Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BloodiedKnives
Ravana
Level 153
God Stats
6W - 6L
1,473 SR
Queue Stats
369W - 261L
1,641 Elo+
Party 1
Sol
Sol
DCESmurf
Sol
Level 129
God Stats
3W - 1L
1,558 SR
Queue Stats
99W - 52L
1,577 Elo+
Party 1
Odin
Odin
PropheticMonk254
Odin
Level 109
God Stats
2W - 0L
1,699 SR
Queue Stats
62W - 37L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SnovyFranz
Ah Muzen Cab
Level 142
God Stats
7W - 1L
1,827 SR
Queue Stats
324W - 218L
1,538 Elo+
Party 1
Team Averages
Level 135
1,611 SR
1,578 Elo+

VS

Team Averages
Level 144
1,444 SR
1,525 Elo+
Jormungandr
Jormungandr
Batmаn
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 128L
1,548 Elo+
Party 2
Camazotz
Camazotz
HunterXII
Camazotz
Level 159
God Stats
4W - 10L
1,274 SR
Queue Stats
939W - 1,000L
1,496 Elo+
Solo
Skadi
Skadi
Moradis
Skadi
Level 151
God Stats
7W - 6L
1,479 SR
Queue Stats
324W - 325L
1,490 Elo+
Solo
Thoth
Thoth
mindedi
Thoth
Level 147
God Stats
1W - 2L
1,468 SR
Queue Stats
194W - 203L
1,517 Elo+
Solo
Yu Huang
Yu Huang
Ваtman
Yu Huang
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 74L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
4 / 3 / 21
11,965
748
7,144
24,435
42,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 3 / 20
11,776
736
14,798
14,073
16,065
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 2 / 17
12,048
753
17,154
19,196
11,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 3 / 22
12,466
779
9,311
24,198
27,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
SnovyFranz
Ah Muzen Cab
20
10 / 4 / 16
13,384
837
37,522
17,941
10,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Batmаn
Jormungandr
17
2 / 8 / 9
10,506
657
11,774
24,537
28,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
HunterXII
Camazotz
17
2 / 6 / 7
10,239
640
10,200
21,502
18,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Moradis
Skadi
17
2 / 5 / 4
10,194
637
21,734
20,025
9,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
mindedi
Thoth
18
6 / 8 / 4
11,290
706
14,830
16,136
7,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
Ваtman
Yu Huang
17
3 / 4 / 7
10,190
637
23,738
12,514
5,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
46
31
Kills
15
15
Deaths
31
96
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
3
21
4.83
L
Jormungandr
Batmаn
Jormungandr
2
8
9
0.81
W
4
3
20
4.67
W
8
2
17
8.25
L
Camazotz
HunterXII
Camazotz
2
6
7
0.92
L
Skadi
Moradis
Skadi
2
5
4
0.8
W
5
3
22
5.33
W
Ah Muzen Cab
SnovyFranz
Ah Muzen Cab
10
4
16
4.5
L
Thoth
mindedi
Thoth
6
8
4
1
L
Yu Huang
Ваtman
Yu Huang
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,929
Damage
82,276
99,843
Taken
94,714
107,897
Mitigated
69,223
38,471
Healing
23,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,144
729
1,467
4,847
24,435
42,241
346
8,923
15,512
13,219
0
L
Jormungandr
Batmаn
Jormungandr
11,774
2,024
679
2,316
24,537
28,807
38
7,435
17,102
26,458
0
W
14,798
3,288
3,502
2,606
14,073
16,065
2,092
7,226
6,847
672
20,384
W
17,154
5,703
3,491
10,175
19,196
11,360
4,168
11,008
8,188
41,437
411
L
Camazotz
HunterXII
Camazotz
10,200
742
641
5,561
21,502
18,272
400
4,056
17,446
0
13,586
L
Skadi
Moradis
Skadi
21,734
4,726
1,462
5,949
20,025
9,183
212
5,887
14,138
0
45,580
W
9,311
908
2,812
3,449
24,198
27,450
526
14,985
9,213
426
15,319
W
Ah Muzen Cab
SnovyFranz
Ah Muzen Cab
37,522
11,633
2,005
4,117
17,941
10,781
2,661
8,200
9,741
0
77,017
L
Thoth
mindedi
Thoth
14,830
889
1,270
1,511
16,136
7,256
477
4,634
11,502
35,308
0
L
Yu Huang
Ваtman
Yu Huang
23,738
1,388
2,340
1,472
12,514
5,705
390
3,100
9,414
32,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,639
Gold Earned
52,419
190
Minions Killed
205
0
Camps Cleared
0
1,557,131
Distance Traveled
1,312,514
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,965
748
13
1
0
280,118
0
L
Jormungandr
10,506
657
27
2
0
220,260
0
W
Ravana
11,776
736
20
1
0
321,143
2
W
Sol
12,048
753
59
4
0
303,388
0
L
Camazotz
10,239
640
21
1
0
263,954
0
L
Skadi
10,194
637
56
4
0
279,388
1
W
Odin
12,466
779
16
1
0
332,593
0
W
Ah Muzen Cab
13,384
837
82
5
0
319,889
0
L
Thoth
11,290
706
74
5
0
269,460
1
L
Yu Huang
10,190
637
27
2
0
279,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role