Player Matchup

Merlin
Merlin
Diamond III
IVIASK-OFF
Merlin
Diamond III
Level 160
God Stats
81W - 69L
1,621 SR
Queue Stats
225W - 206L
2,279 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
Just-Juice-999
Hou Yi
Diamond III
Level 156
God Stats
6W - 4L
1,520 SR
Queue Stats
298W - 295L
2,180 MMR
Solo
Horus
Horus
Diamond II
OXO_lrelia
Horus
Diamond II
Level 88
God Stats
5W - 1L
1,805 SR
Queue Stats
258W - 250L
2,304 MMR
Party 1
Agni
Agni
Diamond I
iTz_Snake_Eye
Agni
Diamond I
Level 160
God Stats
43W - 34L
1,650 SR
Queue Stats
237W - 206L
2,452 MMR
Solo
Susano
Susano
Masters
lis-21
Susano
Masters
Level 160
God Stats
71W - 58L
1,708 SR
Queue Stats
402W - 397L
2,613 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,661 SR
2,366 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,553 SR
2,186 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
Alex-_-SG00
Guan Yu
Diamond IV
Level 152
God Stats
48W - 36L
1,642 SR
Queue Stats
527W - 508L
2,081 MMR
Party 3
Jormungandr
Jormungandr
Diamond II
LordLinks
Jormungandr
Diamond II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 94L
2,449 MMR
Party 2
Sol
Sol
Diamond IV
Panita_13
Sol
Diamond IV
Level 156
God Stats
1W - 2L
1,625 SR
Queue Stats
437W - 438L
2,106 MMR
Party 3
Da Ji
Da Ji
Masters
hjkhkhfklhdflfd
Da Ji
Masters
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
125W - 61L
2,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IVIASK-OFF
Merlin
11
0 / 0 / 0
6,338
634
1,433
2,569
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 1
6,590
659
4,078
5,130
1,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
8
0 / 0 / 6
5,535
554
3,750
7,924
4,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
4 / 1 / 2
6,133
613
4,993
4,724
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
lis-21
Susano
9
4 / 1 / 1
5,926
593
5,066
7,009
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangCupidAthena

VS

Bans
HadesNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 1
6,058
606
1,447
5,718
2,685
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Alex-_-SG00
Guan Yu
8
0 / 2 / 0
5,105
511
2,048
7,711
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
LordLinks
Jormungandr
7
0 / 6 / 0
4,561
456
953
9,028
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
4,706
471
3,908
5,182
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 2 / 0
5,360
536
5,300
6,917
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Guan Yu
Alex-_-SG00
Guan Yu
0
2
0
0
W
Merlin
IVIASK-OFF
Merlin
0
0
0
0
W
4
0
1
4.5
L
Jormungandr
LordLinks
Jormungandr
0
6
0
0
W
Horus
0
0
6
3
L
0
2
0
0
L
2
2
0
1
W
4
1
2
5
W
Susano
lis-21
Susano
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,320
Damage
13,656
27,356
Taken
34,556
10,596
Mitigated
14,480
13,527
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,447
71
0
3,298
5,718
2,685
0
2,191
3,527
46,457
0
L
Guan Yu
Alex-_-SG00
Guan Yu
2,048
503
352
2,276
7,711
4,069
0
1,835
5,876
0
18,468
W
Merlin
IVIASK-OFF
Merlin
1,433
215
0
861
2,569
785
0
1,364
1,205
47,369
0
W
4,078
2,421
0
3,380
5,130
1,796
438
957
4,173
0
49,703
L
Jormungandr
LordLinks
Jormungandr
953
240
96
264
9,028
3,537
0
1,975
7,053
25,135
0
W
Horus
3,750
1,974
1,909
3,264
7,924
4,113
0
1,875
6,049
0
13,576
L
3,908
2,199
0
1,370
5,182
1,592
0
362
4,820
30,227
5,155
L
5,300
1,464
0
1,955
6,917
2,597
0
1,401
5,516
0
29,089
W
4,993
859
0
1,134
4,724
1,330
0
216
4,508
36,586
0
W
Susano
lis-21
Susano
5,066
1,546
0
2,979
7,009
2,572
0
1,077
5,932
0
34,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
25,790
339
Minions Killed
301
0
Camps Cleared
0
929,643
Distance Traveled
888,405
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,058
606
113
11
0
171,641
4
L
Guan Yu
5,105
511
36
4
0
188,315
1
W
Merlin
6,338
634
105
11
0
182,858
3
W
Hou Yi
6,590
659
95
10
0
171,357
0
L
Jormungandr
4,561
456
47
5
0
154,399
1
W
Horus
5,535
554
23
2
0
180,535
5
L
Sol
4,706
471
60
6
0
171,860
2
L
Da Ji
5,360
536
45
5
0
202,190
2
W
Agni
6,133
613
52
5
0
188,904
2
W
Susano
5,926
593
64
6
0
205,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role