Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DarkSoulStar
Agni
Level 144
God Stats
5W - 7L
1,485 SR
Queue Stats
87W - 86L
1,465 Elo+
Solo
Nike
Nike
II Da0oX II
Nike
Level 144
God Stats
26W - 13L
1,545 SR
Queue Stats
281W - 301L
1,530 Elo+
Solo
Bellona
Bellona
Pinebox32
Bellona
Level 156
God Stats
39W - 34L
1,648 SR
Queue Stats
747W - 793L
1,548 Elo+
Solo
Persephone
Persephone
eatmelikeamango
Persephone
Level 27
God Stats
14W - 9L
1,688 SR
Queue Stats
145W - 152L
1,480 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,504 Elo+

VS

Team Averages
Level 92
1,551 SR
1,544 Elo+
Mercury
Mercury
Boobtinez
Mercury
Level 129
God Stats
4W - 3L
1,627 SR
Queue Stats
367W - 390L
1,466 Elo+
Solo
Skadi
Skadi
K-Spittaa
Skadi
Level 89
God Stats
0W - 2L
1,420 SR
Queue Stats
9W - 13L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
LumberingJak
Cu Chulainn
Level 109
God Stats
1W - 1L
1,499 SR
Queue Stats
67W - 61L
1,476 Elo+
Solo
Jormungandr
Jormungandr
MoneyMoneyMan4
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 26L
1,734 Elo+
Solo
Ra
Ra
PermaTripDawg
Ra
Level 105
God Stats
10W - 5L
1,710 SR
Queue Stats
82W - 64L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 7
8,611
783
5,827
8,486
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 8
8,589
781
11,021
6,039
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
3 / 0 / 6
8,704
791
7,995
8,133
6,050
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Pinebox32
Bellona
14
1 / 6 / 4
7,887
717
7,699
16,146
17,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
eatmelikeamango
Persephone
16
3 / 0 / 5
9,061
824
8,655
7,861
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boobtinez
Mercury
14
0 / 1 / 3
7,940
722
2,576
8,103
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
K-Spittaa
Skadi
14
1 / 3 / 4
7,709
701
6,191
7,104
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cu Chulainn
LumberingJak
Cu Chulainn
14
1 / 5 / 3
7,774
707
9,572
13,140
13,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
MoneyMoneyMan4
Jormungandr
15
5 / 3 / 1
8,656
787
11,410
14,485
7,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 3
7,905
719
4,248
9,274
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
12
Kills
7
7
Deaths
12
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
7
6.5
L
Mercury
Boobtinez
Mercury
0
1
3
1.5
W
2
0
8
6
W
3
0
6
6
L
Skadi
K-Spittaa
Skadi
1
3
4
1
L
Cu Chulainn
LumberingJak
Cu Chulainn
1
5
3
0.5
L
Jormungandr
MoneyMoneyMan4
Jormungandr
5
3
1
1.83
L
0
0
3
1.5
W
Bellona
Pinebox32
Bellona
1
6
4
0.5
W
Persephone
eatmelikeamango
Persephone
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,197
Damage
33,997
46,665
Taken
52,106
41,279
Mitigated
32,424
4,497
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,827
584
0
1,352
8,486
10,794
250
3,775
4,711
10,782
0
L
Mercury
Boobtinez
Mercury
2,576
1,177
0
0
8,103
3,784
0
3,145
4,958
0
36,559
W
11,021
1,325
0
123
6,039
2,882
985
1,684
4,355
32,097
0
W
7,995
403
0
0
8,133
6,050
62
1,785
6,348
0
26,972
L
Skadi
K-Spittaa
Skadi
6,191
3,201
0
1,523
7,104
3,333
0
2,257
4,847
0
21,741
L
Cu Chulainn
LumberingJak
Cu Chulainn
9,572
2,547
0
1,437
13,140
13,546
727
7,131
6,009
0
22,053
L
Jormungandr
MoneyMoneyMan4
Jormungandr
11,410
2,672
0
2,707
14,485
7,747
963
8,855
5,630
38,742
0
L
4,248
386
1,106
1,061
9,274
4,014
0
4,115
5,159
25,142
0
W
Bellona
Pinebox32
Bellona
7,699
3,411
0
730
16,146
17,903
137
3,917
12,229
0
20,397
W
Persephone
eatmelikeamango
Persephone
8,655
1,138
0
2,292
7,861
3,650
365
4,497
3,364
38,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
39,984
221
Minions Killed
227
0
Camps Cleared
0
1,130,782
Distance Traveled
1,103,453
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,611
783
13
1
0
238,706
2
L
Mercury
7,940
722
57
5
0
250,745
0
W
Agni
8,589
781
54
5
0
196,445
0
W
Nike
8,704
791
54
5
0
227,244
2
L
Skadi
7,709
701
38
3
0
166,098
0
L
Cu Chulainn
7,774
707
30
3
0
199,759
0
L
Jormungandr
8,656
787
41
4
0
224,094
1
L
Ra
7,905
719
61
6
0
262,757
1
W
Bellona
7,887
717
33
3
0
239,386
4
W
Persephone
9,061
824
67
6
0
229,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role