Player Matchup

Atlas
Atlas
Captaln Frost
Atlas
Level 47
God Stats
12W - 4L
1,621 SR
Queue Stats
153W - 164L
1,479 Elo+
Solo
Danzaburou
Danzaburou
N-L-Shark
Danzaburou
Level 107
God Stats
1W - 2L
1,165 SR
Queue Stats
8W - 15L
1,218 Elo+
Solo
Chang'e
Chang'e
Truuuuck
Chang'e
Level 48
God Stats
3W - 1L
1,269 SR
Queue Stats
187W - 223L
1,393 Elo+
Solo
Mercury
Mercury
effingwaffles
Mercury
Level 63
God Stats
5W - 3L
1,549 SR
Queue Stats
127W - 138L
1,356 Elo+
Solo
Olorun
Olorun
runawaysuperm4n
Olorun
Level 66
God Stats
2W - 0L
1,691 SR
Queue Stats
113W - 127L
1,448 Elo+
Solo
Team Averages
Level 66
1,459 SR
1,379 Elo+

VS

Team Averages
Level 69
1,601 SR
1,465 Elo+
Yemoja
Yemoja
 
Yemoja
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
KezzaPlayz
Discordia
Level 65
God Stats
1W - 2L
1,519 SR
Queue Stats
294W - 320L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
LuckyUbris
Jormungandr
Level 73
God Stats
5W - 5L
1,859 SR
Queue Stats
152W - 170L
1,409 Elo+
Solo
Bellona
Bellona
MitchConnorr
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
sleeperste
Nu Wa
Level 156
God Stats
11W - 14L
1,628 SR
Queue Stats
12W - 17L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 8
12,086
1,099
12,146
15,204
20,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
N-L-Shark
Danzaburou
17
6 / 1 / 4
12,166
1,106
23,473
13,765
6,352
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Truuuuck
Chang'e
17
3 / 0 / 5
10,730
975
13,602
13,282
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mercury
17
0 / 0 / 8
10,811
983
8,591
8,740
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 3 / 7
10,691
972
13,088
13,890
7,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

281

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 2 / 1
10,732
976
4,126
16,358
14,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
KezzaPlayz
Discordia
16
1 / 4 / 2
10,297
936
22,781
17,514
9,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
LuckyUbris
Jormungandr
16
2 / 2 / 0
10,726
975
6,000
17,108
18,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
MitchConnorr
Bellona
16
0 / 1 / 2
10,004
909
13,967
19,023
21,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
16
1 / 1 / 1
10,469
952
10,914
4,554
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
10
Kills
4
4
Deaths
10
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
W
1
0
8
5
L
Discordia
KezzaPlayz
Discordia
1
4
2
0.5
L
Jormungandr
LuckyUbris
Jormungandr
2
2
0
1
L
Bellona
MitchConnorr
Bellona
0
1
2
1
W
Danzaburou
N-L-Shark
Danzaburou
6
1
4
8
W
Chang'e
Truuuuck
Chang'e
3
0
5
5.5
W
Mercury
0
0
8
4
W
0
3
7
1.17
L
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,900
Damage
57,788
64,881
Taken
74,557
46,531
Mitigated
64,973
20,861
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,126
435
6,301
2,496
16,358
14,080
0
7,333
9,025
8,911
0
W
12,146
6,227
0
2,027
15,204
20,987
0
9,682
5,522
31,350
0
L
Discordia
KezzaPlayz
Discordia
22,781
696
0
0
17,514
9,502
0
9,472
8,042
30,906
0
L
Jormungandr
LuckyUbris
Jormungandr
6,000
1,925
0
3,063
17,108
18,215
0
8,645
8,463
31,285
0
L
Bellona
MitchConnorr
Bellona
13,967
2,077
419
5,162
19,023
21,061
0
11,825
7,198
0
21,457
W
Danzaburou
N-L-Shark
Danzaburou
23,473
16,990
0
3,801
13,765
6,352
0
11,484
2,281
0
35,978
W
Chang'e
Truuuuck
Chang'e
13,602
2,451
2,492
2,194
13,282
5,796
0
8,191
5,091
28,210
0
W
Mercury
8,591
4,818
259
972
8,740
6,198
0
5,679
3,061
0
31,652
W
13,088
8,117
3,430
5,686
13,890
7,198
0
8,785
5,105
45,078
0
L
Nu Wa
10,914
5,124
530
758
4,554
2,115
0
1,561
2,993
36,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
52,228
240
Minions Killed
173
6
Camps Cleared
5
1,100,214
Distance Traveled
950,101
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,732
976
4
0
0
205,517
0
W
Atlas
12,086
1,099
26
2
1
220,163
0
L
Discordia
10,297
936
25
2
1
217,105
0
L
Jormungandr
10,726
975
61
6
1
205,098
0
L
Bellona
10,004
909
19
2
1
198,507
0
W
Danzaburou
12,166
1,106
39
4
0
210,899
0
W
Chang'e
10,730
975
31
3
1
211,774
0
W
Mercury
10,811
983
73
7
3
256,808
1
W
Olorun
10,691
972
71
6
1
200,570
1
L
Nu Wa
10,469
952
64
6
2
123,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role