Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
XxShakehxX
Chaac
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xDurandaL
Morgan Le Fay
Level 143
God Stats
1W - 3L
1,273 SR
Queue Stats
6W - 18L
1,268 Elo+
Solo
Team Averages
Level 138
1,424 SR
1,439 Elo+

VS

Team Averages
Level 142
1,527 SR
1,538 Elo+
Da Ji
Da Ji
 
Da Ji
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Folcha
Ishtar
Level 138
God Stats
11W - 9L
1,564 SR
Queue Stats
61W - 57L
1,572 Elo+
Solo
Thoth
Thoth
Yurihenrique13
Thoth
Level 157
God Stats
23W - 24L
1,517 SR
Queue Stats
1,036W - 1,164L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 5 / 2
12,530
835
13,033
17,062
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
14
3 / 4 / 3
10,253
684
6,806
14,587
10,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
xDurandaL
Morgan Le Fay
16
0 / 2 / 6
10,673
712
7,052
10,625
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 2 / 1
7,700
513
1,395
3,368
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
Folcha
Ishtar
20
2 / 3 / 8
12,309
821
11,472
14,946
5,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 4 / 1
13,083
872
13,316
11,484
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
11
11
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
5
2
1.4
W
Da Ji
 
Da Ji
0
2
1
0.25
W
Ishtar
Folcha
Ishtar
2
3
8
2
L
Chaac
3
4
3
1.13
W
9
4
1
2.38
L
Morgan Le Fay
xDurandaL
Morgan Le Fay
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
26,183
42,274
Taken
29,798
20,859
Mitigated
10,050
9,619
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,033
5,662
0
4,776
17,062
6,673
993
5,950
11,112
0
63,580
W
Da Ji
 
Da Ji
1,395
193
0
10
3,368
1,252
0
785
2,583
0
3,252
W
Ishtar
Folcha
Ishtar
11,472
8,319
0
3,902
14,946
5,100
1,964
2,727
12,219
0
64,993
L
Chaac
6,806
1,141
0
2,628
14,587
10,278
24
3,435
11,152
0
19,185
W
13,316
480
0
1,088
11,484
3,698
1,656
3,566
7,918
62,096
0
L
Morgan Le Fay
xDurandaL
Morgan Le Fay
7,052
260
0
2,215
10,625
3,908
132
4,277
6,348
50,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
33,092
201
Minions Killed
201
0
Camps Cleared
0
772,586
Distance Traveled
617,407
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,530
835
81
5
0
258,586
4
W
Da Ji
7,700
513
3
0
0
64,233
1
W
Ishtar
12,309
821
91
6
0
272,049
1
L
Chaac
10,253
684
26
2
0
222,554
1
W
Thoth
13,083
872
107
7
0
281,125
3
L
Morgan Le Fay
10,673
712
94
6
0
291,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role