Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Breno963
Nox
Level 142
God Stats
13W - 10L
1,569 SR
Queue Stats
440W - 435L
1,433 Elo+
Solo
Artemis
Artemis
Mainjaro
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 153L
1,543 Elo+
Solo
Mercury
Mercury
Zerochan89
Mercury
Level 109
God Stats
23W - 26L
1,568 SR
Queue Stats
636W - 669L
1,528 Elo+
Solo
King Arthur
King Arthur
mellerjones
King Arthur
Level 108
God Stats
25W - 25L
1,504 SR
Queue Stats
269W - 266L
1,541 Elo+
Solo
Team Averages
Level 115
1,528 SR
1,509 Elo+

VS

Team Averages
Level 125
1,477 SR
1,501 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KingMarley
Chaac
Level 116
God Stats
3W - 4L
1,413 SR
Queue Stats
8W - 14L
1,413 Elo+
Solo
Pele
Pele
PancitoGuy
Pele
Level 129
God Stats
9W - 11L
1,574 SR
Queue Stats
382W - 374L
1,567 Elo+
Solo
Persephone
Persephone
alexsandroxz
Persephone
Level 129
God Stats
10W - 13L
1,397 SR
Queue Stats
332W - 370L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 2
5,820
1,164
3,564
3,719
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,174
1,035
1,867
3,441
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Mainjaro
Artemis
11
1 / 2 / 0
5,767
1,153
2,821
3,364
1,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Zerochan89
Mercury
10
1 / 3 / 0
5,559
1,112
3,651
5,327
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
mellerjones
King Arthur
8
0 / 0 / 0
3,322
664
0
0
0
Team 1 Tickets

367

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 3
6,414
1,283
3,373
2,537
1,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
 
Chronos
11
1 / 1 / 6
5,889
1,178
2,242
2,638
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
10
0 / 0 / 4
5,328
1,066
1,675
3,214
2,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 5
6,148
1,230
3,292
4,849
2,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
alexsandroxz
Persephone
10
1 / 0 / 5
5,965
1,193
3,448
1,225
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
7
7
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
2
1
W
Medusa
 
Medusa
3
0
3
4.5
W
Chronos
 
Chronos
1
1
6
4
L
0
1
1
0.5
W
Chaac
0
0
4
2
L
Artemis
Mainjaro
Artemis
1
2
0
0.5
W
2
1
5
4.5
L
Mercury
Zerochan89
Mercury
1
3
0
0.33
W
Persephone
alexsandroxz
Persephone
1
0
5
3.5
L
King Arthur
mellerjones
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,903
Damage
14,030
15,851
Taken
14,463
7,696
Mitigated
8,519
1,385
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,564
39
204
506
3,719
1,936
0
1,368
2,351
18,412
0
W
Medusa
 
Medusa
3,373
1,263
0
0
2,537
1,105
0
661
1,832
0
18,046
W
Chronos
 
Chronos
2,242
805
0
169
2,638
1,075
0
1,083
1,515
7,320
0
L
1,867
368
0
272
3,441
1,575
0
967
2,474
7,475
0
W
Chaac
1,675
426
0
591
3,214
2,964
0
1,098
2,104
0
5,231
L
Artemis
Mainjaro
Artemis
2,821
1,205
0
266
3,364
1,513
0
1,207
2,157
0
11,198
W
3,292
999
0
970
4,849
2,894
0
1,852
2,927
0
12,283
L
Mercury
Zerochan89
Mercury
3,651
1,041
0
137
5,327
2,672
0
2,148
3,179
0
10,315
W
Persephone
alexsandroxz
Persephone
3,448
74
0
112
1,225
481
0
571
654
12,373
0
L
King Arthur
mellerjones
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
29,744
88
Minions Killed
92
3
Camps Cleared
7
403,117
Distance Traveled
499,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,820
1,164
33
7
0
99,251
1
W
Medusa
6,414
1,283
28
6
3
99,563
2
W
Chronos
5,889
1,178
20
4
0
96,541
0
L
Nox
5,174
1,035
21
4
0
106,601
1
W
Chaac
5,328
1,066
8
2
0
93,913
1
L
Artemis
5,767
1,153
17
3
2
84,846
0
W
Pele
6,148
1,230
19
4
2
104,842
1
L
Mercury
5,559
1,112
17
3
1
112,419
0
W
Persephone
5,965
1,193
17
3
2
104,302
0
L
King Arthur
3,322
664
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role