Player Matchup

Anubis
Anubis
Frostwhiskey
Anubis
Level 109
God Stats
49W - 40L
1,552 SR
Queue Stats
120W - 127L
1,429 Elo+
Solo
Ares
Ares
Optic_Nudel
Ares
Level 98
God Stats
38W - 23L
1,614 SR
Queue Stats
205W - 142L
1,571 Elo+
Party 2
Thor
Thor
lKingsl3l4de
Thor
Level 107
God Stats
4W - 5L
1,867 SR
Queue Stats
452W - 308L
1,555 Elo+
Party 2
Team Averages
Level 105
1,678 SR
1,518 Elo+

VS

Team Averages
Level 32
1,566 SR
1,649 Elo+
Khepri
Khepri
Rylogomn
Khepri
Level 13
God Stats
4W - 1L
1,697 SR
Queue Stats
10W - 5L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
Skullhead35
Hou Yi
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 5L
1,634 Elo+
Party 1
Anubis
Anubis
imallnewtothis
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 5 / 5
11,109
653
16,801
14,826
8,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 6 / 5
11,404
671
8,354
26,975
33,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 3 / 2
11,907
700
17,093
16,502
8,189
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Rylogomn
Khepri
17
0 / 3 / 9
12,203
718
5,537
15,176
15,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
17
5 / 4 / 3
11,741
691
21,963
14,793
7,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 1 / 5
13,341
785
23,278
20,646
11,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
14
14
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
5
0.7
L
2
6
5
0.75
W
Khepri
Rylogomn
Khepri
0
3
9
1.5
W
Hou Yi
5
4
3
1.63
W
9
1
5
11.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,248
Damage
50,778
58,303
Taken
50,615
50,660
Mitigated
34,882
11,585
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,801
882
0
3,345
14,826
8,660
0
9,581
5,245
53,080
0
L
8,354
204
0
4,900
26,975
33,811
362
11,185
15,790
18,187
0
W
Khepri
Rylogomn
Khepri
5,537
419
0
2,561
15,176
15,062
63
8,217
6,959
17,040
0
W
Hou Yi
21,963
10,144
0
1,226
14,793
7,940
2,148
5,892
8,901
0
51,131
W
23,278
1,284
575
14,116
20,646
11,880
248
11,055
9,591
109,617
0
L
17,093
985
0
3,340
16,502
8,189
1,040
8,089
8,413
0
50,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
37,285
165
Minions Killed
229
0
Camps Cleared
0
870,733
Distance Traveled
854,825
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,109
653
82
5
0
275,821
3
L
Ares
11,404
671
18
1
0
284,816
2
W
Khepri
12,203
718
14
1
0
303,042
0
W
Hou Yi
11,741
691
40
2
0
269,661
1
W
Anubis
13,341
785
175
10
0
282,122
2
L
Thor
11,907
700
65
4
0
310,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role