Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Ilithlün
Mulan
Level 155
God Stats
1W - 4L
1,641 SR
Queue Stats
169W - 152L
1,487 Elo+
Party 2
Da Ji
Da Ji
Pathalen
Da Ji
Level 89
God Stats
6W - 4L
1,585 SR
Queue Stats
130W - 123L
1,459 Elo+
Party 2
Sol
Sol
PathsThiccBoi
Sol
Level 78
God Stats
1W - 3L
1,479 SR
Queue Stats
82W - 98L
1,450 Elo+
Party 2
Shiva
Shiva
Tezzler23
Shiva
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,479 Elo+

VS

Team Averages
Level 125
1,473 SR
1,472 Elo+
Freya
Freya
BlossomBlitz
Freya
Level 138
God Stats
2W - 1L
1,296 SR
Queue Stats
96W - 92L
1,490 Elo+
Party 3
Maui
Maui
SashaElderberry
Maui
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 369L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
allazaiter
Xing Tian
Level 127
God Stats
1W - 1L
1,295 SR
Queue Stats
158W - 161L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
Level 148
God Stats
3W - 1L
1,615 SR
Queue Stats
96W - 93L
1,488 Elo+
Party 3
Shiva
Shiva
twaka
Shiva
Level 112
God Stats
6W - 2L
1,659 SR
Queue Stats
317W - 317L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 5 / 8
13,194
628
27,978
22,193
12,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Ilithlün
Mulan
20
4 / 6 / 12
13,035
621
21,940
27,139
39,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
Pathalen
Da Ji
19
4 / 10 / 11
12,481
594
17,983
30,095
22,263
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 3 / 10
12,710
605
38,036
22,029
11,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Tezzler23
Shiva
20
1 / 5 / 10
12,540
597
21,401
18,602
11,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 16
14,495
690
27,364
25,308
16,048
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
0 / 5 / 13
12,430
592
8,421
25,054
31,995
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xing Tian
allazaiter
Xing Tian
20
6 / 6 / 19
14,218
677
18,931
45,483
56,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
l RC23 l
Ah Muzen Cab
20
9 / 2 / 17
16,195
771
22,170
20,252
11,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
twaka
Shiva
20
4 / 4 / 22
13,904
662
29,480
37,983
36,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
116
21
Kills
29
29
Deaths
21
51
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
9
5
8
2.6
W
10
4
16
4.5
L
Mulan
Ilithlün
Mulan
4
6
12
1.67
L
Da Ji
Pathalen
Da Ji
4
10
11
0.95
L
3
3
10
2.67
W
0
5
13
1.3
L
Shiva
Tezzler23
Shiva
1
5
10
1.2
W
Xing Tian
allazaiter
Xing Tian
6
6
19
2.58
W
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
9
2
17
8.75
W
Shiva
twaka
Shiva
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,338
Damage
106,366
120,058
Taken
154,080
97,268
Mitigated
152,440
39,519
Healing
65,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
27,978
6,566
2,245
7,108
22,193
12,355
268
10,713
11,480
0
39,871
W
27,364
9,037
5,699
9,352
25,308
16,048
2,019
4,556
20,453
42,284
0
L
Mulan
Ilithlün
Mulan
21,940
1,425
1,615
6,543
27,139
39,604
0
10,041
17,098
0
36,849
L
Da Ji
Pathalen
Da Ji
17,983
2,208
1,512
3,537
30,095
22,263
0
15,630
14,465
0
20,758
L
38,036
15,228
346
10,644
22,029
11,590
1,546
10,590
11,439
79,250
0
W
8,421
1,059
2,177
2,527
25,054
31,995
421
7,425
17,169
17,472
0
L
Shiva
Tezzler23
Shiva
21,401
3,205
2,823
3,146
18,602
11,456
0
7,742
10,860
0
42,042
W
Xing Tian
allazaiter
Xing Tian
18,931
1,102
1,645
15,203
45,483
56,211
488
13,134
31,194
35,355
0
W
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
22,170
5,695
4,953
8,613
20,252
11,528
4,265
3,871
15,907
0
68,273
W
Shiva
twaka
Shiva
29,480
2,598
3,744
12,047
37,983
36,658
936
9,050
27,871
0
53,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,960
Gold Earned
71,242
239
Minions Killed
241
0
Camps Cleared
0
1,855,857
Distance Traveled
2,056,308
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,194
628
30
1
0
425,463
0
W
Freya
14,495
690
40
2
0
392,850
0
L
Mulan
13,035
621
36
2
0
353,507
3
L
Da Ji
12,481
594
7
0
0
340,642
7
L
Sol
12,710
605
118
6
0
353,942
2
W
Maui
12,430
592
17
1
0
389,251
2
L
Shiva
12,540
597
48
2
0
382,303
0
W
Xing Tian
14,218
677
28
1
0
431,572
2
W
Ah Muzen Cab
16,195
771
113
5
0
412,301
3
W
Shiva
13,904
662
43
2
0
430,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role