Player Matchup

Loki
Loki
BIRDMAN1134
Loki
Level 86
God Stats
7W - 14L
1,218 SR
Queue Stats
554W - 610L
1,395 Elo+
Solo
Eset
Eset
DemonKiller8908
Eset
Level 127
God Stats
2W - 0L
1,713 SR
Queue Stats
286W - 282L
1,355 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrKnucklz
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Solo
Sun Wukong
Sun Wukong
Truenova1313
Sun Wukong
Level 156
God Stats
10W - 10L
1,404 SR
Queue Stats
513W - 529L
1,356 Elo+
Party 1
Aphrodite
Aphrodite
thedragonkid11
Aphrodite
Level 92
God Stats
2W - 0L
1,721 SR
Queue Stats
159W - 163L
1,293 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,325 Elo+

VS

Team Averages
Level 94
1,448 SR
1,361 Elo+
Hel
Hel
Akaza86
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,303 Elo+
Solo
Kuzenbo
Kuzenbo
IDeality
Kuzenbo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,351 Elo+
Solo
Fenrir
Fenrir
RJDio
Fenrir
Level 160
God Stats
3W - 6L
1,352 SR
Queue Stats
607W - 681L
1,380 Elo+
Solo
Cliodhna
Cliodhna
diego21dcm
Cliodhna
Level 119
God Stats
2W - 2L
1,479 SR
Queue Stats
134W - 121L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
jfavelaofficial
Erlang Shen
Level 63
God Stats
1W - 3L
1,407 SR
Queue Stats
143W - 177L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 14
11,426
672
23,361
21,488
12,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 13
10,822
637
13,715
12,982
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
MrKnucklz
Kumbhakarna
20
7 / 2 / 11
13,036
767
13,373
36,672
51,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Truenova1313
Sun Wukong
17
3 / 7 / 14
11,272
663
24,388
25,385
35,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
thedragonkid11
Aphrodite
20
7 / 1 / 11
12,426
731
18,083
14,763
11,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
1 / 5 / 10
9,841
579
15,705
23,254
13,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kuzenbo
IDeality
Kuzenbo
18
4 / 4 / 8
10,096
594
12,207
21,274
36,445
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
RJDio
Fenrir
15
2 / 6 / 7
9,500
559
9,383
18,263
10,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
diego21dcm
Cliodhna
20
5 / 3 / 7
11,663
686
25,945
17,057
9,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
jfavelaofficial
Erlang Shen
15
1 / 5 / 9
10,283
605
11,710
21,310
17,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
23
Kills
13
15
Deaths
23
63
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hel
1
5
10
1.2
W
4
2
14
5.5
W
2
3
13
2.83
L
Kuzenbo
IDeality
Kuzenbo
4
4
8
2
W
Kumbhakarna
MrKnucklz
Kumbhakarna
7
2
11
6.25
L
Fenrir
RJDio
Fenrir
2
6
7
0.92
W
Sun Wukong
Truenova1313
Sun Wukong
3
7
14
1.43
L
Cliodhna
diego21dcm
Cliodhna
5
3
7
2.83
L
Erlang Shen
jfavelaofficial
Erlang Shen
1
5
9
1.1
W
Aphrodite
thedragonkid11
Aphrodite
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,920
Damage
74,950
111,290
Taken
101,158
117,072
Mitigated
87,277
57,303
Healing
45,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
15,705
1,821
12,061
12,347
23,254
13,326
225
11,353
11,448
31,341
0
W
23,361
4,424
858
6,376
21,488
12,583
44
6,450
15,038
0
48,136
W
13,715
1,920
4,992
4,264
12,982
5,958
2,923
1,871
11,111
26,226
0
L
Kuzenbo
IDeality
Kuzenbo
12,207
3,119
1,456
3,809
21,274
36,445
307
9,281
11,058
14,813
0
W
Kumbhakarna
MrKnucklz
Kumbhakarna
13,373
2,411
1,223
6,849
36,672
51,531
333
7,561
29,111
22,048
0
L
Fenrir
RJDio
Fenrir
9,383
2,063
1,198
3,748
18,263
10,441
460
7,739
10,012
0
11,219
W
Sun Wukong
Truenova1313
Sun Wukong
24,388
7,583
2,236
4,631
25,385
35,423
0
8,513
16,872
311
37,112
L
Cliodhna
diego21dcm
Cliodhna
25,945
2,051
1,152
2,874
17,057
9,419
748
5,661
11,012
424
63,002
L
Erlang Shen
jfavelaofficial
Erlang Shen
11,710
4,360
3,028
4,290
21,310
17,646
0
10,243
10,342
0
20,239
W
Aphrodite
thedragonkid11
Aphrodite
18,083
4,498
17,142
8,732
14,763
11,577
245
3,941
10,822
45,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,982
Gold Earned
51,383
205
Minions Killed
145
0
Camps Cleared
0
1,501,257
Distance Traveled
1,454,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,841
579
30
2
0
280,774
0
W
Loki
11,426
672
35
2
0
367,814
0
W
Eset
10,822
637
38
2
0
225,415
0
L
Kuzenbo
10,096
594
10
1
0
297,271
0
W
Kumbhakarna
13,036
767
26
2
0
348,390
0
L
Fenrir
9,500
559
4
0
0
276,400
0
W
Sun Wukong
11,272
663
33
2
0
281,102
0
L
Cliodhna
11,663
686
85
5
0
325,621
0
L
Erlang Shen
10,283
605
16
1
0
274,696
0
W
Aphrodite
12,426
731
73
4
0
278,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role