Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DoLume
Chronos
Level 145
God Stats
2W - 4L
1,524 SR
Queue Stats
176W - 111L
1,607 Elo+
Party 2
Shiva
Shiva
Galatheia
Shiva
Level 154
God Stats
0W - 3L
1,237 SR
Queue Stats
193W - 175L
1,513 Elo+
Solo
Ares
Ares
Kzum31
Ares
Level 129
God Stats
4W - 5L
1,479 SR
Queue Stats
236W - 254L
1,541 Elo+
Solo
Xbalanque
Xbalanque
TRCP
Xbalanque
Level 98
God Stats
4W - 3L
1,550 SR
Queue Stats
166W - 154L
1,533 Elo+
Party 2
Team Averages
Level 118
1,458 SR
1,539 Elo+

VS

Team Averages
Level 154
1,483 SR
1,522 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Geronimoooo00
Artio
Level 160
God Stats
2W - 0L
1,354 SR
Queue Stats
125W - 101L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LucasAleksandr
Ah Muzen Cab
Level 159
God Stats
4W - 0L
1,562 SR
Queue Stats
51W - 54L
1,506 Elo+
Party 1
Merlin
Merlin
Valettu
Merlin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
2 / 5 / 15
11,559
722
15,807
17,610
10,694
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chronos
DoLume
Chronos
17
5 / 5 / 8
10,547
659
23,052
17,892
10,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Galatheia
Shiva
20
9 / 4 / 12
12,003
750
21,326
23,944
13,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Kzum31
Ares
18
5 / 5 / 9
11,138
696
9,278
22,562
32,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
TRCP
Xbalanque
15
1 / 7 / 13
9,648
603
14,016
18,514
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
8 / 6 / 8
12,163
760
11,550
27,897
44,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
 
Baron Samedi
20
5 / 4 / 14
11,850
741
20,236
17,238
9,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 7 / 9
10,033
627
6,304
30,626
37,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
LucasAleksandr
Ah Muzen Cab
20
11 / 3 / 14
13,548
847
29,279
17,817
10,973
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Valettu
Merlin
18
2 / 3 / 14
11,249
703
23,610
13,879
6,343
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
85
22
Kills
26
26
Deaths
23
57
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
15
1.9
W
Ao Kuang
 
Ao Kuang
8
6
8
2
W
Baron Samedi
 
Baron Samedi
5
4
14
3
L
Chronos
DoLume
Chronos
5
5
8
1.8
L
Shiva
Galatheia
Shiva
9
4
12
3.75
W
0
7
9
0.64
L
Ares
Kzum31
Ares
5
5
9
1.9
W
Ah Muzen Cab
LucasAleksandr
Ah Muzen Cab
11
3
14
6
L
Xbalanque
TRCP
Xbalanque
1
7
13
1.07
W
Merlin
Valettu
Merlin
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,479
Damage
90,979
100,522
Taken
107,457
73,400
Mitigated
109,001
36,348
Healing
43,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,807
960
574
7,702
17,610
10,694
596
11,365
6,245
43,990
0
W
Ao Kuang
 
Ao Kuang
11,550
2,233
1,417
7,215
27,897
44,835
849
10,727
17,170
19,411
0
W
Baron Samedi
 
Baron Samedi
20,236
1,685
8,451
4,751
17,238
9,544
1,739
8,730
8,508
37,908
0
L
Chronos
DoLume
Chronos
23,052
5,695
2,288
3,096
17,892
10,109
593
10,613
7,279
37,677
0
L
Shiva
Galatheia
Shiva
21,326
1,589
4,551
9,224
23,944
13,073
0
15,460
8,484
0
38,115
W
6,304
304
4,908
6,482
30,626
37,306
392
13,559
17,067
9,869
0
L
Ares
Kzum31
Ares
9,278
145
1,444
4,031
22,562
32,092
0
14,689
7,873
11,953
0
W
Ah Muzen Cab
LucasAleksandr
Ah Muzen Cab
29,279
7,857
2,237
6,136
17,817
10,973
3,893
8,445
9,372
0
58,785
L
Xbalanque
TRCP
Xbalanque
14,016
6,894
1,074
2,364
18,514
7,432
939
9,573
8,941
0
20,715
W
Merlin
Valettu
Merlin
23,610
755
0
2,039
13,879
6,343
1,614
6,676
7,203
48,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,895
Gold Earned
58,843
185
Minions Killed
153
0
Camps Cleared
0
1,439,822
Distance Traveled
1,442,382
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,559
722
71
4
0
247,333
2
W
Ao Kuang
12,163
760
12
1
0
256,117
1
W
Baron Samedi
11,850
741
41
3
0
260,538
0
L
Chronos
10,547
659
53
3
0
316,607
0
L
Shiva
12,003
750
22
1
0
337,659
0
W
Artio
10,033
627
9
1
0
280,384
0
L
Ares
11,138
696
13
1
0
275,122
1
W
Ah Muzen Cab
13,548
847
44
3
0
343,833
1
L
Xbalanque
9,648
603
26
2
0
263,101
0
W
Merlin
11,249
703
47
3
0
301,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role