Player Matchup

Fenrir
Fenrir
XxKingOfKC25xX
Fenrir
Level 148
God Stats
22W - 18L
1,590 SR
Queue Stats
791W - 806L
1,501 Elo+
Solo
Vulcan
Vulcan
sosayta
Vulcan
Level 159
God Stats
3W - 2L
1,559 SR
Queue Stats
47W - 50L
1,437 Elo+
Solo
Cthulhu
Cthulhu
zMenor-23
Cthulhu
Level 63
God Stats
11W - 15L
1,420 SR
Queue Stats
23W - 40L
1,335 Elo+
Solo
Team Averages
Level 123
1,523 SR
1,425 Elo+

VS

Team Averages
Level 85
1,590 SR
1,309 Elo+
Nu Wa
Nu Wa
Firedusk13
Nu Wa
Level 111
God Stats
279W - 258L
1,683 SR
Queue Stats
708W - 738L
1,539 Elo+
Solo
Hun Batz
Hun Batz
Toxemicset772
Hun Batz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,194 Elo+
Party 1
Cabrakan
Cabrakan
swag daddy34
Cabrakan
Level 86
God Stats
2W - 2L
1,588 SR
Queue Stats
5W - 16L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
10,026
836
7,834
12,089
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
sosayta
Vulcan
15
3 / 1 / 8
9,333
778
16,254
5,861
2,849
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zMenor-23
Cthulhu
13
4 / 1 / 8
8,693
724
3,689
6,998
6,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 4 / 1
7,868
656
8,019
7,528
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Toxemicset772
Hun Batz
11
0 / 3 / 1
6,891
574
4,782
9,999
3,959
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
swag daddy34
Cabrakan
13
1 / 6 / 1
7,619
635
3,141
13,269
7,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
1
0.38
L
Hun Batz
Toxemicset772
Hun Batz
0
3
1
0.17
W
6
0
7
9.5
W
Vulcan
sosayta
Vulcan
3
1
8
7
L
Cabrakan
swag daddy34
Cabrakan
1
6
1
0.25
W
Cthulhu
zMenor-23
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
15,942
24,948
Taken
30,796
18,594
Mitigated
14,286
7,419
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,019
4,047
0
0
7,528
2,936
0
5,530
1,998
45,256
0
L
Hun Batz
Toxemicset772
Hun Batz
4,782
1,298
0
0
9,999
3,959
0
6,411
3,588
0
11,473
W
7,834
1,062
0
5,220
12,089
9,102
632
5,011
6,896
0
30,696
W
Vulcan
sosayta
Vulcan
16,254
7,329
0
172
5,861
2,849
671
2,814
3,017
63,548
0
L
Cabrakan
swag daddy34
Cabrakan
3,141
364
0
2,116
13,269
7,391
0
8,011
5,258
15,125
0
W
Cthulhu
zMenor-23
Cthulhu
3,689
0
236
1,791
6,998
6,643
0
3,120
3,788
25,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
22,378
185
Minions Killed
123
0
Camps Cleared
0
692,313
Distance Traveled
613,634
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,868
656
71
6
0
187,444
0
L
Hun Batz
6,891
574
13
1
0
223,484
1
W
Fenrir
10,026
836
45
4
0
234,344
3
W
Vulcan
9,333
778
114
10
0
244,593
1
L
Cabrakan
7,619
635
39
3
0
202,706
0
W
Cthulhu
8,693
724
26
2
0
213,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role