Player Matchup

Gilgamesh
Gilgamesh
DarixxNooob_SAWN
Gilgamesh
Level 127
God Stats
6W - 5L
1,459 SR
Queue Stats
234W - 266L
1,437 Elo+
Party 3
Nox
Nox
Roma394
Nox
Level 26
God Stats
2W - 5L
1,291 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 4
Medusa
Medusa
SpaaaarK
Medusa
Level 118
God Stats
1W - 2L
1,289 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 4
Cernunnos
Cernunnos
Thiagus055
Cernunnos
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 254L
1,492 Elo+
Solo
Fenrir
Fenrir
lukaelmakako
Fenrir
Level 89
God Stats
5W - 1L
1,872 SR
Queue Stats
45W - 37L
1,428 Elo+
Party 3
Team Averages
Level 93
1,482 SR
1,337 Elo+

VS

Team Averages
Level 106
1,506 SR
1,484 Elo+
Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
NRG_obito_
Tyr
Level 115
God Stats
26W - 26L
1,488 SR
Queue Stats
765W - 818L
1,516 Elo+
Party 1
Ra
Ra
hue_mil-gral
Ra
Level 125
God Stats
40W - 48L
1,471 SR
Queue Stats
885W - 939L
1,500 Elo+
Party 1
Neith
Neith
kefla2
Neith
Level 85
God Stats
13W - 11L
1,573 SR
Queue Stats
418W - 431L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
2 / 1 / 4
6,208
478
5,484
10,418
5,509
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
11
0 / 3 / 3
6,699
515
3,910
8,735
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
SpaaaarK
Medusa
13
6 / 1 / 3
7,817
601
9,985
6,922
2,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Thiagus055
Cernunnos
14
3 / 0 / 0
8,789
676
8,836
10,626
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
11
2 / 3 / 6
6,970
536
3,814
10,208
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 3 / 2
6,544
503
6,852
10,663
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
10
1 / 5 / 2
6,013
463
2,500
8,934
2,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 4 / 1
5,904
454
5,154
11,135
6,631
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 1 / 2
7,654
589
7,178
7,243
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kefla2
Neith
12
1 / 2 / 0
7,031
541
4,323
9,213
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
8
8
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
2
0.67
L
Anhur
 
Anhur
1
5
2
0.4
W
Gilgamesh
2
1
4
4
L
3
4
1
0.88
W
Nox
0
3
3
0.5
W
Medusa
SpaaaarK
Medusa
6
1
3
7.5
W
Cernunnos
Thiagus055
Cernunnos
3
0
0
3
L
2
1
2
3
L
Neith
kefla2
Neith
1
2
0
0.5
W
Fenrir
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,029
Damage
26,007
46,909
Taken
47,188
20,480
Mitigated
20,721
11,430
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,852
3,464
0
1,724
10,663
4,161
0
0
10,663
0
43,263
L
Anhur
 
Anhur
2,500
1,244
0
1,454
8,934
2,448
0
0
8,934
0
29,252
W
Gilgamesh
5,484
1,116
0
724
10,418
5,509
0
1,820
8,598
0
29,625
L
5,154
617
0
1,789
11,135
6,631
0
2,014
9,121
0
23,597
W
Nox
3,910
368
0
2,649
8,735
3,893
0
4,467
4,268
47,851
0
W
Medusa
SpaaaarK
Medusa
9,985
4,764
0
501
6,922
2,600
453
0
6,922
0
57,208
W
Cernunnos
Thiagus055
Cernunnos
8,836
5,054
0
7,372
10,626
4,381
525
0
10,626
0
69,865
L
7,178
461
391
2,316
7,243
3,286
0
1,896
5,347
65,109
0
L
Neith
kefla2
Neith
4,323
1,419
0
1,848
9,213
4,195
0
0
9,213
0
54,243
W
Fenrir
3,814
881
0
184
10,208
4,097
795
891
9,317
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
33,146
402
Minions Killed
362
0
Camps Cleared
0
1,322,517
Distance Traveled
1,286,211
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,544
503
75
6
0
274,119
5
L
Anhur
6,013
463
36
3
0
202,827
3
W
Gilgamesh
6,208
478
30
2
0
273,269
4
L
Tyr
5,904
454
27
2
0
276,056
2
W
Nox
6,699
515
79
6
0
244,825
2
W
Medusa
7,817
601
92
7
0
282,209
2
W
Cernunnos
8,789
676
139
11
0
244,450
5
L
Ra
7,654
589
124
10
0
281,233
3
L
Neith
7,031
541
100
8
0
251,976
0
W
Fenrir
6,970
536
62
5
0
277,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role