Player Matchup

Hercules
Hercules
AbouDax
Hercules
Level 139
God Stats
3W - 4L
1,658 SR
Queue Stats
147W - 168L
1,476 Elo+
Solo
Nemesis
Nemesis
MrStyIes
Nemesis
Level 16
God Stats
1W - 3L
1,327 SR
Queue Stats
15W - 42L
1,224 Elo+
Party 2
Ra
Ra
Names zak
Ra
Level 107
God Stats
2W - 2L
1,437 SR
Queue Stats
15W - 39L
1,333 Elo+
Party 2
Ne Zha
Ne Zha
XenonHellsing
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,556 Elo+
Solo
Discordia
Discordia
eRXeTe
Discordia
Level 126
God Stats
1W - 2L
1,568 SR
Queue Stats
157W - 154L
1,491 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,416 Elo+

VS

Team Averages
Level 97
1,608 SR
1,505 Elo+
Medusa
Medusa
Barrythanigz
Medusa
Level 58
God Stats
6W - 2L
1,744 SR
Queue Stats
46W - 24L
1,628 Elo+
Party 1
Fenrir
Fenrir
Liquiderp
Fenrir
Level 99
God Stats
7W - 3L
1,848 SR
Queue Stats
13W - 13L
1,398 Elo+
Solo
Ra
Ra
UNiX Ziane
Ra
Level 157
God Stats
1W - 0L
1,158 SR
Queue Stats
54W - 78L
1,477 Elo+
Party 1
Nike
Nike
alexbol2112
Nike
Level 27
God Stats
6W - 3L
1,573 SR
Queue Stats
7W - 8L
1,559 Elo+
Solo
Arachne
Arachne
geoffrey080
Arachne
Level 146
God Stats
2W - 2L
1,719 SR
Queue Stats
99W - 125L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbouDax
Hercules
16
4 / 6 / 7
9,732
695
7,613
25,497
23,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MrStyIes
Nemesis
15
0 / 4 / 5
8,529
609
2,981
13,154
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 8 / 3
9,625
688
6,506
14,258
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 4 / 6
10,583
756
23,964
13,592
7,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
eRXeTe
Discordia
17
2 / 1 / 9
9,808
701
9,359
5,547
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 0 / 4
12,674
905
18,631
10,008
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Liquiderp
Fenrir
16
2 / 3 / 9
10,279
734
10,181
13,987
8,576
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

19
7 / 4 / 7
11,126
795
14,300
13,163
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 11
9,608
686
7,865
19,285
19,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
geoffrey080
Arachne
18
3 / 4 / 10
10,800
771
7,442
13,405
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
15
Kills
23
23
Deaths
15
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbouDax
Hercules
4
6
7
1.25
W
Medusa
10
0
4
12
W
Fenrir
Liquiderp
Fenrir
2
3
9
2.17
L
Nemesis
MrStyIes
Nemesis
0
4
5
0.63
L
0
8
3
0.19
W
7
4
7
2.63
L
9
4
6
3
W
1
4
11
1.63
L
Discordia
eRXeTe
Discordia
2
1
9
6.5
W
Arachne
geoffrey080
Arachne
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,423
Damage
58,419
72,048
Taken
69,848
45,624
Mitigated
49,983
14,175
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbouDax
Hercules
7,613
1,930
125
6,426
25,497
23,554
0
6,674
17,445
0
16,053
W
Medusa
18,631
6,978
0
4,557
10,008
4,944
2,395
2,981
6,978
0
84,642
W
Fenrir
Liquiderp
Fenrir
10,181
1,571
0
1,840
13,987
8,576
774
2,479
11,334
56
29,165
L
Nemesis
MrStyIes
Nemesis
2,981
1,078
0
1,191
13,154
5,653
0
3,460
9,351
0
12,228
L
6,506
671
376
2,457
14,258
7,005
0
1,966
12,093
44,968
0
W
14,300
1,870
2,604
3,760
13,163
5,643
377
3,430
9,544
51,145
0
L
23,964
4,598
0
3,370
13,592
7,223
0
1,112
11,902
0
46,362
W
7,865
1,259
0
2,091
19,285
19,946
0
4,167
14,672
180
17,459
L
Discordia
eRXeTe
Discordia
9,359
788
0
230
5,547
2,189
0
1,106
4,341
44,781
0
W
Arachne
geoffrey080
Arachne
7,442
5,869
0
2,628
13,405
10,874
453
2,808
10,384
0
25,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,277
Gold Earned
54,487
284
Minions Killed
314
0
Camps Cleared
0
1,299,651
Distance Traveled
1,495,906
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,732
695
20
1
0
251,833
0
W
Medusa
12,674
905
138
10
0
317,057
1
W
Fenrir
10,279
734
35
3
0
285,874
3
L
Nemesis
8,529
609
28
2
0
271,152
3
L
Ra
9,625
688
92
7
0
258,126
3
W
Ra
11,126
795
81
6
0
276,299
1
L
Ne Zha
10,583
756
62
4
0
273,010
3
W
Nike
9,608
686
21
2
0
292,486
1
L
Discordia
9,808
701
82
6
0
245,530
0
W
Arachne
10,800
771
39
3
0
324,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role