Player Matchup

Yemoja
Yemoja
OUKl
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
XUPAMELPITO
Danzaburou
Level 112
God Stats
4W - 5L
1,421 SR
Queue Stats
1,154W - 1,480L
1,400 Elo+
Solo
Kali
Kali
llTASKll
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,383 Elo+
Party 2
Team Averages
Level 60
1,474 SR
1,427 Elo+

VS

Team Averages
Level 80
1,472 SR
1,433 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Cape747
Atlas
Level 25
God Stats
14W - 8L
1,542 SR
Queue Stats
56W - 91L
1,400 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Saichō
Ah Muzen Cab
Level 66
God Stats
7W - 11L
1,375 SR
Queue Stats
68W - 123L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
OUKl
Yemoja
12
0 / 2 / 1
7,492
624
4,237
12,041
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
XUPAMELPITO
Danzaburou
12
2 / 5 / 0
7,692
641
8,885
14,316
6,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
11
0 / 5 / 1
7,032
586
2,568
10,698
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 7
8,792
733
8,868
6,455
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Cape747
Atlas
14
2 / 1 / 9
9,225
769
7,944
10,738
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Saichō
Ah Muzen Cab
15
7 / 0 / 5
9,683
807
15,074
10,260
5,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
7
6.5
W
Atlas
Cape747
Atlas
2
1
9
6.5
L
Yemoja
OUKl
Yemoja
0
2
1
0.25
W
Ah Muzen Cab
Saichō
Ah Muzen Cab
7
0
5
9.5
L
Danzaburou
XUPAMELPITO
Danzaburou
2
5
0
0.4
L
Kali
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
31,886
37,055
Taken
27,453
22,085
Mitigated
21,752
4,298
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,868
1,117
0
1,065
6,455
2,880
1,050
760
5,695
44,704
0
W
Atlas
Cape747
Atlas
7,944
3,807
315
3,484
10,738
13,733
64
1,824
8,914
20,774
0
L
Yemoja
OUKl
Yemoja
4,237
1,047
829
1,072
12,041
9,990
0
4,643
7,398
15,702
0
W
Ah Muzen Cab
Saichō
Ah Muzen Cab
15,074
5,917
0
4,384
10,260
5,139
813
1,769
8,491
0
43,357
L
Danzaburou
XUPAMELPITO
Danzaburou
8,885
3,381
260
1,524
14,316
6,482
0
7,854
6,462
0
31,381
L
Kali
2,568
992
0
613
10,698
5,613
0
4,315
6,383
0
11,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,216
Gold Earned
27,700
107
Minions Killed
153
0
Camps Cleared
0
592,587
Distance Traveled
652,230
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,792
733
69
6
0
206,589
1
W
Atlas
9,225
769
22
2
0
209,643
3
L
Yemoja
7,492
624
38
3
0
206,028
2
W
Ah Muzen Cab
9,683
807
62
5
0
235,998
0
L
Danzaburou
7,692
641
47
4
0
175,636
4
L
Kali
7,032
586
22
2
0
210,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role