Player Matchup

King Arthur
King Arthur
BloodyRevenant
King Arthur
Level 94
God Stats
54W - 51L
1,549 SR
Queue Stats
443W - 440L
1,536 Elo+
Party 1
Anubis
Anubis
CheckeredPecker
Anubis
Level 76
God Stats
3W - 8L
1,279 SR
Queue Stats
19W - 28L
1,462 Elo+
Solo
Nemesis
Nemesis
Kashekoi
Nemesis
Level 146
God Stats
3W - 1L
1,543 SR
Queue Stats
66W - 76L
1,471 Elo+
Party 2
Maui
Maui
Limbo047
Maui
Level 154
God Stats
5W - 3L
1,458 SR
Queue Stats
192W - 191L
1,532 Elo+
Party 2
Sol
Sol
Vinä
Sol
Level 88
God Stats
19W - 12L
1,654 SR
Queue Stats
277W - 275L
1,527 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,506 Elo+

VS

Team Averages
Level 114
1,488 SR
1,502 Elo+
Vamana
Vamana
 
Vamana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigSpicy
Ymir
Level 109
God Stats
2W - 4L
1,627 SR
Queue Stats
170W - 133L
1,560 Elo+
Solo
Nu Wa
Nu Wa
DariethWolf
Nu Wa
Level 109
God Stats
16W - 14L
1,613 SR
Queue Stats
410W - 420L
1,521 Elo+
Solo
Lancelot
Lancelot
Lashaquana
Lancelot
Level 104
God Stats
1W - 1L
1,371 SR
Queue Stats
99W - 101L
1,464 Elo+
Solo
Ullr
Ullr
NatsuDeuz
Ullr
Level 108
God Stats
1W - 4L
1,330 SR
Queue Stats
347W - 359L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodyRevenant
King Arthur
12
3 / 0 / 1
7,019
638
8,251
9,747
9,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 0 / 3
5,719
520
4,338
4,211
1,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kashekoi
Nemesis
10
2 / 1 / 2
6,033
548
2,910
7,358
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
10
3 / 0 / 4
6,691
608
5,742
8,036
5,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sol
Vinä
Sol
11
1 / 1 / 2
6,647
604
3,586
6,513
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 0
5,872
534
7,085
11,246
8,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
7
1 / 2 / 0
4,934
449
2,641
7,235
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
5,194
472
4,156
4,538
1,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Lashaquana
Lancelot
9
0 / 1 / 1
5,426
493
3,118
6,877
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
11
1 / 2 / 0
6,051
550
2,981
6,438
2,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
L
Ymir
1
2
0
0.5
W
King Arthur
BloodyRevenant
King Arthur
3
0
1
3.5
W
0
0
3
1.5
L
0
2
1
0.25
W
Nemesis
Kashekoi
Nemesis
2
1
2
3
L
Lancelot
Lashaquana
Lancelot
0
1
1
0.5
W
Maui
3
0
4
5
L
Ullr
1
2
0
0.5
W
Sol
Vinä
Sol
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
19,981
35,865
Taken
36,334
22,797
Mitigated
18,737
13,123
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,085
3,653
0
3,266
11,246
8,893
0
1,566
9,680
0
46,373
L
Ymir
2,641
1,390
0
1,330
7,235
3,593
0
3,923
3,312
9,220
0
W
King Arthur
BloodyRevenant
King Arthur
8,251
1,356
0
1,375
9,747
9,487
0
204
9,543
0
49,999
W
4,338
481
0
2,067
4,211
1,911
156
1,536
2,675
39,234
0
L
4,156
1,196
0
1,325
4,538
1,265
0
1,876
2,662
31,901
0
W
Nemesis
Kashekoi
Nemesis
2,910
1,127
0
2,293
7,358
3,371
0
1,737
5,621
0
40,268
L
Lancelot
Lashaquana
Lancelot
3,118
992
0
375
6,877
2,658
0
1,603
5,274
0
35,664
W
Maui
5,742
2,322
1,502
2,557
8,036
5,605
268
2,712
5,324
19,730
2,013
L
Ullr
2,981
646
0
824
6,438
2,328
0
2,878
3,560
0
43,937
W
Sol
Vinä
Sol
3,586
1,800
0
3,329
6,513
2,423
925
608
5,905
39,658
7,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
27,477
353
Minions Killed
296
0
Camps Cleared
0
1,100,556
Distance Traveled
1,077,252
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,872
534
79
7
0
206,178
2
L
Ymir
4,934
449
12
1
0
225,684
4
W
King Arthur
7,019
638
100
9
0
233,056
3
W
Anubis
5,719
520
62
6
0
203,969
5
L
Nu Wa
5,194
472
58
5
0
206,076
2
W
Nemesis
6,033
548
65
6
0
248,738
5
L
Lancelot
5,426
493
68
6
0
252,927
2
W
Maui
6,691
608
34
3
0
219,881
4
L
Ullr
6,051
550
79
7
0
186,387
1
W
Sol
6,647
604
92
8
0
194,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role