Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Bronze III
Devil21118
Khepri
Bronze III
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
JDDJ
Guan Yu
Silver I
Level 124
God Stats
4W - 6L
1,705 SR
Queue Stats
62W - 66L
1,359 MMR
Party 3
Hachiman
Hachiman
Gold I
serrginhho
Hachiman
Gold I
Level 101
God Stats
3W - 2L
1,905 SR
Queue Stats
84W - 75L
1,686 MMR
Party 3
Chang'e
Chang'e
Gold V
zShisxi
Chang'e
Gold V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,440 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,622 SR
1,497 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,549 SR
1,511 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Babunda
Hou Yi
Gold III
Level 160
God Stats
59W - 52L
1,565 SR
Queue Stats
600W - 600L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
Zeröx
Ne Zha
Gold II
Level 160
God Stats
23W - 17L
1,681 SR
Queue Stats
100W - 97L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 5 / 2
8,217
457
7,722
17,597
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Devil21118
Khepri
9
0 / 7 / 2
6,735
374
3,119
18,316
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
JDDJ
Guan Yu
15
2 / 4 / 0
9,311
517
4,418
15,786
18,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Hachiman
serrginhho
Hachiman
13
1 / 4 / 1
7,906
439
11,749
16,051
6,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
zShisxi
Chang'e
12
0 / 7 / 2
7,519
418
3,006
14,164
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HadesMauiArtemis

VS

Bans
King ArthurThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 1 / 9
11,743
652
13,910
11,798
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
 
Mulan
16
7 / 1 / 2
10,994
611
16,260
17,870
17,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
15
2 / 1 / 9
10,792
600
5,412
21,874
20,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Babunda
Hou Yi
17
8 / 1 / 1
11,773
654
11,991
14,562
6,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Zeröx
Ne Zha
16
6 / 0 / 6
10,820
601
10,341
15,011
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
27
27
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
2
0.4
W
Ra
 
Ra
4
1
9
8.5
W
Mulan
 
Mulan
7
1
2
8
W
Ares
 
Ares
2
1
9
6.5
W
Hou Yi
Babunda
Hou Yi
8
1
1
8.5
L
Khepri
Devil21118
Khepri
0
7
2
0.14
L
Guan Yu
JDDJ
Guan Yu
2
4
0
0.5
W
Ne Zha
Zeröx
Ne Zha
6
0
6
9
L
Hachiman
serrginhho
Hachiman
1
4
1
0.38
L
Chang'e
zShisxi
Chang'e
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,014
Damage
57,914
81,914
Taken
81,115
50,903
Mitigated
55,978
15,143
Healing
42,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,722
1,208
0
490
17,597
7,221
0
3,646
13,951
0
67,034
W
Ra
 
Ra
13,910
1,966
7,255
7,001
11,798
6,016
2,909
1,448
10,302
103,746
0
W
Mulan
 
Mulan
16,260
3,250
0
9,814
17,870
17,186
1,630
1,777
15,705
0
71,357
W
Ares
 
Ares
5,412
350
0
5,321
21,874
20,101
386
1,914
19,908
38,771
2,214
W
Hou Yi
Babunda
Hou Yi
11,991
8,003
0
7,571
14,562
6,215
6,017
1,757
12,805
0
106,356
L
Khepri
Devil21118
Khepri
3,119
946
0
1,025
18,316
13,101
0
2,771
15,545
30,266
0
L
Guan Yu
JDDJ
Guan Yu
4,418
672
170
3,861
15,786
18,838
1,194
3,307
12,479
0
39,677
W
Ne Zha
Zeröx
Ne Zha
10,341
2,688
0
5,378
15,011
6,460
1,941
689
14,219
0
88,468
L
Hachiman
serrginhho
Hachiman
11,749
6,909
0
5,766
16,051
6,194
0
4,536
11,515
0
72,734
L
Chang'e
zShisxi
Chang'e
3,006
448
567
3,264
14,164
5,549
0
4,627
9,537
42,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
56,122
390
Minions Killed
595
0
Camps Cleared
0
1,608,379
Distance Traveled
1,700,943
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,217
457
110
6
0
359,857
2
W
Ra
11,743
652
190
11
0
363,304
3
W
Mulan
10,994
611
100
6
0
279,636
4
W
Ares
10,792
600
36
2
0
314,354
6
W
Hou Yi
11,773
654
156
9
0
308,174
3
L
Khepri
6,735
374
35
2
0
314,116
0
L
Guan Yu
9,311
517
72
4
0
323,932
3
W
Ne Zha
10,820
601
113
6
0
435,475
4
L
Hachiman
7,906
439
96
5
0
318,303
4
L
Chang'e
7,519
418
77
4
0
292,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role