Player Matchup

Gilgamesh
Gilgamesh
KingQuackZZ
Gilgamesh
Level 127
God Stats
1W - 0L
1,550 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 1
Ares
Ares
Pimme-TeeBag
Ares
Level 124
God Stats
1W - 0L
1,481 SR
Queue Stats
11W - 9L
1,527 Elo+
Party 1
Vulcan
Vulcan
Raaaul_mg
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sirhc D
Ah Muzen Cab
Level 145
God Stats
5W - 1L
1,627 SR
Queue Stats
90W - 100L
1,394 Elo+
Solo
Anubis
Anubis
juan_molina17
Anubis
Level 89
God Stats
6W - 0L
1,514 SR
Queue Stats
12W - 13L
1,466 Elo+
Party 3
Team Averages
Level 119
1,534 SR
1,475 Elo+

VS

Team Averages
Level 85
1,557 SR
1,470 Elo+
Chaac
Chaac
BlackHairyHorror
Chaac
Level 107
God Stats
56W - 51L
1,609 SR
Queue Stats
258W - 267L
1,496 Elo+
Party 2
Hel
Hel
III Nicx III
Hel
Level 59
God Stats
10W - 12L
1,513 SR
Queue Stats
185W - 233L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Megafutzy
Ah Muzen Cab
Level 78
God Stats
21W - 21L
1,498 SR
Queue Stats
292W - 315L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
Mopsi-91
Nu Wa
Level 68
God Stats
107W - 103L
1,529 SR
Queue Stats
257W - 268L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
bitpul
Baron Samedi
Level 114
God Stats
24W - 12L
1,637 SR
Queue Stats
208W - 185L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingQuackZZ
Gilgamesh
17
8 / 1 / 14
12,185
1,219
16,703
17,325
17,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 2 / 15
11,925
1,193
10,355
17,306
24,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Vulcan
Raaaul_mg
Vulcan
17
6 / 2 / 10
11,188
1,119
22,549
8,671
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Sirhc D
Ah Muzen Cab
17
3 / 2 / 14
11,327
1,133
23,154
11,148
5,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 12
11,099
1,110
12,378
13,744
9,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

252

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,367
1,037
14,079
23,151
16,146
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 9
10,978
1,098
6,487
16,633
22,587
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Megafutzy
Ah Muzen Cab
16
6 / 7 / 4
11,089
1,109
16,271
20,914
8,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Mopsi-91
Nu Wa
16
1 / 4 / 7
9,897
990
10,213
12,948
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
bitpul
Baron Samedi
16
2 / 5 / 8
10,564
1,056
15,812
15,341
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
24
Kills
12
12
Deaths
24
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
1
3
9
1.83
W
Gilgamesh
KingQuackZZ
Gilgamesh
8
1
14
15
L
Ah Muzen Cab
Megafutzy
Ah Muzen Cab
6
7
4
1.14
L
Nu Wa
Mopsi-91
Nu Wa
1
4
7
1.13
W
3
2
15
5.25
W
Vulcan
Raaaul_mg
Vulcan
6
2
10
5.5
W
Ah Muzen Cab
Sirhc D
Ah Muzen Cab
3
2
14
5
L
Baron Samedi
bitpul
Baron Samedi
2
5
8
1.2
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,139
Damage
62,862
68,194
Taken
88,987
60,512
Mitigated
60,262
11,897
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,079
4,374
310
4,961
23,151
16,146
0
13,358
9,793
0
33,242
L
6,487
396
4,209
4,445
16,633
22,587
0
8,274
8,359
19,313
0
W
Gilgamesh
KingQuackZZ
Gilgamesh
16,703
6,656
0
1,812
17,325
17,029
0
7,035
10,290
0
25,054
L
Ah Muzen Cab
Megafutzy
Ah Muzen Cab
16,271
3,241
0
2,488
20,914
8,063
0
10,599
10,315
0
36,421
L
Nu Wa
Mopsi-91
Nu Wa
10,213
2,777
0
538
12,948
5,335
0
3,835
9,113
31,190
0
W
10,355
283
0
1,669
17,306
24,126
0
8,520
8,786
14,248
0
W
Vulcan
Raaaul_mg
Vulcan
22,549
5,403
0
930
8,671
4,632
0
4,636
4,035
41,899
0
W
Ah Muzen Cab
Sirhc D
Ah Muzen Cab
23,154
7,347
130
2,580
11,148
5,508
0
4,063
7,085
0
59,053
L
Baron Samedi
bitpul
Baron Samedi
15,812
898
3,869
2,214
15,341
8,131
0
9,216
6,125
29,436
0
W
12,378
115
0
4,776
13,744
9,217
0
8,258
5,486
44,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
52,895
246
Minions Killed
226
8
Camps Cleared
5
938,318
Distance Traveled
930,251
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,367
1,037
66
7
1
195,979
1
L
Hel
10,978
1,098
28
3
0
180,037
1
W
Gilgamesh
12,185
1,219
25
3
1
202,899
0
L
Ah Muzen Cab
11,089
1,109
51
5
2
191,036
1
L
Nu Wa
9,897
990
48
5
1
176,312
1
W
Ares
11,925
1,193
13
1
0
179,897
0
W
Vulcan
11,188
1,119
44
4
1
204,690
0
W
Ah Muzen Cab
11,327
1,133
83
8
4
193,989
1
L
Baron Samedi
10,564
1,056
33
3
1
186,887
0
W
Anubis
11,099
1,110
81
8
2
156,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role