Player Matchup

Nemesis
Nemesis
Diamond IV
BaldNBearded
Nemesis
Diamond IV
Level 160
God Stats
1W - 3L
1,202 SR
Queue Stats
225W - 208L
2,066 MMR
Solo
Ymir
Ymir
Diamond IV
JuGgZz v1
Ymir
Diamond IV
Level 149
God Stats
7W - 11L
1,484 SR
Queue Stats
390W - 389L
2,047 MMR
Solo
Ullr
Ullr
Masters
Mënace
Ullr
Masters
Level 88
God Stats
7W - 5L
1,633 SR
Queue Stats
141W - 102L
2,971 MMR
Solo
Sol
Sol
Diamond IV
SuperNewt
Sol
Diamond IV
Level 141
God Stats
9W - 10L
1,637 SR
Queue Stats
169W - 159L
2,143 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
zCryptic5910
Sun Wukong
Platinum I
Level 160
God Stats
11W - 6L
1,968 SR
Queue Stats
234W - 208L
2,073 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,585 SR
2,260 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,563 SR
2,259 MMR
Da Ji
Da Ji
Platinum IV
Goodvib4LIFA
Da Ji
Platinum IV
Level 149
God Stats
1W - 2L
1,453 SR
Queue Stats
44W - 38L
2,037 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
IM KRYT3RIA
Xbalanque
Diamond IV
Level 154
God Stats
11W - 11L
1,603 SR
Queue Stats
384W - 386L
2,066 MMR
Solo
Heimdallr
Heimdallr
Masters
KingHobojoe1
Heimdallr
Masters
Level 160
God Stats
21W - 27L
1,615 SR
Queue Stats
972W - 973L
2,481 MMR
Solo
Cthulhu
Cthulhu
Masters
riedelicious22
Cthulhu
Masters
Level 160
God Stats
1W - 4L
1,408 SR
Queue Stats
201W - 176L
2,791 MMR
Solo
Cabrakan
Cabrakan
Platinum III
vinisavordelli
Cabrakan
Platinum III
Level 159
God Stats
14W - 9L
1,735 SR
Queue Stats
216W - 206L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaldNBearded
Nemesis
20
8 / 3 / 5
13,731
624
14,854
23,532
11,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
2 / 2 / 14
11,588
527
6,993
19,888
23,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Mënace
Ullr
20
10 / 2 / 10
14,009
637
23,217
20,075
10,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 7
12,043
547
14,234
19,803
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
zCryptic5910
Sun Wukong
17
1 / 4 / 12
11,463
521
10,340
22,206
16,604
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SusanoRavanaHadesIshtar

VS

Bans
LancelotGebThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
10,708
487
9,206
20,789
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
IM KRYT3RIA
Xbalanque
16
0 / 7 / 3
10,287
468
12,017
19,975
8,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
KingHobojoe1
Heimdallr
16
4 / 5 / 3
11,159
507
20,256
19,777
10,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 4
12,338
561
16,065
20,392
22,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
13
1 / 5 / 4
9,622
437
6,951
22,274
24,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
25
Kills
12
12
Deaths
25
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BaldNBearded
Nemesis
8
3
5
3.5
L
3
4
3
1.13
L
Xbalanque
IM KRYT3RIA
Xbalanque
0
7
3
0.21
W
Ymir
2
2
14
4.5
L
Heimdallr
KingHobojoe1
Heimdallr
4
5
3
1.1
W
Ullr
Mënace
Ullr
10
2
10
7.5
W
4
1
7
7.5
L
4
4
4
1.5
L
Cabrakan
1
5
4
0.6
W
Sun Wukong
zCryptic5910
Sun Wukong
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,638
Damage
64,495
105,504
Taken
103,207
69,353
Mitigated
75,595
41,137
Healing
24,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BaldNBearded
Nemesis
14,854
8,230
0
6,056
23,532
11,260
0
5,907
17,418
0
129,748
L
9,206
2,510
0
6,718
20,789
9,544
0
3,532
17,257
25
99,230
L
Xbalanque
IM KRYT3RIA
Xbalanque
12,017
5,109
0
6,484
19,975
8,277
1,224
2,090
17,885
0
99,075
W
Ymir
6,993
786
0
4,909
19,888
23,952
100
6,355
12,841
26,402
2,847
L
Heimdallr
KingHobojoe1
Heimdallr
20,256
4,501
0
1,751
19,777
10,306
1,248
5,347
14,430
0
103,530
W
Ullr
Mënace
Ullr
23,217
12,249
0
8,937
20,075
10,336
3,687
3,885
16,109
0
121,474
W
14,234
3,367
0
15,405
19,803
7,201
5,361
1,950
17,747
100,435
0
L
16,065
865
635
4,790
20,392
22,832
174
3,589
16,803
92,100
0
L
Cabrakan
6,951
937
0
4,496
22,274
24,636
0
5,930
16,344
29,563
0
W
Sun Wukong
zCryptic5910
Sun Wukong
10,340
2,224
0
5,830
22,206
16,604
688
9,955
11,559
0
78,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,834
Gold Earned
54,114
657
Minions Killed
678
0
Camps Cleared
0
2,156,443
Distance Traveled
2,004,627
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,731
624
167
8
0
494,420
5
L
Da Ji
10,708
487
138
6
0
458,200
0
L
Xbalanque
10,287
468
143
7
0
337,491
6
W
Ymir
11,588
527
33
2
0
410,753
1
L
Heimdallr
11,159
507
164
7
0
384,532
3
W
Ullr
14,009
637
176
8
0
426,163
2
W
Sol
12,043
547
157
7
0
417,431
2
L
Cthulhu
12,338
561
199
9
0
433,711
4
L
Cabrakan
9,622
437
34
2
0
390,693
5
W
Sun Wukong
11,463
521
124
6
0
407,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role