Player Matchup

Zeus
Zeus
KappaFrostTurtle
Zeus
Level 157
God Stats
2W - 2L
1,422 SR
Queue Stats
437W - 321L
1,593 Elo+
Party 1
Hades
Hades
RukaGER
Hades
Level 160
God Stats
2W - 0L
1,570 SR
Queue Stats
506W - 326L
1,611 Elo+
Party 1
Odin
Odin
SenpaiCarryMe
Odin
Level 160
God Stats
1W - 0L
1,342 SR
Queue Stats
275W - 167L
1,639 Elo+
Party 1
Team Averages
Level 159
1,445 SR
1,615 Elo+

VS

Team Averages
Level 94
1,451 SR
1,384 Elo+
Cthulhu
Cthulhu
AceForDays44
Cthulhu
Level 79
God Stats
3W - 5L
1,432 SR
Queue Stats
34W - 53L
1,390 Elo+
Solo
Neith
Neith
Str00dz
Neith
Level 143
God Stats
246W - 329L
1,450 SR
Queue Stats
253W - 344L
1,386 Elo+
Solo
Aphrodite
Aphrodite
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Aphrodite
Level 61
God Stats
63W - 68L
1,470 SR
Queue Stats
83W - 95L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,434
743
8,571
6,206
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
RukaGER
Hades
13
5 / 0 / 5
7,971
797
7,689
9,100
5,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 6
7,379
738
7,199
9,224
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceForDays44
Cthulhu
10
0 / 1 / 0
5,941
594
8,085
8,692
9,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Str00dz
Neith
10
0 / 5 / 0
6,270
627
3,144
9,183
3,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
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Aphrodite
11
0 / 4 / 0
6,358
636
2,360
8,774
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AceForDays44
Cthulhu
0
1
0
0
W
2
0
8
6
W
Hades
RukaGER
Hades
5
0
5
7.5
W
3
0
6
6
L
Neith
Str00dz
Neith
0
5
0
0
L
Aphrodite
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Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
13,589
24,530
Taken
26,649
15,305
Mitigated
17,762
8,650
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AceForDays44
Cthulhu
8,085
303
320
493
8,692
9,062
0
5,969
2,571
13,515
0
W
8,571
1,771
0
2,123
6,206
2,276
488
2,625
3,370
32,921
0
W
Hades
RukaGER
Hades
7,689
2,003
424
4,386
9,100
5,862
603
2,921
5,853
30,159
0
W
7,199
1,870
0
1,717
9,224
7,167
89
4,027
4,782
0
20,191
L
Neith
Str00dz
Neith
3,144
1,109
0
729
9,183
3,624
92
4,764
4,095
0
20,219
L
Aphrodite
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Aphrodite
2,360
496
2,290
2,400
8,774
5,076
217
5,568
3,030
20,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
18,569
127
Minions Killed
113
0
Camps Cleared
0
557,294
Distance Traveled
487,857
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,941
594
32
3
0
194,275
0
W
Zeus
7,434
743
59
6
0
182,715
2
W
Hades
7,971
797
53
5
0
164,534
2
W
Odin
7,379
738
15
2
0
210,045
1
L
Neith
6,270
627
31
3
0
161,950
3
L
Aphrodite
6,358
636
50
5
0
131,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role