Player Matchup

Skadi
Skadi
Keoloa
Skadi
Level 155
God Stats
19W - 11L
1,693 SR
Queue Stats
137W - 127L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Toxinous
Kukulkan
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,364 Elo+
Party 2
Chaac
Chaac
Xeza Vahroee
Chaac
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 2
Loki
Loki
common boy 28
Loki
Level 87
God Stats
2W - 2L
1,577 SR
Queue Stats
226W - 199L
1,541 Elo+
Solo
Yemoja
Yemoja
kill master2673
Yemoja
Level 160
God Stats
2W - 1L
1,496 SR
Queue Stats
324W - 282L
1,522 Elo+
Solo
Team Averages
Level 107
1,553 SR
1,485 Elo+

VS

Team Averages
Level 104
1,502 SR
1,446 Elo+
Atlas
Atlas
ImTheMaverik
Atlas
Level 77
God Stats
3W - 6L
1,544 SR
Queue Stats
167W - 161L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
RealtorRampage
Cernunnos
Level 159
God Stats
19W - 19L
1,519 SR
Queue Stats
702W - 727L
1,490 Elo+
Solo
Agni
Agni
ThatGuyBiscuit
Agni
Level 81
God Stats
5W - 4L
1,530 SR
Queue Stats
106W - 113L
1,439 Elo+
Party 1
Pele
Pele
ZSS Bloody Worm
Pele
Level 151
God Stats
4W - 9L
1,414 SR
Queue Stats
282W - 316L
1,507 Elo+
Solo
Horus
Horus
icewaddles
Horus
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Keoloa
Skadi
15
5 / 0 / 1
8,996
600
10,786
11,334
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Toxinous
Kukulkan
13
1 / 2 / 2
7,308
487
5,932
5,049
2,144
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 3
7,598
507
6,800
10,552
8,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 0 / 2
8,253
550
7,626
10,285
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 5
8,309
554
5,666
11,955
11,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,830
455
5,715
13,309
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
RealtorRampage
Cernunnos
12
0 / 4 / 0
7,023
468
7,651
11,066
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 0
7,112
474
3,303
8,440
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 0
7,589
506
9,741
12,186
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
11
0 / 3 / 0
6,739
449
6,080
10,967
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Skadi
Keoloa
Skadi
5
0
1
5.5
L
Cernunnos
RealtorRampage
Cernunnos
0
4
0
0
L
0
2
0
0
W
Kukulkan
Toxinous
Kukulkan
1
2
2
1
W
1
0
3
2.5
L
3
3
0
1
W
4
0
2
5
L
Horus
0
3
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
32,490
49,175
Taken
55,968
30,174
Mitigated
32,445
22,351
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,715
2,269
397
2,886
13,309
9,389
58
5,289
8,020
27,952
2,937
W
Skadi
Keoloa
Skadi
10,786
5,837
0
6,399
11,334
4,037
708
674
10,660
0
78,341
L
Cernunnos
RealtorRampage
Cernunnos
7,651
3,712
0
1,744
11,066
3,972
203
1,986
9,080
0
55,988
L
3,303
122
0
3,216
8,440
3,442
577
2,923
5,517
59,935
0
W
Kukulkan
Toxinous
Kukulkan
5,932
487
98
472
5,049
2,144
0
1,704
3,345
43,367
0
W
6,800
2,600
0
4,965
10,552
8,623
1,356
188
9,750
0
42,228
L
9,741
2,734
0
1,943
12,186
4,903
0
1,400
10,786
0
68,186
W
7,626
2,167
0
5,072
10,285
3,731
0
1,687
8,525
0
62,396
L
Horus
6,080
2,702
0
2,587
10,967
10,739
200
0
10,967
0
39,177
W
5,666
1,271
1,487
3,858
11,955
11,639
0
4,118
7,792
28,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
35,293
455
Minions Killed
412
0
Camps Cleared
0
1,447,627
Distance Traveled
1,372,402
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,830
455
36
2
0
268,008
1
W
Skadi
8,996
600
129
9
0
274,972
4
L
Cernunnos
7,023
468
107
7
0
241,845
2
L
Agni
7,112
474
101
7
0
304,382
4
W
Kukulkan
7,308
487
85
6
0
286,025
3
W
Chaac
7,598
507
82
5
0
284,083
0
L
Pele
7,589
506
109
7
0
306,733
4
W
Loki
8,253
550
109
7
0
344,944
4
L
Horus
6,739
449
59
4
0
251,434
0
W
Yemoja
8,309
554
50
3
0
257,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role