Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Nappa121
Olorun
Level 119
God Stats
5W - 8L
1,443 SR
Queue Stats
234W - 249L
1,474 Elo+
Solo
Fenrir
Fenrir
jarmen999
Fenrir
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,609 Elo+
Solo
Team Averages
Level 76
1,489 SR
1,517 Elo+

VS

Team Averages
Level 104
1,573 SR
1,450 Elo+
Jormungandr
Jormungandr
Happykiwi2002
Jormungandr
Level 26
God Stats
1W - 1L
1,171 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Pele
Pele
Hifubae
Pele
Level 108
God Stats
0W - 1L
1,763 SR
Queue Stats
28W - 22L
1,382 Elo+
Party 2
Janus
Janus
MickyXVII
Janus
Level 128
God Stats
0W - 1L
1,725 SR
Queue Stats
150W - 131L
1,560 Elo+
Solo
Bellona
Bellona
TriXxCyclonZ
Bellona
Level 109
God Stats
1W - 1L
1,714 SR
Queue Stats
11W - 8L
1,325 Elo+
Party 2
Hachiman
Hachiman
rycbarm7596
Hachiman
Level 149
God Stats
8W - 12L
1,491 SR
Queue Stats
275W - 283L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 1 / 2
8,690
579
8,903
13,584
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 3 / 2
8,657
577
10,111
12,340
7,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
 
Thoth
14
3 / 1 / 2
8,518
568
5,515
6,892
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
Nappa121
Olorun
13
2 / 1 / 7
7,403
494
12,352
10,212
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
jarmen999
Fenrir
13
7 / 1 / 2
8,171
545
8,914
12,300
11,250
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Happykiwi2002
Jormungandr
11
0 / 4 / 1
6,724
448
5,460
12,963
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Hifubae
Pele
13
2 / 3 / 1
7,759
517
8,243
16,034
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
MickyXVII
Janus
14
3 / 4 / 0
8,376
558
7,097
9,834
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TriXxCyclonZ
Bellona
12
2 / 4 / 0
7,602
507
9,947
13,594
14,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
rycbarm7596
Hachiman
11
0 / 5 / 0
6,411
427
7,072
11,471
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
7
7
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
2
6
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
2
1.33
W
Thoth
 
Thoth
3
1
2
4
L
Jormungandr
Happykiwi2002
Jormungandr
0
4
1
0.13
L
Pele
Hifubae
Pele
2
3
1
0.83
L
Janus
MickyXVII
Janus
3
4
0
0.75
W
Olorun
Nappa121
Olorun
2
1
7
5.5
L
Bellona
TriXxCyclonZ
Bellona
2
4
0
0.5
W
Fenrir
jarmen999
Fenrir
7
1
2
8
L
Hachiman
rycbarm7596
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,795
Damage
37,819
55,328
Taken
63,896
33,568
Mitigated
40,186
17,328
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,903
5,602
0
3,104
13,584
6,452
0
502
13,082
0
58,271
W
Ah Muzen Cab
 
Ah Muzen Cab
10,111
3,980
0
4,240
12,340
7,796
0
0
12,340
0
66,723
W
Thoth
 
Thoth
5,515
426
0
1,389
6,892
2,721
0
4,032
2,860
67,092
0
L
Jormungandr
Happykiwi2002
Jormungandr
5,460
2,421
338
1,541
12,963
11,495
40
6,445
6,463
26,911
1,000
L
Pele
Hifubae
Pele
8,243
2,283
0
4,889
16,034
5,833
462
1,730
13,053
0
65,920
L
Janus
MickyXVII
Janus
7,097
835
0
791
9,834
3,598
0
5,294
4,352
64,995
0
W
Olorun
Nappa121
Olorun
12,352
5,834
450
4,843
10,212
5,349
692
3,089
7,123
55,690
9,224
L
Bellona
TriXxCyclonZ
Bellona
9,947
3,993
0
2,223
13,594
14,479
393
315
12,400
0
58,073
W
Fenrir
jarmen999
Fenrir
8,914
2,030
0
3,302
12,300
11,250
236
4,610
7,690
0
22,136
L
Hachiman
rycbarm7596
Hachiman
7,072
4,545
0
2,070
11,471
4,781
0
2,642
8,829
0
54,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
36,872
470
Minions Killed
478
0
Camps Cleared
0
1,515,838
Distance Traveled
1,370,952
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,690
579
116
8
0
361,505
1
W
Ah Muzen Cab
8,657
577
118
8
0
258,289
3
W
Thoth
8,518
568
115
8
0
306,984
2
L
Jormungandr
6,724
448
38
3
0
256,487
0
L
Pele
7,759
517
114
8
0
305,116
2
L
Janus
8,376
558
115
8
0
275,976
3
W
Olorun
7,403
494
101
7
0
258,074
4
L
Bellona
7,602
507
113
8
0
276,119
3
W
Fenrir
8,171
545
20
1
0
330,986
3
L
Hachiman
6,411
427
98
7
0
257,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role