Player Matchup

Kukulkan
Kukulkan
BlackHairyHorror
Kukulkan
Level 107
God Stats
15W - 11L
1,579 SR
Queue Stats
258W - 267L
1,462 Elo+
Party 2
Mulan
Mulan
Megafutzy
Mulan
Level 78
God Stats
9W - 9L
1,490 SR
Queue Stats
292W - 315L
1,406 Elo+
Party 2
Apollo
Apollo
Michael_Bundy010
Apollo
Level 140
God Stats
8W - 11L
1,445 SR
Queue Stats
416W - 477L
1,489 Elo+
Solo
Izanami
Izanami
Mopsi-91
Izanami
Level 68
God Stats
0W - 14L
905 SR
Queue Stats
257W - 268L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
bitpul
Zhong Kui
Level 114
God Stats
5W - 7L
1,492 SR
Queue Stats
208W - 185L
1,473 Elo+
Party 2
Team Averages
Level 101
1,382 SR
1,451 Elo+

VS

Team Averages
Level 123
1,536 SR
1,494 Elo+
Bacchus
Bacchus
JAMY6116
Bacchus
Level 121
God Stats
2W - 0L
1,597 SR
Queue Stats
7W - 4L
1,550 Elo+
Party 3
Mulan
Mulan
SROYST
Mulan
Level 118
God Stats
2W - 0L
1,515 SR
Queue Stats
16W - 21L
1,352 Elo+
Party 3
Ratatoskr
Ratatoskr
Snorlas-_-
Ratatoskr
Level 158
God Stats
16W - 15L
1,632 SR
Queue Stats
666W - 575L
1,531 Elo+
Party 1
Merlin
Merlin
Stefano_1804
Merlin
Level 129
God Stats
4W - 8L
1,434 SR
Queue Stats
524W - 442L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ohm-vs-ampere
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 320L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,271
927
8,485
9,213
3,463
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Megafutzy
Mulan
15
2 / 9 / 1
9,903
990
8,921
22,219
8,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 2
9,054
905
6,096
10,795
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Mopsi-91
Izanami
15
0 / 4 / 3
9,364
936
4,466
14,151
4,481
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
bitpul
Zhong Kui
15
1 / 4 / 2
9,572
957
12,414
18,773
12,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

135

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JAMY6116
Bacchus
17
7 / 0 / 12
12,855
1,286
14,582
12,031
19,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
SROYST
Mulan
16
3 / 1 / 10
10,488
1,049
11,265
9,755
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
Snorlas-_-
Ratatoskr
17
9 / 0 / 8
12,048
1,205
19,264
13,877
19,492
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
17
4 / 0 / 16
11,141
1,114
24,375
4,595
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
ohm-vs-ampere
Ah Muzen Cab
17
0 / 2 / 13
9,908
991
2,741
5,382
2,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
3
Kills
23
23
Deaths
3
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bacchus
JAMY6116
Bacchus
7
0
12
13
L
Mulan
Megafutzy
Mulan
2
9
1
0.28
L
0
3
2
0.33
L
Izanami
Mopsi-91
Izanami
0
4
3
0.38
W
Mulan
SROYST
Mulan
3
1
10
8
W
Ratatoskr
Snorlas-_-
Ratatoskr
9
0
8
13
W
Merlin
4
0
16
12
L
Zhong Kui
bitpul
Zhong Kui
1
4
2
0.5
W
Ah Muzen Cab
ohm-vs-ampere
Ah Muzen Cab
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,382
Damage
72,227
75,151
Taken
45,640
33,491
Mitigated
54,499
6,388
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,485
940
241
143
9,213
3,463
0
4,426
4,691
24,948
0
W
Bacchus
JAMY6116
Bacchus
14,582
2,346
0
4,769
12,031
19,622
0
6,034
5,997
32,019
0
L
Mulan
Megafutzy
Mulan
8,921
1,964
0
382
22,219
8,234
0
12,303
9,648
0
16,233
L
6,096
2,752
0
950
10,795
4,834
0
5,973
4,678
0
17,121
L
Izanami
Mopsi-91
Izanami
4,466
3,425
0
214
14,151
4,481
0
6,777
7,374
0
28,188
W
Mulan
SROYST
Mulan
11,265
1,347
0
2,568
9,755
10,257
0
3,015
6,740
0
20,289
W
Ratatoskr
Snorlas-_-
Ratatoskr
19,264
3,165
693
3,687
13,877
19,492
0
5,905
7,972
0
31,908
W
Merlin
24,375
510
0
434
4,595
2,386
0
3,312
1,283
49,245
0
L
Zhong Kui
bitpul
Zhong Kui
12,414
593
0
4,458
18,773
12,479
0
9,478
9,054
37,509
0
W
Ah Muzen Cab
ohm-vs-ampere
Ah Muzen Cab
2,741
450
303
1,090
5,382
2,742
0
2,633
2,749
0
13,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
56,440
224
Minions Killed
193
4
Camps Cleared
7
834,732
Distance Traveled
976,345
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,271
927
41
4
0
171,763
0
W
Bacchus
12,855
1,286
51
5
0
204,196
0
L
Mulan
9,903
990
14
1
2
163,919
0
L
Apollo
9,054
905
15
2
2
160,575
0
L
Izanami
9,364
936
64
6
0
149,913
0
W
Mulan
10,488
1,049
29
3
2
181,219
1
W
Ratatoskr
12,048
1,205
28
3
2
231,285
0
W
Merlin
11,141
1,114
64
6
3
200,817
1
L
Zhong Kui
9,572
957
90
9
0
188,562
2
W
Ah Muzen Cab
9,908
991
21
2
0
158,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role