Player Matchup

Chernobog
Chernobog
AE hallooli
Chernobog
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 115L
1,328 Elo+
Solo
Loki
Loki
AmOkBuFu1266
Loki
Level 143
God Stats
30W - 29L
1,466 SR
Queue Stats
659W - 696L
1,370 Elo+
Solo
Amaterasu
Amaterasu
Ar5eL1ck3r
Amaterasu
Level 60
God Stats
7W - 5L
1,423 SR
Queue Stats
266W - 295L
1,418 Elo+
Solo
Arachne
Arachne
BC Jacky05
Arachne
Level 29
God Stats
2W - 2L
1,284 SR
Queue Stats
2W - 2L
1,205 Elo+
Party 2
Atlas
Atlas
BC foxy3
Atlas
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,205 Elo+
Party 2
Team Averages
Level 66
1,435 SR
1,305 Elo+

VS

Team Averages
Level 73
1,296 SR
1,310 Elo+
Atlas
Atlas
Hexilin-128
Atlas
Level 25
God Stats
7W - 15L
1,348 SR
Queue Stats
7W - 23L
1,163 Elo+
Party 3
Pele
Pele
Mystii_Madala
Pele
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 116L
1,263 Elo+
Party 3
Cupid
Cupid
NeiDeiGsichd
Cupid
Level 97
God Stats
1W - 2L
1,366 SR
Queue Stats
193W - 237L
1,354 Elo+
Party 1
Chaac
Chaac
NeiHauN
Chaac
Level 113
God Stats
0W - 6L
1,092 SR
Queue Stats
144W - 199L
1,345 Elo+
Party 1
Merlin
Merlin
RSCYCLINGTEAM
Merlin
Level 76
God Stats
0W - 1L
1,174 SR
Queue Stats
23W - 24L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AE hallooli
Chernobog
20
9 / 0 / 6
14,505
631
16,676
14,922
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 1 / 8
12,940
563
11,651
18,502
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Ar5eL1ck3r
Amaterasu
18
9 / 2 / 5
12,195
530
11,936
23,593
13,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
BC Jacky05
Arachne
16
4 / 2 / 2
10,467
455
8,609
21,866
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
BC foxy3
Atlas
15
0 / 5 / 11
10,253
446
15,109
24,561
8,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
8,704
378
6,476
23,083
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 6 / 2
9,650
420
9,375
23,051
9,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 3
8,486
369
3,813
16,216
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
NeiHauN
Chaac
14
2 / 4 / 2
9,448
411
15,726
18,314
11,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 2
10,112
440
23,818
15,248
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
25
Kills
9
10
Deaths
25
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AE hallooli
Chernobog
9
0
6
12
W
3
1
8
7
W
Amaterasu
Ar5eL1ck3r
Amaterasu
9
2
5
5.75
W
Arachne
BC Jacky05
Arachne
4
2
2
2.5
W
Atlas
BC foxy3
Atlas
0
5
11
1.1
L
0
7
3
0.21
L
3
6
2
0.67
L
0
3
3
0.5
L
Chaac
NeiHauN
Chaac
2
4
2
0.75
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,981
Damage
59,208
103,444
Taken
95,912
45,232
Mitigated
56,279
30,596
Healing
26,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AE hallooli
Chernobog
16,676
10,758
0
8,287
14,922
6,957
6,126
6,364
8,558
0
139,733
W
11,651
1,947
0
1,159
18,502
7,895
122
1,784
16,718
0
132,305
W
Amaterasu
Ar5eL1ck3r
Amaterasu
11,936
3,680
0
7,598
23,593
13,250
2,748
3,708
19,885
0
61,957
W
Arachne
BC Jacky05
Arachne
8,609
6,166
0
7,028
21,866
8,533
179
7,093
14,773
0
67,811
W
Atlas
BC foxy3
Atlas
15,109
4,970
580
5,944
24,561
8,597
604
14,036
10,525
54,091
0
L
6,476
2,452
0
2,363
23,083
21,460
480
3,799
19,284
31,347
0
L
9,375
1,548
0
9,760
23,051
9,736
0
2,872
20,179
0
68,824
L
3,813
1,853
580
7,604
16,216
6,698
1,181
1,111
15,105
0
55,094
L
Chaac
NeiHauN
Chaac
15,726
1,618
0
4,364
18,314
11,957
0
2,277
16,037
0
59,017
L
23,818
518
0
2,233
15,248
6,428
668
5,050
10,198
82,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,360
Gold Earned
46,400
592
Minions Killed
440
0
Camps Cleared
0
2,169,694
Distance Traveled
1,969,518
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,505
631
209
9
0
425,012
3
W
Loki
12,940
563
159
7
0
442,393
4
W
Amaterasu
12,195
530
85
4
0
458,176
0
W
Arachne
10,467
455
68
3
0
432,158
0
W
Atlas
10,253
446
71
3
0
411,955
0
L
Atlas
8,704
378
33
1
0
366,777
0
L
Pele
9,650
420
105
5
0
432,190
1
L
Cupid
8,486
369
83
4
0
357,594
1
L
Chaac
9,448
411
85
4
0
435,316
1
L
Merlin
10,112
440
134
6
0
377,641
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role