Player Matchup

Bacchus
Bacchus
VanillaSupremo
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 142L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Zalom
Sun Wukong
Level 110
God Stats
4W - 2L
1,520 SR
Queue Stats
84W - 85L
1,498 Elo+
Party 1
Fenrir
Fenrir
late_mansard85
Fenrir
Level 21
God Stats
4W - 4L
1,446 SR
Queue Stats
105W - 107L
1,372 Elo+
Party 3
Hades
Hades
shamukingato
Hades
Level 82
God Stats
13W - 5L
1,554 SR
Queue Stats
315W - 320L
1,421 Elo+
Party 3
Hera
Hera
xMindix
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,272 Elo+
Solo
Team Averages
Level 51
1,504 SR
1,403 Elo+

VS

Team Averages
Level 33
1,535 SR
1,470 Elo+
Sobek
Sobek
Beeley90
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
CoffeeBrallan
Fafnir
Level 18
God Stats
1W - 1L
1,675 SR
Queue Stats
8W - 8L
1,481 Elo+
Solo
Serqet
Serqet
Lisaaa91
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Yepyep33243
Poseidon
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 67L
1,371 Elo+
Solo
Scylla
Scylla
defrow2k8
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 24
9,705
882
9,321
9,871
11,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Zalom
Sun Wukong
19
11 / 1 / 16
11,485
1,044
11,302
11,179
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 2 / 18
9,154
832
6,539
8,737
7,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 3 / 18
9,970
906
16,738
12,560
8,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
xMindix
Hera
16
6 / 2 / 18
10,095
918
15,845
5,700
2,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beeley90
Sobek
17
4 / 6 / 2
9,451
859
4,297
19,802
20,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 5 / 2
6,550
595
1,355
10,132
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Serqet
Lisaaa91
Serqet
12
0 / 7 / 4
7,042
640
1,111
10,709
6,526
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Yepyep33243
Poseidon
16
3 / 8 / 4
9,483
862
13,429
11,547
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
defrow2k8
Scylla
14
1 / 8 / 2
7,478
680
3,928
11,215
4,871
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
22
34
Kills
8
9
Deaths
34
94
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Beeley90
Sobek
4
6
2
0.83
L
0
5
2
0.2
L
Serqet
Lisaaa91
Serqet
0
7
4
0.29
W
5
1
24
17
L
Poseidon
Yepyep33243
Poseidon
3
8
4
0.63
W
Sun Wukong
Zalom
Sun Wukong
11
1
16
19
L
Scylla
defrow2k8
Scylla
1
8
2
0.25
W
5
2
18
7
W
7
3
18
5.33
W
Hera
xMindix
Hera
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,745
Damage
24,120
48,047
Taken
63,405
42,055
Mitigated
45,891
20,471
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Beeley90
Sobek
4,297
490
0
2,209
19,802
20,877
0
13,358
5,977
9,569
0
L
1,355
227
0
509
10,132
8,467
0
7,287
2,669
3,002
0
L
Serqet
Lisaaa91
Serqet
1,111
69
0
0
10,709
6,526
0
7,268
3,237
0
2,609
W
9,321
1,057
782
2,551
9,871
11,823
1,062
5,247
4,474
12,612
0
L
Poseidon
Yepyep33243
Poseidon
13,429
2,074
18
121
11,547
5,150
0
6,536
4,908
37,578
0
W
Sun Wukong
Zalom
Sun Wukong
11,302
2,747
1,175
5,389
11,179
10,810
1,481
5,183
5,646
0
22,667
L
Scylla
defrow2k8
Scylla
3,928
155
435
137
11,215
4,871
0
7,455
3,454
15,322
0
W
6,539
1,210
1,892
2,164
8,737
7,845
817
5,120
2,984
0
10,103
W
16,738
1,202
1,081
5,437
12,560
8,623
2,334
4,479
8,081
33,871
0
W
Hera
xMindix
Hera
15,845
3,802
0
0
5,700
2,954
3,054
2,980
2,720
36,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,409
Gold Earned
40,004
122
Minions Killed
76
0
Camps Cleared
0
1,107,746
Distance Traveled
805,809
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,451
859
9
1
0
192,618
0
L
Fafnir
6,550
595
0
0
0
95,689
0
L
Serqet
7,042
640
4
0
0
183,625
2
W
Bacchus
9,705
882
1
0
0
248,285
0
L
Poseidon
9,483
862
42
4
0
174,107
1
W
Sun Wukong
11,485
1,044
32
3
0
258,314
0
L
Scylla
7,478
680
21
2
0
159,770
2
W
Fenrir
9,154
832
8
1
0
198,064
0
W
Hades
9,970
906
37
3
0
204,968
0
W
Hera
10,095
918
44
4
0
198,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role