Player Matchup

Nu Wa
Nu Wa
Ararorka
Nu Wa
Level 45
God Stats
6W - 3L
1,524 SR
Queue Stats
41W - 42L
1,373 Elo+
Solo
Vamana
Vamana
FrittenHubert
Vamana
Level 82
God Stats
2W - 3L
1,201 SR
Queue Stats
326W - 371L
1,326 Elo+
Solo
Chernobog
Chernobog
joelsierra234-jo
Chernobog
Level 88
God Stats
1W - 1L
1,290 SR
Queue Stats
499W - 587L
1,398 Elo+
Solo
Zeus
Zeus
khlebnikovIGOR
Zeus
Level 87
God Stats
8W - 8L
1,560 SR
Queue Stats
82W - 87L
1,427 Elo+
Solo
Mulan
Mulan
tifamanlius
Mulan
Level 96
God Stats
5W - 1L
1,688 SR
Queue Stats
75W - 91L
1,304 Elo+
Solo
Team Averages
Level 80
1,453 SR
1,366 Elo+

VS

Team Averages
Level 92
1,448 SR
1,484 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
adroit-nine
Athena
Level 88
God Stats
1W - 1L
1,526 SR
Queue Stats
4W - 3L
1,620 Elo+
Solo
Ra
Ra
lavrentik1
Ra
Level 68
God Stats
2W - 8L
1,204 SR
Queue Stats
141W - 143L
1,479 Elo+
Solo
Raijin
Raijin
noob__looool
Raijin
Level 160
God Stats
3W - 5L
1,512 SR
Queue Stats
379W - 357L
1,498 Elo+
Solo
Neith
Neith
twingowriter
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 120L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ararorka
Nu Wa
16
1 / 2 / 1
10,099
532
8,490
9,053
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 4
9,151
482
6,150
12,555
8,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
17
8 / 2 / 1
11,069
583
12,659
17,686
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 2
10,076
530
13,976
10,705
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 2
9,833
518
8,083
18,330
10,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
5 / 1 / 1
7,482
394
4,169
7,691
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
13
1 / 5 / 1
7,246
381
3,690
12,775
11,422
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 3
9,609
506
9,862
16,517
14,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
18
3 / 0 / 3
10,549
555
10,461
15,947
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
6,690
352
7,853
11,036
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
12
12
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
1
1
5.5
W
Nu Wa
Ararorka
Nu Wa
1
2
1
0.75
W
0
1
4
2
L
Athena
1
5
1
0.3
W
Chernobog
8
2
1
4.25
W
2
4
2
0.75
L
3
2
3
2.25
L
Raijin
3
0
3
4.5
W
2
3
2
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,358
Damage
36,035
68,329
Taken
63,966
34,718
Mitigated
39,425
21,489
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,169
1,491
0
3,938
7,691
2,425
0
2,189
5,502
0
23,100
W
Nu Wa
Ararorka
Nu Wa
8,490
1,591
0
2,129
9,053
3,935
1,128
6,018
3,035
74,190
0
W
6,150
1,721
0
2,565
12,555
8,534
698
2,290
10,265
0
70,453
L
Athena
3,690
890
0
569
12,775
11,422
0
2,688
10,087
24,055
0
W
Chernobog
12,659
7,333
0
10,006
17,686
7,600
3,177
4,526
13,160
0
101,863
W
13,976
2,448
242
3,126
10,705
4,528
1,724
5,381
5,324
84,952
0
L
9,862
1,192
432
6,569
16,517
14,540
0
9,064
7,453
67,673
0
L
Raijin
10,461
825
254
3,699
15,947
6,937
192
5,925
10,022
109,832
0
W
8,083
591
56
3,365
18,330
10,121
1,218
6,218
12,112
0
73,360
L
7,853
2,724
0
1,837
11,036
4,101
396
2,600
8,436
0
29,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,228
Gold Earned
41,576
597
Minions Killed
397
0
Camps Cleared
0
1,687,532
Distance Traveled
1,436,614
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,482
394
49
3
0
179,643
4
W
Nu Wa
10,099
532
125
7
0
352,595
1
W
Vamana
9,151
482
96
5
0
332,266
0
L
Athena
7,246
381
19
1
0
328,332
0
W
Chernobog
11,069
583
144
8
0
301,550
0
W
Zeus
10,076
530
123
6
0
322,419
10
L
Ra
9,609
506
113
6
0
336,154
4
L
Raijin
10,549
555
176
9
0
312,919
8
W
Mulan
9,833
518
109
6
0
378,702
1
L
Neith
6,690
352
40
2
0
279,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role