Player Matchup

Sun Wukong
Sun Wukong
Cyphaoner
Sun Wukong
Level 69
God Stats
1W - 5L
1,037 SR
Queue Stats
17W - 27L
1,284 Elo+
Solo
Thanatos
Thanatos
Kinyaku
Thanatos
Level 41
God Stats
6W - 4L
1,463 SR
Queue Stats
10W - 23L
1,336 Elo+
Solo
Izanami
Izanami
SuavestBanjo876
Izanami
Level 33
God Stats
4W - 10L
1,396 SR
Queue Stats
32W - 42L
1,290 Elo+
Solo
Team Averages
Level 48
1,299 SR
1,303 Elo+

VS

Team Averages
Level 61
1,411 SR
1,207 Elo+
Ishtar
Ishtar
Dad2002
Ishtar
Level 67
God Stats
6W - 9L
1,234 SR
Queue Stats
34W - 57L
1,217 Elo+
Party 1
Ganesha
Ganesha
Von_Poopinstein
Ganesha
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 31L
1,154 Elo+
Solo
Nemesis
Nemesis
xRipNDipz
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cyphaoner
Sun Wukong
13
2 / 0 / 4
7,844
784
6,639
7,353
4,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Kinyaku
Thanatos
13
4 / 0 / 2
7,968
797
5,223
6,390
4,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 6
7,142
714
4,007
6,356
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dad2002
Ishtar
12
0 / 2 / 0
6,749
675
7,928
5,747
2,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
7,258
726
2,479
9,133
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xRipNDipz
Nemesis
11
0 / 2 / 0
6,825
683
4,366
7,237
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cyphaoner
Sun Wukong
2
0
4
4
L
Ishtar
Dad2002
Ishtar
0
2
0
0
W
Thanatos
Kinyaku
Thanatos
4
0
2
5
W
0
0
6
3
L
0
2
0
0
L
Nemesis
xRipNDipz
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
14,773
20,099
Taken
22,117
11,416
Mitigated
11,741
8,472
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cyphaoner
Sun Wukong
6,639
2,556
0
964
7,353
4,389
282
581
6,772
0
20,296
L
Ishtar
Dad2002
Ishtar
7,928
3,030
0
680
5,747
2,589
25
55
5,692
0
32,866
W
Thanatos
Kinyaku
Thanatos
5,223
1,264
472
6,254
6,390
4,511
134
869
5,521
0
24,675
W
4,007
2,707
0
782
6,356
2,516
1,146
1,100
5,256
0
27,596
L
2,479
567
94
1,731
9,133
6,307
0
0
9,133
11,005
0
L
Nemesis
xRipNDipz
Nemesis
4,366
815
0
128
7,237
2,845
0
45
7,192
0
23,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,954
Gold Earned
20,832
132
Minions Killed
106
0
Camps Cleared
0
595,887
Distance Traveled
563,880
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,844
784
41
4
0
201,990
0
L
Ishtar
6,749
675
61
6
0
175,148
4
W
Thanatos
7,968
797
42
4
0
198,622
0
W
Izanami
7,142
714
49
5
0
195,275
0
L
Ganesha
7,258
726
0
0
0
175,842
0
L
Nemesis
6,825
683
45
5
0
212,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role