Player Matchup

Bacchus
Bacchus
ALPHAx93
Bacchus
Level 65
God Stats
17W - 14L
1,544 SR
Queue Stats
26W - 37L
1,433 Elo+
Party 2
Chaac
Chaac
AeonReborn
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 2
Nike
Nike
Centrifeudal
Nike
Level 160
God Stats
2W - 1L
1,462 SR
Queue Stats
159W - 178L
1,438 Elo+
Party 2
Pele
Pele
Ghettotastic3fo7
Pele
Level 155
God Stats
5W - 4L
1,505 SR
Queue Stats
233W - 253L
1,463 Elo+
Party 2
Sol
Sol
bohlingboy
Sol
Level 125
God Stats
2W - 6L
1,357 SR
Queue Stats
89W - 84L
1,574 Elo+
Solo
Team Averages
Level 102
1,473 SR
1,528 Elo+

VS

Team Averages
Level 146
1,613 SR
1,522 Elo+
Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chips420Man
Ymir
Level 160
God Stats
15W - 15L
1,606 SR
Queue Stats
418W - 382L
1,526 Elo+
Solo
Poseidon
Poseidon
Madam3Drag0n
Poseidon
Level 139
God Stats
4W - 6L
1,488 SR
Queue Stats
284W - 274L
1,537 Elo+
Party 1
Camazotz
Camazotz
TheHolySeraph
Camazotz
Level 157
God Stats
3W - 3L
1,941 SR
Queue Stats
165W - 145L
1,551 Elo+
Party 1
Artemis
Artemis
redchuy
Artemis
Level 160
God Stats
30W - 25L
1,531 SR
Queue Stats
199W - 192L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALPHAx93
Bacchus
13
0 / 0 / 8
7,904
719
6,917
9,843
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
14
1 / 1 / 7
7,706
701
7,011
12,917
14,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 2 / 5
8,492
772
13,022
15,638
10,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 4 / 3
7,082
644
6,505
10,289
4,749
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
8 / 0 / 3
9,562
869
14,848
7,127
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 4 / 4
7,236
658
6,102
12,530
8,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 4
7,354
669
3,525
11,830
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Madam3Drag0n
Poseidon
13
0 / 5 / 3
7,276
661
8,457
9,709
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
TheHolySeraph
Camazotz
16
6 / 2 / 1
8,894
809
13,244
16,014
16,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
redchuy
Artemis
13
0 / 4 / 1
7,110
646
9,044
9,154
3,941
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
15
Kills
7
7
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
4
0.5
W
Bacchus
ALPHAx93
Bacchus
0
0
8
4
W
Chaac
1
1
7
4.5
W
4
2
5
3.25
L
1
0
4
3
W
2
4
3
0.88
L
Poseidon
Madam3Drag0n
Poseidon
0
5
3
0.3
L
Camazotz
TheHolySeraph
Camazotz
6
2
1
3.25
W
8
0
3
9.5
L
Artemis
redchuy
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,303
Damage
40,372
55,814
Taken
59,237
45,066
Mitigated
44,349
14,877
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,102
1,569
0
243
12,530
8,549
0
4,610
7,920
0
18,955
W
Bacchus
ALPHAx93
Bacchus
6,917
1,020
0
1,020
9,843
11,699
0
1,671
7,092
13,139
0
W
Chaac
7,011
993
0
3,608
12,917
14,500
928
2,889
10,028
0
19,223
W
13,022
858
0
4,204
15,638
10,330
0
5,107
10,531
0
40,171
L
3,525
673
0
2,340
11,830
11,620
0
5,355
6,475
7,446
0
W
6,505
1,213
0
987
10,289
4,749
319
1,502
8,787
0
10,265
L
Poseidon
Madam3Drag0n
Poseidon
8,457
1,422
0
220
9,709
4,007
0
3,371
6,338
30,739
0
L
Camazotz
TheHolySeraph
Camazotz
13,244
5,765
0
7,192
16,014
16,232
0
4,863
11,151
0
41,051
W
14,848
4,540
0
5,058
7,127
3,788
1,581
813
6,314
44,826
4,227
L
Artemis
redchuy
Artemis
9,044
3,368
503
1,725
9,154
3,941
448
2,394
6,760
0
19,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
37,870
191
Minions Killed
181
0
Camps Cleared
0
1,099,431
Distance Traveled
1,038,211
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,236
658
34
3
0
218,567
0
W
Bacchus
7,904
719
13
1
0
232,833
0
W
Chaac
7,706
701
30
3
0
209,388
1
W
Nike
8,492
772
53
5
0
240,128
3
L
Ymir
7,354
669
5
0
0
197,748
2
W
Pele
7,082
644
9
1
0
200,510
0
L
Poseidon
7,276
661
48
4
0
194,637
4
L
Camazotz
8,894
809
62
6
0
230,527
3
W
Sol
9,562
869
86
8
0
216,572
2
L
Artemis
7,110
646
32
3
0
196,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role