Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ItsBambi
Artemis
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 83L
1,388 Elo+
Solo
Fafnir
Fafnir
Konamai
Fafnir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 105L
1,475 Elo+
Solo
Agni
Agni
Uilloook
Agni
Level 120
God Stats
5W - 1L
1,739 SR
Queue Stats
84W - 114L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
axeon2
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Solo
Team Averages
Level 96
1,548 SR
1,483 Elo+

VS

Team Averages
Level 102
1,536 SR
1,440 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
last-84-fr
King Arthur
Level 160
God Stats
1W - 4L
1,373 SR
Queue Stats
606W - 665L
1,365 Elo+
Solo
Hun Batz
Hun Batz
topolka
Hun Batz
Level 49
God Stats
4W - 3L
1,631 SR
Queue Stats
206W - 264L
1,475 Elo+
Party 1
Ymir
Ymir
zlDerFeuchte
Ymir
Level 88
God Stats
2W - 3L
1,642 SR
Queue Stats
173W - 161L
1,384 Elo+
Solo
Yu Huang
Yu Huang
ТеодоРУС
Yu Huang
Level 98
God Stats
3W - 2L
1,537 SR
Queue Stats
206W - 263L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 1 / 18
13,374
704
24,475
16,377
9,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
ItsBambi
Artemis
20
7 / 1 / 20
12,649
666
30,626
17,938
10,725
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Konamai
Fafnir
20
3 / 2 / 23
13,659
719
9,379
24,763
35,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
20
7 / 3 / 18
12,577
662
24,938
12,739
6,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
axeon2
Zhong Kui
20
5 / 1 / 21
12,597
663
23,044
22,056
19,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
1 / 2 / 5
11,183
589
15,063
19,162
9,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
last-84-fr
King Arthur
17
3 / 6 / 3
10,869
572
13,355
41,131
37,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
topolka
Hun Batz
14
0 / 11 / 6
9,329
491
17,831
22,745
11,106
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 6 / 3
11,829
623
13,473
24,209
40,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 5 / 4
10,266
540
18,467
12,073
6,626
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
30
Kills
7
8
Deaths
30
100
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
18
17
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
5
1.75
W
Artemis
ItsBambi
Artemis
7
1
20
17
W
Fafnir
Konamai
Fafnir
3
2
23
7.25
W
Agni
7
3
18
5.33
W
Zhong Kui
axeon2
Zhong Kui
5
1
21
15.5
L
King Arthur
last-84-fr
King Arthur
3
6
3
0.75
L
Hun Batz
topolka
Hun Batz
0
11
6
0.27
L
3
6
3
0.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,462
Damage
78,189
93,873
Taken
119,320
82,816
Mitigated
105,441
47,675
Healing
34,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
24,475
8,012
2,092
5,485
16,377
9,804
3,297
5,411
10,966
0
48,702
L
Ah Muzen Cab
 
Ah Muzen Cab
15,063
3,447
935
9,727
19,162
9,783
45
8,870
10,292
0
44,623
W
Artemis
ItsBambi
Artemis
30,626
11,192
2,684
4,219
17,938
10,725
2,232
5,734
12,204
0
56,556
W
Fafnir
Konamai
Fafnir
9,379
2,671
6,714
10,601
24,763
35,673
755
8,025
16,738
14,723
0
W
Agni
24,938
2,791
3,144
1,493
12,739
6,729
266
3,806
8,933
51,912
0
W
Zhong Kui
axeon2
Zhong Kui
23,044
4,569
2,397
8,846
22,056
19,885
1,696
9,042
13,014
40,249
0
L
King Arthur
last-84-fr
King Arthur
13,355
1,166
2,855
12,687
41,131
37,677
0
19,353
21,778
78
29,833
L
Hun Batz
topolka
Hun Batz
17,831
2,703
237
1,685
22,745
11,106
0
8,609
14,136
0
27,920
L
13,473
166
1,313
2,497
24,209
40,249
0
14,718
9,491
24,095
0
L
18,467
696
1,818
981
12,073
6,626
0
5,811
6,262
38,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,856
Gold Earned
53,476
221
Minions Killed
178
0
Camps Cleared
0
1,736,015
Distance Traveled
1,593,605
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,374
704
48
3
0
384,903
1
L
Ah Muzen Cab
11,183
589
72
4
0
402,693
0
W
Artemis
12,649
666
59
3
0
359,908
3
W
Fafnir
13,659
719
9
0
0
337,381
0
W
Agni
12,577
662
63
3
0
304,597
0
W
Zhong Kui
12,597
663
42
2
0
349,226
0
L
King Arthur
10,869
572
34
2
0
298,335
0
L
Hun Batz
9,329
491
13
1
0
282,556
1
L
Ymir
11,829
623
25
1
0
285,864
1
L
Yu Huang
10,266
540
34
2
0
324,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role