10,719
3,328
0
2,339
10,358
6,576
1,125
2,686
7,672
0
34,962
L
1,551
1,466
0
0
9,518
4,090
0
5,025
4,493
0
11,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
25,895
176
Minions Killed
116
0
Camps Cleared
0
747,256
Distance Traveled
583,356
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,034
849
106
8
0
241,045
3
L
Loki
9,817
755
31
2
0
240,903
4
W
Jormungandr
10,430
802
34
3
0
238,910
4
L
Hades
8,337
641
61
5
0
215,742
3
W
Lancelot
10,076
775
36
3
0
267,301
4
L
Neith
7,741
595
24
2
0
126,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role