Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Aimboot_10
Ishtar
Level 126
God Stats
0W - 2L
1,351 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 1
Medusa
Medusa
Vittymadriles
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,609 Elo+
Party 1
Team Averages
Level 132
1,450 SR
1,507 Elo+

VS

Team Averages
Level 129
1,411 SR
1,386 Elo+
Cthulhu
Cthulhu
Belonus
Cthulhu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
Ne Zha
Ne Zha
barret4_5
Ne Zha
Level 119
God Stats
38W - 37L
1,370 SR
Queue Stats
249W - 371L
1,342 Elo+
Party 2
Ao Kuang
Ao Kuang
drgordon3
Ao Kuang
Level 122
God Stats
16W - 22L
1,362 SR
Queue Stats
163W - 236L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 3 / 2
9,570
684
10,045
11,308
4,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Aimboot_10
Ishtar
14
2 / 3 / 2
8,987
642
6,946
11,843
5,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 4
8,278
591
7,769
11,683
4,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belonus
Cthulhu
15
3 / 1 / 8
10,251
732
12,101
16,021
23,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
barret4_5
Ne Zha
16
1 / 2 / 9
9,507
679
12,047
12,497
14,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
drgordon3
Ao Kuang
16
7 / 1 / 4
11,079
791
6,568
13,843
14,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
11
11
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
2
1
L
Ishtar
Aimboot_10
Ishtar
2
3
2
1
W
Cthulhu
Belonus
Cthulhu
3
1
8
7
L
0
5
4
0.4
W
Ne Zha
barret4_5
Ne Zha
1
2
9
2.75
W
Ao Kuang
drgordon3
Ao Kuang
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
30,716
34,834
Taken
42,361
15,373
Mitigated
53,039
6,622
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,045
3,340
227
2,592
11,308
4,998
0
6,839
4,469
0
41,161
L
Ishtar
Aimboot_10
Ishtar
6,946
5,241
19
3,044
11,843
5,499
665
6,099
5,744
0
32,317
W
Cthulhu
Belonus
Cthulhu
12,101
809
207
1,386
16,021
23,624
328
66
15,955
34,654
0
L
7,769
3,616
142
598
11,683
4,876
100
5,773
5,910
0
25,521
W
Ne Zha
barret4_5
Ne Zha
12,047
927
0
2,651
12,497
14,947
470
54
12,443
0
47,868
W
Ao Kuang
drgordon3
Ao Kuang
6,568
870
3,014
4,302
13,843
14,468
1,928
0
13,843
25,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
30,837
153
Minions Killed
167
0
Camps Cleared
0
708,712
Distance Traveled
795,625
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,570
684
55
4
0
250,759
1
L
Ishtar
8,987
642
58
4
0
226,366
1
W
Cthulhu
10,251
732
42
3
0
261,814
4
L
Medusa
8,278
591
40
3
0
231,587
5
W
Ne Zha
9,507
679
72
5
0
270,650
1
W
Ao Kuang
11,079
791
53
4
0
263,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role