Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Angelienme
Ishtar
Level 140
God Stats
26W - 25L
1,532 SR
Queue Stats
257W - 297L
1,472 Elo+
Party 3
Ah Puch
Ah Puch
Azym
Ah Puch
Level 157
God Stats
5W - 2L
1,770 SR
Queue Stats
223W - 224L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BenStealer69
Tsukuyomi
Level 128
God Stats
13W - 10L
1,650 SR
Queue Stats
291W - 314L
1,520 Elo+
Party 2
Bacchus
Bacchus
Sbonge
Bacchus
Level 155
God Stats
1W - 5L
1,424 SR
Queue Stats
242W - 284L
1,470 Elo+
Party 3
Team Averages
Level 144
1,575 SR
1,490 Elo+

VS

Team Averages
Level 104
1,632 SR
1,550 Elo+
Izanami
Izanami
Arione
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,820 Elo+
Solo
Tyr
Tyr
Loemp1a
Tyr
Level 87
God Stats
1W - 2L
1,700 SR
Queue Stats
58W - 69L
1,470 Elo+
Party 1
Ra
Ra
OhTMort
Ra
Level 121
God Stats
2W - 1L
1,506 SR
Queue Stats
101W - 104L
1,498 Elo+
Party 1
Thor
Thor
Yukishah
Thor
Level 123
God Stats
2W - 1L
1,560 SR
Queue Stats
94W - 103L
1,442 Elo+
Party 1
Bellona
Bellona
obuban
Bellona
Level 160
God Stats
4W - 1L
1,895 SR
Queue Stats
145W - 156L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 4 / 1
6,769
677
4,956
11,290
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Angelienme
Ishtar
12
0 / 4 / 1
6,647
665
5,453
11,374
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Azym
Ah Puch
14
2 / 2 / 2
7,660
766
11,206
8,569
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
BenStealer69
Tsukuyomi
13
3 / 3 / 3
7,018
702
7,818
9,722
4,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Sbonge
Bacchus
13
1 / 2 / 3
7,245
725
7,414
8,337
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arione
Izanami
16
6 / 0 / 6
8,569
857
20,148
8,735
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
13
1 / 2 / 4
7,068
707
3,420
11,352
8,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 0 / 4
8,307
831
5,887
5,350
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Thor
13
2 / 2 / 6
7,142
714
6,201
11,461
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bellona
obuban
Bellona
13
1 / 2 / 6
6,921
692
5,422
10,714
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
15
15
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
L
Ishtar
Angelienme
Ishtar
0
4
1
0.13
W
Izanami
Arione
Izanami
6
0
6
9
L
Ah Puch
Azym
Ah Puch
2
2
2
1.5
L
Tsukuyomi
BenStealer69
Tsukuyomi
3
3
3
1.5
W
Tyr
1
2
4
1.5
W
5
0
4
7
L
Bacchus
Sbonge
Bacchus
1
2
3
1.25
W
Thor
2
2
6
2.5
W
Bellona
obuban
Bellona
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
41,078
49,292
Taken
47,612
28,789
Mitigated
31,269
8,535
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,956
215
73
663
11,290
5,836
45
866
10,270
24,861
0
L
Ishtar
Angelienme
Ishtar
5,453
2,890
0
2,096
11,374
4,710
0
872
10,218
0
23,442
W
Izanami
Arione
Izanami
20,148
12,810
0
2,908
8,735
4,262
0
4,344
4,221
0
45,533
L
Ah Puch
Azym
Ah Puch
11,206
425
0
2,890
8,569
4,011
0
847
7,631
31,627
0
L
Tsukuyomi
BenStealer69
Tsukuyomi
7,818
1,790
0
1,697
9,722
4,337
0
1,082
8,571
0
14,956
W
Tyr
3,420
333
0
2,567
11,352
8,788
412
5,353
5,797
0
8,923
W
5,887
385
2,828
2,365
5,350
2,589
0
3,773
1,475
37,000
0
L
Bacchus
Sbonge
Bacchus
7,414
229
0
1,116
8,337
9,895
0
2,220
5,997
10,252
0
W
Thor
6,201
673
0
412
11,461
7,719
0
5,759
5,598
0
15,152
W
Bellona
obuban
Bellona
5,422
866
0
1,368
10,714
7,911
388
3,644
6,945
0
15,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
38,007
188
Minions Killed
224
0
Camps Cleared
0
1,009,280
Distance Traveled
1,050,279
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,769
677
52
5
0
190,130
3
L
Ishtar
6,647
665
53
5
0
171,161
4
W
Izanami
8,569
857
75
8
0
197,589
0
L
Ah Puch
7,660
766
73
7
0
194,630
1
L
Tsukuyomi
7,018
702
9
1
0
230,690
1
W
Tyr
7,068
707
17
2
0
232,304
2
W
Ra
8,307
831
77
8
0
218,081
1
L
Bacchus
7,245
725
1
0
0
222,669
2
W
Thor
7,142
714
30
3
0
188,892
1
W
Bellona
6,921
692
25
3
0
213,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role