Player Matchup

Freya
Freya
Desolane900
Freya
Level 81
God Stats
2W - 6L
1,115 SR
Queue Stats
292W - 394L
1,402 Elo+
Party 1
Chaac
Chaac
KitPow Tsunami
Chaac
Level 60
God Stats
61W - 79L
1,422 SR
Queue Stats
139W - 208L
1,333 Elo+
Party 1
Thor
Thor
kinkygodzz
Thor
Level 86
God Stats
55W - 74L
1,329 SR
Queue Stats
135W - 203L
1,224 Elo+
Solo
Team Averages
Level 76
1,289 SR
1,320 Elo+

VS

Team Averages
Level 51
1,476 SR
1,322 Elo+
Bacchus
Bacchus
CyBeRxBlAkE
Bacchus
Level 48
God Stats
10W - 6L
1,639 SR
Queue Stats
51W - 71L
1,266 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
salamanca1096
Morgan Le Fay
Level 35
God Stats
7W - 20L
1,288 SR
Queue Stats
31W - 73L
1,222 Elo+
Solo
Discordia
Discordia
shadowCobra8025
Discordia
Level 69
God Stats
1W - 3L
1,499 SR
Queue Stats
36W - 36L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
11,585
681
7,875
19,966
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 3 / 3
12,857
756
11,755
25,672
19,170
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 2 / 5
12,212
718
10,495
17,414
10,157
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CyBeRxBlAkE
Bacchus
6
1 / 0 / 1
9,006
530
1,433
2,772
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
salamanca1096
Morgan Le Fay
19
3 / 5 / 4
11,882
699
22,479
16,895
8,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
shadowCobra8025
Discordia
19
5 / 2 / 4
12,078
710
20,540
14,297
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
9
9
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CyBeRxBlAkE
Bacchus
1
0
1
1.5
W
2
4
1
0.63
W
4
3
3
1.83
W
1
2
5
1.75
L
Morgan Le Fay
salamanca1096
Morgan Le Fay
3
5
4
1
L
Discordia
shadowCobra8025
Discordia
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
44,452
63,052
Taken
33,964
37,696
Mitigated
15,838
21,267
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CyBeRxBlAkE
Bacchus
1,433
131
0
1,119
2,772
1,901
0
949
1,823
3,232
0
W
7,875
2,809
0
7,856
19,966
8,369
1,970
15,853
4,113
61,389
0
W
11,755
1,666
0
8,205
25,672
19,170
90
18,871
6,801
73
50,441
W
10,495
473
576
4,630
17,414
10,157
330
10,535
6,879
0
42,161
L
Morgan Le Fay
salamanca1096
Morgan Le Fay
22,479
2,559
410
2,059
16,895
8,054
554
4,360
12,535
60,627
0
L
Discordia
shadowCobra8025
Discordia
20,540
1,053
0
850
14,297
5,883
507
2,660
11,637
53,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
32,966
201
Minions Killed
149
0
Camps Cleared
0
935,376
Distance Traveled
681,048
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,006
530
2
0
0
62,748
0
W
Freya
11,585
681
64
4
0
286,353
3
W
Chaac
12,857
756
62
4
0
352,591
0
W
Thor
12,212
718
75
4
0
296,432
2
L
Morgan Le Fay
11,882
699
78
5
0
292,866
0
L
Discordia
12,078
710
69
4
0
325,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role