Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
INV BRYAN S2
Merlin
Level 102
God Stats
11W - 20L
1,413 SR
Queue Stats
114W - 151L
1,357 Elo+
Party 2
Olorun
Olorun
MGA-da1gole123
Olorun
Level 83
God Stats
5W - 7L
1,445 SR
Queue Stats
179W - 199L
1,395 Elo+
Solo
Ishtar
Ishtar
Tronador99
Ishtar
Level 67
God Stats
20W - 25L
1,467 SR
Queue Stats
43W - 64L
1,414 Elo+
Solo
Nike
Nike
hqgabcraft1
Nike
Level 17
God Stats
20W - 17L
1,509 SR
Queue Stats
44W - 54L
1,333 Elo+
Party 2
Team Averages
Level 80
1,467 SR
1,400 Elo+

VS

Team Averages
Level 81
1,482 SR
1,420 Elo+
Tyr
Tyr
BIOboi7
Tyr
Level 65
God Stats
2W - 0L
1,706 SR
Queue Stats
80W - 89L
1,395 Elo+
Solo
Janus
Janus
BrunoBaum
Janus
Level 87
God Stats
15W - 20L
1,405 SR
Queue Stats
88W - 110L
1,419 Elo+
Party 1
Ymir
Ymir
Firenzes
Ymir
Level 124
God Stats
6W - 9L
1,352 SR
Queue Stats
147W - 177L
1,400 Elo+
Solo
Artemis
Artemis
Ruan_Heaper
Artemis
Level 84
God Stats
6W - 13L
1,357 SR
Queue Stats
313W - 366L
1,373 Elo+
Solo
Nemesis
Nemesis
Tristeratops
Nemesis
Level 47
God Stats
51W - 37L
1,591 SR
Queue Stats
169W - 169L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
1 / 1 / 0
8,965
527
3,422
12,376
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
3 / 8 / 0
8,178
481
8,499
10,689
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
7,000
412
6,444
11,291
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
Tronador99
Ishtar
14
1 / 4 / 0
8,364
492
7,296
14,252
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
6,390
376
4,731
8,905
5,112
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 0 / 5
7,972
469
7,423
13,123
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
BrunoBaum
Janus
14
3 / 3 / 4
8,955
527
5,394
8,876
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
3 / 1 / 4
9,953
585
6,876
10,512
7,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Ruan_Heaper
Artemis
15
3 / 1 / 2
8,776
516
8,494
11,079
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Tristeratops
Nemesis
16
9 / 0 / 1
9,685
570
6,065
8,717
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
19
19
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
0
1
W
Tyr
1
0
5
3.5
W
Janus
BrunoBaum
Janus
3
3
4
1.67
W
Ymir
3
1
4
5
L
Merlin
3
8
0
0.38
L
0
3
1
0.17
W
Artemis
Ruan_Heaper
Artemis
3
1
2
4
W
Nemesis
Tristeratops
Nemesis
9
0
1
9.5
L
Ishtar
Tronador99
Ishtar
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
34,252
57,513
Taken
52,307
25,471
Mitigated
33,182
21,918
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,422
2,531
0
8,655
12,376
5,704
0
1,328
11,008
0
60,752
W
Tyr
7,423
1,063
0
2,708
13,123
12,879
0
3,852
9,014
0
33,620
W
Janus
BrunoBaum
Janus
5,394
254
0
250
8,876
3,797
1,343
5,789
3,087
62,582
0
W
Ymir
6,876
1,707
170
3,373
10,512
7,911
0
2,101
8,358
73,207
0
L
Merlin
8,499
302
0
350
10,689
4,739
71
3,433
7,216
51,891
0
L
6,444
2,399
717
5,132
11,291
4,492
720
3,607
7,600
39,750
0
W
Artemis
Ruan_Heaper
Artemis
8,494
4,646
0
6,211
11,079
4,431
1,386
1,923
9,156
0
60,063
W
Nemesis
Tristeratops
Nemesis
6,065
3,281
0
593
8,717
4,164
0
1,278
7,379
0
68,544
L
Ishtar
Tronador99
Ishtar
7,296
3,550
0
5,974
14,252
5,424
396
0
14,252
0
68,515
L
4,731
710
0
1,090
8,905
5,112
68
3,522
5,167
0
25,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
45,341
447
Minions Killed
492
0
Camps Cleared
0
1,412,565
Distance Traveled
1,748,369
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,965
527
131
8
0
339,116
3
W
Tyr
7,972
469
34
2
0
363,830
4
W
Janus
8,955
527
114
7
0
339,782
3
W
Ymir
9,953
585
158
9
0
318,320
4
L
Merlin
8,178
481
87
5
0
276,445
0
L
Olorun
7,000
412
63
4
0
234,821
5
W
Artemis
8,776
516
95
6
0
298,822
0
W
Nemesis
9,685
570
91
5
0
427,615
3
L
Ishtar
8,364
492
127
7
0
286,152
4
L
Nike
6,390
376
39
2
0
276,031
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role