Player Matchup

Hun Batz
Hun Batz
KitKatSoul
Hun Batz
Level 125
God Stats
5W - 1L
1,797 SR
Queue Stats
435W - 411L
1,513 Elo+
Solo
Poseidon
Poseidon
LordDusten
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,427 Elo+
Solo
Awilix
Awilix
MommyKerro
Awilix
Level 158
God Stats
3W - 3L
1,640 SR
Queue Stats
392W - 417L
1,446 Elo+
Party 1
Achilles
Achilles
OHGRADY
Achilles
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 273L
1,477 Elo+
Solo
Olorun
Olorun
ninja_FR23
Olorun
Level 142
God Stats
0W - 3L
1,203 SR
Queue Stats
119W - 142L
1,418 Elo+
Party 1
Team Averages
Level 118
1,528 SR
1,456 Elo+

VS

Team Averages
Level 139
1,397 SR
1,471 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DaMNaT0RuM
Thor
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,377 Elo+
Party 2
Olorun
Olorun
Fool7866
Olorun
Level 68
God Stats
1W - 1L
1,362 SR
Queue Stats
194W - 143L
1,559 Elo+
Solo
Jormungandr
Jormungandr
RhastaJr
Jormungandr
Level 159
God Stats
2W - 1L
1,449 SR
Queue Stats
66W - 76L
1,443 Elo+
Solo
Xbalanque
Xbalanque
XxBenetoxX_43
Xbalanque
Level 157
God Stats
2W - 3L
1,173 SR
Queue Stats
226W - 246L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KitKatSoul
Hun Batz
20
10 / 8 / 11
13,327
833
23,103
23,417
12,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
LordDusten
Poseidon
20
6 / 7 / 12
12,633
790
20,364
13,454
6,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
MommyKerro
Awilix
17
4 / 10 / 7
10,760
673
15,232
20,793
14,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
OHGRADY
Achilles
18
3 / 8 / 13
11,211
701
12,535
25,381
28,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Olorun
ninja_FR23
Olorun
18
2 / 8 / 8
10,704
669
14,398
20,105
10,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
9 / 4 / 23
15,075
942
26,432
23,542
33,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
15 / 4 / 15
13,474
842
14,058
16,139
6,865
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Fool7866
Olorun
19
4 / 5 / 23
12,375
773
18,904
24,314
10,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
RhastaJr
Jormungandr
20
4 / 5 / 28
12,059
754
14,198
25,203
25,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
XxBenetoxX_43
Xbalanque
17
9 / 8 / 10
11,646
728
17,159
19,506
7,537
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
140
25
Kills
41
41
Deaths
26
51
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
4
23
5.13
W
15
4
15
5.63
W
Olorun
Fool7866
Olorun
4
5
23
3.1
L
Hun Batz
KitKatSoul
Hun Batz
10
8
11
1.94
L
Poseidon
LordDusten
Poseidon
6
7
12
1.71
L
Awilix
MommyKerro
Awilix
4
10
7
0.75
L
Achilles
OHGRADY
Achilles
3
8
13
1.19
W
Jormungandr
RhastaJr
Jormungandr
4
5
28
3.6
W
Xbalanque
XxBenetoxX_43
Xbalanque
9
8
10
1.75
L
Olorun
ninja_FR23
Olorun
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,632
Damage
90,751
103,150
Taken
108,704
72,404
Mitigated
83,029
26,873
Healing
46,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
26,432
1,000
6,092
5,647
23,542
33,417
370
7,483
15,355
57,846
0
W
14,058
942
2,666
2,004
16,139
6,865
3,412
4,627
11,328
0
20,591
W
Olorun
Fool7866
Olorun
18,904
11,586
8,575
12,374
24,314
10,000
1,343
8,182
15,705
34,171
0
L
Hun Batz
KitKatSoul
Hun Batz
23,103
5,226
2,374
5,981
23,417
12,659
1,062
13,961
9,456
0
45,139
L
Poseidon
LordDusten
Poseidon
20,364
2,982
627
893
13,454
6,277
1,209
7,984
5,470
43,191
0
L
Awilix
MommyKerro
Awilix
15,232
4,295
1,129
1,422
20,793
14,574
0
10,693
10,100
0
21,363
L
Achilles
OHGRADY
Achilles
12,535
2,763
1,681
6,286
25,381
28,846
605
14,236
11,145
598
15,334
W
Jormungandr
RhastaJr
Jormungandr
14,198
4,830
2,364
2,248
25,203
25,210
1,347
7,456
16,926
27,140
0
W
Xbalanque
XxBenetoxX_43
Xbalanque
17,159
6,416
1,978
2,106
19,506
7,537
1,805
6,313
12,928
0
29,300
L
Olorun
ninja_FR23
Olorun
14,398
4,331
1,195
5,285
20,105
10,048
1,888
12,660
7,445
30,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,635
Gold Earned
64,629
153
Minions Killed
175
0
Camps Cleared
0
1,328,236
Distance Traveled
1,425,917
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,075
942
65
4
0
332,465
2
W
Thor
13,474
842
13
1
0
292,572
2
W
Olorun
12,375
773
34
2
0
276,514
0
L
Hun Batz
13,327
833
39
2
0
279,342
0
L
Poseidon
12,633
790
61
4
0
264,997
0
L
Awilix
10,760
673
11
1
0
243,572
1
L
Achilles
11,211
701
5
0
0
286,463
0
W
Jormungandr
12,059
754
30
2
0
285,481
0
W
Xbalanque
11,646
728
33
2
0
238,885
0
L
Olorun
10,704
669
37
2
0
253,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role