Player Matchup

Neith
Neith
ImGonnaSeasonYou
Neith
Level 43
God Stats
1W - 2L
1,644 SR
Queue Stats
40W - 45L
1,555 Elo+
Party 1
Bellona
Bellona
Kelpnugget
Bellona
Level 67
God Stats
8W - 8L
1,592 SR
Queue Stats
176W - 169L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Kylraven
Cernunnos
Level 157
God Stats
9W - 14L
1,314 SR
Queue Stats
164W - 157L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Valkyrie002
Cthulhu
Level 28
God Stats
1W - 4L
1,499 SR
Queue Stats
30W - 43L
1,520 Elo+
Party 1
Sol
Sol
xAnubus
Sol
Level 82
God Stats
5W - 8L
1,253 SR
Queue Stats
318W - 340L
1,475 Elo+
Solo
Team Averages
Level 75
1,460 SR
1,487 Elo+

VS

Team Averages
Level 105
1,607 SR
1,514 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BADBR8THERS
Hera
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
224W - 210L
1,448 Elo+
Solo
Xbalanque
Xbalanque
ElectroViking90
Xbalanque
Level 151
God Stats
13W - 15L
1,549 SR
Queue Stats
522W - 555L
1,472 Elo+
Solo
Chang'e
Chang'e
JoeWho2
Chang'e
Level 82
God Stats
120W - 126L
1,522 SR
Queue Stats
139W - 160L
1,474 Elo+
Solo
Olorun
Olorun
MassivelyHungNPC
Olorun
Level 5
God Stats
2W - 1L
1,747 SR
Queue Stats
14W - 19L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,246
660
13,694
13,227
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Bellona
Kelpnugget
Bellona
15
1 / 2 / 2
8,557
611
4,947
16,119
14,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Kylraven
Cernunnos
16
0 / 5 / 2
9,005
643
7,832
14,487
6,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Valkyrie002
Cthulhu
15
1 / 5 / 4
8,680
620
7,281
15,357
15,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
15
3 / 2 / 2
9,172
655
14,218
11,710
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
10 / 0 / 3
11,485
820
19,355
11,795
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 6
9,128
652
12,405
11,689
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
ElectroViking90
Xbalanque
17
3 / 1 / 3
10,511
751
12,717
11,022
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
JoeWho2
Chang'e
16
2 / 3 / 9
9,626
688
8,108
13,595
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 1 / 11
9,729
695
9,026
12,342
5,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
7
Kills
17
17
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
0
3
11.5
W
1
2
6
2
W
Xbalanque
ElectroViking90
Xbalanque
3
1
3
4.5
L
2
3
2
1
W
Chang'e
JoeWho2
Chang'e
2
3
9
2.17
L
Bellona
Kelpnugget
Bellona
1
2
2
1
L
Cernunnos
Kylraven
Cernunnos
0
5
2
0.2
W
1
1
11
6.5
L
Cthulhu
Valkyrie002
Cthulhu
1
5
4
0.6
L
Sol
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
61,611
70,900
Taken
60,443
47,702
Mitigated
27,415
14,391
Healing
28,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,355
2,026
0
2,950
11,795
5,519
560
4,328
7,399
47,158
0
W
12,405
1,955
78
1,610
11,689
5,175
789
4,064
7,413
28,380
0
W
Xbalanque
ElectroViking90
Xbalanque
12,717
2,479
0
2,930
11,022
5,171
1,892
3,843
6,999
0
45,577
L
13,694
3,456
239
2,478
13,227
6,109
0
9,958
3,095
0
48,527
W
Chang'e
JoeWho2
Chang'e
8,108
721
6,219
5,973
13,595
5,598
791
3,105
10,410
27,361
0
L
Bellona
Kelpnugget
Bellona
4,947
1,073
682
2,362
16,119
14,867
0
11,497
4,232
0
17,174
L
Cernunnos
Kylraven
Cernunnos
7,832
3,829
0
1,498
14,487
6,597
0
9,225
5,003
0
38,804
W
9,026
4,371
1,304
7,069
12,342
5,952
2,129
5,405
6,723
32,411
0
L
Cthulhu
Valkyrie002
Cthulhu
7,281
578
777
633
15,357
15,049
0
9,600
5,415
21,954
0
L
Sol
14,218
2,160
0
5,722
11,710
5,080
0
7,262
4,261
32,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
50,479
232
Minions Killed
295
0
Camps Cleared
0
1,261,361
Distance Traveled
1,306,483
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,485
820
79
6
0
270,015
2
W
Hera
9,128
652
42
3
0
241,072
1
W
Xbalanque
10,511
751
81
6
0
277,886
0
L
Neith
9,246
660
69
5
0
254,611
3
W
Chang'e
9,626
688
37
3
0
292,768
2
L
Bellona
8,557
611
23
2
0
289,237
3
L
Cernunnos
9,005
643
70
5
0
250,244
5
W
Olorun
9,729
695
56
4
0
224,742
3
L
Cthulhu
8,680
620
24
2
0
225,906
0
L
Sol
9,172
655
46
3
0
241,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role