Player Matchup

Artio
Artio
ColossalBaby892
Artio
Level 69
God Stats
4W - 3L
1,581 SR
Queue Stats
115W - 109L
1,543 Elo+
Solo
Hades
Hades
Green Arrow1155
Hades
Level 154
God Stats
12W - 12L
1,482 SR
Queue Stats
362W - 339L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
ITALICS_EXE
Sun Wukong
Level 149
God Stats
3W - 3L
1,439 SR
Queue Stats
125W - 102L
1,596 Elo+
Solo
Hou Yi
Hou Yi
callmemungs
Hou Yi
Level 160
God Stats
4W - 3L
1,491 SR
Queue Stats
127W - 131L
1,497 Elo+
Solo
Thanatos
Thanatos
yellamach1
Thanatos
Level 150
God Stats
2W - 5L
1,306 SR
Queue Stats
310W - 300L
1,530 Elo+
Solo
Team Averages
Level 136
1,460 SR
1,533 Elo+

VS

Team Averages
Level 115
1,516 SR
1,560 Elo+
Achilles
Achilles
DoctorDingaLang
Achilles
Level 159
God Stats
2W - 3L
1,488 SR
Queue Stats
297W - 260L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Kingofsorrow94
Cthulhu
Level 126
God Stats
11W - 9L
1,631 SR
Queue Stats
355W - 345L
1,539 Elo+
Solo
Fenrir
Fenrir
SergalBeast
Fenrir
Level 69
God Stats
0W - 4L
1,321 SR
Queue Stats
114W - 90L
1,573 Elo+
Solo
Charybdis
Charybdis
Tacomilk
Charybdis
Level 154
God Stats
32W - 27L
1,593 SR
Queue Stats
506W - 454L
1,584 Elo+
Solo
Kukulkan
Kukulkan
xnerox57
Kukulkan
Level 66
God Stats
14W - 15L
1,550 SR
Queue Stats
192W - 153L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
11,426
519
12,598
28,397
31,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
8 / 2 / 12
11,791
536
22,974
17,236
10,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ITALICS_EXE
Sun Wukong
18
4 / 3 / 7
12,049
548
22,116
24,265
19,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
18
2 / 2 / 10
11,567
526
12,404
16,958
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
yellamach1
Thanatos
17
8 / 2 / 5
11,432
520
11,233
19,324
8,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 6 / 3
10,443
475
14,945
27,891
27,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 3
7,996
363
11,871
22,494
19,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
2 / 6 / 3
9,268
421
8,935
22,162
9,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Tacomilk
Charybdis
16
2 / 3 / 4
10,133
461
13,340
20,469
8,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
xnerox57
Kukulkan
16
3 / 6 / 1
10,066
458
15,721
14,780
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
27
Kills
9
9
Deaths
27
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
Achilles
1
6
3
0.42
W
8
2
12
7
W
Sun Wukong
ITALICS_EXE
Sun Wukong
4
3
7
2.5
L
1
6
3
0.42
L
Fenrir
2
6
3
0.58
L
Charybdis
Tacomilk
Charybdis
2
3
4
1.33
W
Hou Yi
2
2
10
3.5
L
Kukulkan
xnerox57
Kukulkan
3
6
1
0.58
W
Thanatos
yellamach1
Thanatos
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,325
Damage
64,812
106,180
Taken
107,796
77,889
Mitigated
71,757
59,283
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,598
1,718
2,996
11,102
28,397
31,795
208
12,088
15,703
34,072
2,264
L
Achilles
14,945
5,150
0
5,800
27,891
27,320
0
4,391
23,500
0
79,883
W
22,974
1,397
2,598
8,735
17,236
10,537
788
5,418
11,643
102,239
0
W
Sun Wukong
ITALICS_EXE
Sun Wukong
22,116
4,487
0
8,080
24,265
19,926
376
3,150
20,879
0
93,357
L
11,871
1,583
682
3,246
22,494
19,200
0
10,222
12,272
38,984
2,365
L
Fenrir
8,935
3,277
0
1,821
22,162
9,920
665
9,556
12,606
0
60,254
L
Charybdis
Tacomilk
Charybdis
13,340
6,218
0
9,034
20,469
8,645
0
5,221
15,248
0
97,960
W
Hou Yi
12,404
4,599
0
5,814
16,958
6,842
1,799
1,831
14,859
0
103,868
L
Kukulkan
xnerox57
Kukulkan
15,721
1,052
0
798
14,780
6,672
0
5,360
9,420
87,245
0
W
Thanatos
yellamach1
Thanatos
11,233
4,052
0
19,958
19,324
8,789
91
4,329
14,823
0
89,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,265
Gold Earned
47,906
611
Minions Killed
545
0
Camps Cleared
0
2,144,502
Distance Traveled
1,927,874
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,426
519
27
1
0
418,009
3
L
Achilles
10,443
475
133
6
0
371,732
3
W
Hades
11,791
536
145
7
0
426,365
3
W
Sun Wukong
12,049
548
146
7
0
430,031
3
L
Cthulhu
7,996
363
62
3
0
366,956
2
L
Fenrir
9,268
421
79
4
0
430,504
4
L
Charybdis
10,133
461
123
6
0
379,577
0
W
Hou Yi
11,567
526
179
8
0
407,723
10
L
Kukulkan
10,066
458
148
7
0
379,105
3
W
Thanatos
11,432
520
114
5
0
462,374
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role