Player Matchup

Cerberus
Cerberus
Asmuto
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,346 Elo+
Party 1
Da Ji
Da Ji
Baxterwastaken
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
DEwayne1298897
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,135 Elo+
Party 1
Heimdallr
Heimdallr
FatedFuture
Heimdallr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,431 Elo+
Party 1
Horus
Horus
dxbrads
Horus
Level 41
God Stats
2W - 1L
1,895 SR
Queue Stats
13W - 15L
1,471 Elo+
Party 1
Team Averages
Level 16
1,579 SR
1,326 Elo+

VS

Team Averages
Level 135
1,584 SR
1,524 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Addictedtopain
He Bo
Level 57
God Stats
4W - 1L
1,652 SR
Queue Stats
111W - 115L
1,492 Elo+
Solo
Cerberus
Cerberus
MDCLIV
Cerberus
Level 148
God Stats
3W - 3L
1,609 SR
Queue Stats
308W - 337L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
donsor
Ah Muzen Cab
Level 160
God Stats
15W - 7L
1,689 SR
Queue Stats
214W - 180L
1,534 Elo+
Party 2
Achilles
Achilles
yosaul
Achilles
Level 149
God Stats
24W - 36L
1,472 SR
Queue Stats
209W - 165L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asmuto
Cerberus
15
2 / 5 / 1
10,384
1,038
9,571
26,271
36,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 11 / 2
9,536
954
6,448
21,406
9,080
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
15
1 / 9 / 0
9,464
946
9,611
17,301
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
FatedFuture
Heimdallr
15
1 / 5 / 1
9,553
955
11,150
19,795
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
dxbrads
Horus
15
0 / 5 / 3
9,871
987
7,418
26,299
30,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

40

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 0 / 18
11,999
1,200
20,173
7,386
6,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 19
10,788
1,079
20,845
12,778
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
MDCLIV
Cerberus
18
6 / 0 / 18
12,183
1,218
11,393
11,707
18,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
donsor
Ah Muzen Cab
18
9 / 0 / 18
11,984
1,198
30,925
6,530
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
yosaul
Achilles
18
10 / 0 / 20
12,804
1,280
22,608
12,954
18,717
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
128
4
Kills
35
35
Deaths
4
7
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
0
18
15
W
4
4
19
3.38
L
Cerberus
Asmuto
Cerberus
2
5
1
0.5
L
0
11
2
0.09
L
Kukulkan
1
9
0
0.11
L
Heimdallr
FatedFuture
Heimdallr
1
5
1
0.3
W
Cerberus
MDCLIV
Cerberus
6
0
18
15
W
Ah Muzen Cab
donsor
Ah Muzen Cab
9
0
18
18
L
Horus
dxbrads
Horus
0
5
3
0.3
W
Achilles
yosaul
Achilles
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
105,944
111,072
Taken
51,355
92,448
Mitigated
51,981
11,195
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
20,173
1,987
0
644
7,386
6,468
0
3,103
4,283
39,357
0
W
20,845
2,535
274
1,808
12,778
5,331
0
5,691
7,084
31,032
0
L
Cerberus
Asmuto
Cerberus
9,571
1,115
0
3,654
26,271
36,440
0
12,813
13,458
21,558
0
L
6,448
1,533
0
162
21,406
9,080
0
11,364
10,042
0
13,031
L
Kukulkan
9,611
1,547
0
206
17,301
7,044
0
7,031
10,270
27,961
0
L
Heimdallr
FatedFuture
Heimdallr
11,150
7,300
0
665
19,795
9,440
0
10,685
9,110
0
29,862
W
Cerberus
MDCLIV
Cerberus
11,393
417
1,226
3,085
11,707
18,083
0
3,791
7,916
34,322
0
W
Ah Muzen Cab
donsor
Ah Muzen Cab
30,925
16,141
0
2,075
6,530
3,382
0
1,430
5,100
0
59,683
L
Horus
dxbrads
Horus
7,418
3,609
2,585
3,923
26,299
30,444
0
10,518
15,781
0
18,992
W
Achilles
yosaul
Achilles
22,608
4,082
0
3,940
12,954
18,717
0
5,167
7,563
0
26,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
59,758
174
Minions Killed
258
4
Camps Cleared
8
925,298
Distance Traveled
1,134,087
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,999
1,200
50
5
6
240,206
2
W
He Bo
10,788
1,079
34
3
0
206,394
0
L
Cerberus
10,384
1,038
40
4
0
198,251
2
L
Da Ji
9,536
954
20
2
0
176,454
0
L
Kukulkan
9,464
946
51
5
2
159,578
0
L
Heimdallr
9,553
955
40
4
2
162,518
0
W
Cerberus
12,183
1,218
97
10
1
224,525
4
W
Ah Muzen Cab
11,984
1,198
71
7
0
222,990
0
L
Horus
9,871
987
23
2
0
228,497
0
W
Achilles
12,804
1,280
6
1
1
239,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role